Player Matchup

Sun Wukong
Sun Wukong
Aidan8771
Sun Wukong
Level 141
God Stats
2W - 0L
1,797 SR
Queue Stats
190W - 184L
1,541 Elo+
Party 1
Bacchus
Bacchus
HamEnthusiast
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,741 Elo+
Party 3
Discordia
Discordia
Mr Bapalot
Discordia
Level 101
God Stats
3W - 1L
1,664 SR
Queue Stats
15W - 25L
1,493 Elo+
Party 1
Pele
Pele
Plxtinum
Pele
Level 127
God Stats
7W - 4L
1,601 SR
Queue Stats
293W - 298L
1,531 Elo+
Party 1
Chiron
Chiron
oopsmysack
Chiron
Level 126
God Stats
4W - 1L
1,870 SR
Queue Stats
29W - 25L
1,644 Elo+
Party 3
Team Averages
Level 124
1,686 SR
1,590 Elo+

VS

Team Averages
Level 128
1,644 SR
1,533 Elo+
Pele
Pele
Getuhm
Pele
Level 143
God Stats
9W - 3L
1,778 SR
Queue Stats
563W - 573L
1,538 Elo+
Party 4
Atlas
Atlas
Lawndoe
Atlas
Level 160
God Stats
21W - 17L
1,666 SR
Queue Stats
350W - 382L
1,530 Elo+
Party 2
Sol
Sol
MonkeyĐLuffy
Sol
Level 146
God Stats
6W - 6L
1,680 SR
Queue Stats
581W - 573L
1,528 Elo+
Party 4
Cupid
Cupid
MrMadyline
Cupid
Level 147
God Stats
16W - 10L
1,728 SR
Queue Stats
574W - 515L
1,608 Elo+
Party 2
Mulan
Mulan
Outercentaur45
Mulan
Level 44
God Stats
7W - 11L
1,367 SR
Queue Stats
80W - 88L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aidan8771
Sun Wukong
20
7 / 3 / 4
14,128
614
24,160
25,875
26,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
18
7 / 1 / 5
13,268
577
11,691
17,130
29,431
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Mr Bapalot
Discordia
18
2 / 6 / 7
11,544
502
11,580
13,220
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
9 / 5 / 6
13,721
597
19,347
27,997
14,317
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
oopsmysack
Chiron
18
2 / 4 / 4
11,863
516
6,840
15,805
6,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Getuhm
Pele
19
6 / 7 / 4
12,736
554
15,401
25,876
11,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Lawndoe
Atlas
15
2 / 4 / 7
10,833
471
11,660
20,485
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 2 / 1
12,643
550
7,600
20,551
9,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
19
3 / 5 / 1
11,640
506
9,141
17,067
7,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 9 / 2
11,731
510
16,750
27,192
27,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
27
Kills
19
19
Deaths
27
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aidan8771
Sun Wukong
7
3
4
3
L
Pele
Getuhm
Pele
6
7
4
1.14
W
Bacchus
7
1
5
9.5
L
Atlas
Lawndoe
Atlas
2
4
7
1.38
L
5
2
1
2.75
W
Discordia
Mr Bapalot
Discordia
2
6
7
0.92
L
Cupid
3
5
1
0.7
L
3
9
2
0.44
W
Pele
9
5
6
2.4
W
Chiron
oopsmysack
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,618
Damage
60,552
100,027
Taken
111,171
82,327
Mitigated
80,827
31,849
Healing
36,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aidan8771
Sun Wukong
24,160
7,612
0
11,418
25,875
26,390
918
3,814
22,061
0
131,170
L
Pele
Getuhm
Pele
15,401
3,519
0
9,967
25,876
11,894
0
4,620
21,256
0
107,373
W
Bacchus
11,691
1,166
0
4,769
17,130
29,431
0
4,345
12,785
58,380
0
L
Atlas
Lawndoe
Atlas
11,660
2,950
0
1,496
20,485
23,869
0
7,203
13,282
43,318
8,860
L
7,600
2,665
0
11,091
20,551
9,603
1,302
8,099
12,452
113,796
14,835
W
Discordia
Mr Bapalot
Discordia
11,580
1,417
0
490
13,220
5,821
979
4,592
8,628
83,191
0
L
Cupid
9,141
5,002
667
6,633
17,067
7,706
0
3,486
13,581
0
86,856
L
16,750
3,141
0
6,571
27,192
27,755
892
885
26,307
861
92,716
W
Pele
19,347
5,155
0
7,727
27,997
14,317
1,088
4,656
23,341
0
137,913
W
Chiron
oopsmysack
Chiron
6,840
2,651
492
6,953
15,805
6,368
3,442
1,282
14,523
0
100,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,524
Gold Earned
59,583
705
Minions Killed
752
0
Camps Cleared
0
2,162,991
Distance Traveled
1,962,680
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,128
614
209
9
0
425,845
2
L
Pele
12,736
554
160
7
0
397,840
3
W
Bacchus
13,268
577
60
3
0
459,656
4
L
Atlas
10,833
471
78
3
0
446,609
7
L
Sol
12,643
550
182
8
0
406,508
9
W
Discordia
11,544
502
119
5
0
410,159
5
L
Cupid
11,640
506
160
7
0
382,646
1
L
Mulan
11,731
510
172
7
0
329,077
0
W
Pele
13,721
597
162
7
0
476,783
6
W
Chiron
11,863
516
155
7
0
390,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role