Player Matchup

Cthulhu
Cthulhu
RockMambaa
Cthulhu
Level 132
God Stats
13W - 7L
1,611 SR
Queue Stats
361W - 303L
1,642 Elo+
Party 1
Merlin
Merlin
SitTheRuckDown
Merlin
Level 29
God Stats
1W - 0L
1,820 SR
Queue Stats
20W - 5L
1,761 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeoRanger1010
Sun Wukong
Level 96
God Stats
1W - 1L
1,535 SR
Queue Stats
64W - 57L
1,466 Elo+
Party 3
Camazotz
Camazotz
christhechaotic
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,435 Elo+
Party 3
Horus
Horus
xWiccan
Horus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,454 Elo+
Party 3
Team Averages
Level 86
1,593 SR
1,552 Elo+

VS

Team Averages
Level 58
1,518 SR
1,465 Elo+
Artemis
Artemis
FLOWHP
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Maximus951
Kumbhakarna
Level 29
God Stats
2W - 2L
1,654 SR
Queue Stats
125W - 105L
1,485 Elo+
Party 2
Chang'e
Chang'e
Sleeperino
Chang'e
Level 107
God Stats
0W - 3L
1,404 SR
Queue Stats
122W - 107L
1,527 Elo+
Party 2
Freya
Freya
SquirtMcGurt
Freya
Level 100
God Stats
1W - 2L
1,533 SR
Queue Stats
229W - 228L
1,498 Elo+
Party 2
Hercules
Hercules
lauti27
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 64L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RockMambaa
Cthulhu
14
3 / 0 / 4
7,757
970
6,870
9,538
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 5
7,113
889
12,648
4,170
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ZeoRanger1010
Sun Wukong
13
1 / 2 / 6
6,779
847
8,172
10,619
8,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
12
1 / 2 / 6
6,552
819
5,701
7,140
3,434
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
xWiccan
Horus
11
1 / 1 / 5
6,376
797
3,911
8,559
7,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FLOWHP
Artemis
5
0 / 0 / 0
4,924
616
0
0
0
Kumbhakarna
Maximus951
Kumbhakarna
12
2 / 2 / 3
6,879
860
4,826
14,680
15,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Sleeperino
Chang'e
13
1 / 2 / 4
6,540
818
7,495
9,740
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,222
778
5,211
8,985
4,382
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
lauti27
Hercules
11
1 / 2 / 3
6,035
754
6,787
10,405
8,956
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
8
Kills
5
6
Deaths
8
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
FLOWHP
Artemis
0
0
0
0
L
Kumbhakarna
Maximus951
Kumbhakarna
2
2
3
1.75
W
Cthulhu
RockMambaa
Cthulhu
3
0
4
5
W
2
1
5
4.5
L
Chang'e
Sleeperino
Chang'e
1
2
4
1.5
L
1
2
1
0.75
W
Sun Wukong
ZeoRanger1010
Sun Wukong
1
2
6
2
W
Camazotz
1
2
6
2
L
Hercules
lauti27
Hercules
1
2
3
1.25
W
Horus
xWiccan
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,302
Damage
24,319
40,026
Taken
43,810
31,189
Mitigated
33,646
19,465
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FLOWHP
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Maximus951
Kumbhakarna
4,826
478
1,016
2,518
14,680
15,159
0
6,667
7,838
9,491
0
W
Cthulhu
RockMambaa
Cthulhu
6,870
316
1,421
2,592
9,538
9,302
493
4,796
4,742
17,606
0
W
12,648
1,391
283
551
4,170
2,193
672
2,397
1,773
21,880
0
L
Chang'e
Sleeperino
Chang'e
7,495
918
5,068
4,250
9,740
5,149
140
5,015
4,511
22,571
0
L
5,211
1,773
427
2,669
8,985
4,382
152
4,280
4,495
12,691
0
W
Sun Wukong
ZeoRanger1010
Sun Wukong
8,172
1,621
1,455
2,601
10,619
8,448
214
3,317
7,302
0
16,947
W
Camazotz
5,701
1,855
846
1,196
7,140
3,434
47
2,371
4,769
0
7,947
L
Hercules
lauti27
Hercules
6,787
665
635
2,711
10,405
8,956
0
3,556
6,762
0
9,769
W
Horus
xWiccan
Horus
3,911
2,145
4,940
3,580
8,559
7,812
136
4,651
3,908
0
6,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,577
Gold Earned
30,600
74
Minions Killed
61
0
Camps Cleared
0
802,246
Distance Traveled
590,630
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,924
616
0
0
0
0
0
L
Kumbhakarna
6,879
860
2
0
0
148,931
0
W
Cthulhu
7,757
970
20
3
0
183,983
0
W
Merlin
7,113
889
36
5
0
138,222
1
L
Chang'e
6,540
818
32
4
0
140,269
2
L
Freya
6,222
778
22
3
0
132,349
0
W
Sun Wukong
6,779
847
13
2
0
154,370
0
W
Camazotz
6,552
819
2
0
0
168,753
0
L
Hercules
6,035
754
5
1
0
169,081
0
W
Horus
6,376
797
3
0
0
156,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role