Player Matchup

Sol
Sol
DynasticBat89
Sol
Level 68
God Stats
10W - 8L
1,444 SR
Queue Stats
60W - 60L
1,368 Elo+
Party 1
Ymir
Ymir
Kozmic-Soda
Ymir
Level 45
God Stats
5W - 4L
1,591 SR
Queue Stats
190W - 210L
1,398 Elo+
Party 2
Cliodhna
Cliodhna
LilDebbyCremePie
Cliodhna
Level 29
God Stats
4W - 2L
1,187 SR
Queue Stats
75W - 84L
1,393 Elo+
Party 2
Medusa
Medusa
Slipknot218
Medusa
Level 29
God Stats
5W - 3L
1,479 SR
Queue Stats
63W - 57L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
uknowtht1guy
Gilgamesh
Level 121
God Stats
2W - 1L
1,401 SR
Queue Stats
85W - 96L
1,389 Elo+
Party 1
Team Averages
Level 58
1,420 SR
1,393 Elo+

VS

Team Averages
Level 41
1,476 SR
1,378 Elo+
Pele
Pele
Dominatortet7
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,376 Elo+
Solo
King Arthur
King Arthur
KoyomiAraragi_-
King Arthur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,350 Elo+
Solo
Aphrodite
Aphrodite
LILGlife
Aphrodite
Level 49
God Stats
3W - 2L
1,555 SR
Queue Stats
63W - 70L
1,407 Elo+
Party 3
Skadi
Skadi
The Real Goopy
Skadi
Level 63
God Stats
5W - 3L
1,606 SR
Queue Stats
75W - 84L
1,408 Elo+
Party 3
Anubis
Anubis
kingofthecouch9
Anubis
Level 16
God Stats
0W - 2L
1,219 SR
Queue Stats
7W - 13L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
13,849
577
26,124
19,249
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 3 / 18
10,785
449
8,245
23,947
25,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 11
12,269
511
14,956
17,487
7,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
10 / 2 / 6
13,071
545
18,664
17,846
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
uknowtht1guy
Gilgamesh
20
7 / 1 / 5
14,226
593
15,579
23,311
24,724
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,344
389
13,453
24,410
9,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KoyomiAraragi_-
King Arthur
16
0 / 3 / 3
10,088
420
15,243
27,175
32,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
LILGlife
Aphrodite
14
0 / 5 / 5
9,896
412
6,168
22,690
23,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 9 / 0
11,621
484
22,884
21,850
8,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 1
9,087
379
5,408
16,042
9,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
19
30
Kills
8
8
Deaths
30
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
6
1
12
12
L
King Arthur
KoyomiAraragi_-
King Arthur
0
3
3
0.5
W
0
3
18
3
L
Aphrodite
LILGlife
Aphrodite
0
5
5
0.5
W
7
1
11
12.5
W
Medusa
10
2
6
6.5
L
6
9
0
0.67
L
0
6
1
0.08
W
Gilgamesh
uknowtht1guy
Gilgamesh
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,568
Damage
63,156
101,840
Taken
112,167
74,886
Mitigated
83,748
35,239
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,453
2,054
0
5,218
24,410
9,944
396
6,253
18,157
0
75,508
W
26,124
9,179
0
13,391
19,249
8,695
4,895
2,393
16,856
145,161
0
L
King Arthur
KoyomiAraragi_-
King Arthur
15,243
2,214
0
3,198
27,175
32,752
0
7,729
19,446
115
72,627
W
8,245
1,687
1,138
5,290
23,947
25,854
629
5,062
18,885
32,280
6,985
L
Aphrodite
LILGlife
Aphrodite
6,168
1,073
5,367
7,850
22,690
23,207
61
5,817
16,873
47,512
2,395
W
14,956
2,740
0
4,110
17,487
7,945
1,114
1,897
15,590
0
92,353
W
Medusa
18,664
9,620
0
5,194
17,846
7,668
4,115
1,233
16,613
44
98,756
L
22,884
8,291
0
1,085
21,850
8,695
24
5,328
16,522
0
93,983
L
5,408
546
0
3,402
16,042
9,150
106
9,581
6,461
54,905
0
W
Gilgamesh
uknowtht1guy
Gilgamesh
15,579
2,989
606
5,510
23,311
24,724
600
2,511
20,800
4,565
109,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,200
Gold Earned
50,036
638
Minions Killed
498
0
Camps Cleared
0
2,268,944
Distance Traveled
2,017,276
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,344
389
86
4
0
397,597
0
W
Sol
13,849
577
194
8
0
466,833
0
L
King Arthur
10,088
420
123
5
0
426,436
4
W
Ymir
10,785
449
53
2
0
428,135
0
L
Aphrodite
9,896
412
72
3
0
426,401
0
W
Cliodhna
12,269
511
87
4
0
483,577
1
W
Medusa
13,071
545
125
5
0
438,487
3
L
Skadi
11,621
484
126
5
0
405,780
4
L
Anubis
9,087
379
91
4
0
361,062
2
W
Gilgamesh
14,226
593
179
7
0
451,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role