Player Matchup

Morgan Le Fay
Morgan Le Fay
Folkamania
Morgan Le Fay
Level 106
God Stats
2W - 5L
1,528 SR
Queue Stats
91W - 104L
1,289 Elo+
Solo
Neith
Neith
GHOSTENSTEIN_
Neith
Level 24
God Stats
0W - 2L
1,243 SR
Queue Stats
13W - 29L
1,201 Elo+
Party 1
Pele
Pele
JotaStark
Pele
Level 129
God Stats
8W - 10L
1,378 SR
Queue Stats
758W - 819L
1,336 Elo+
Solo
Set
Set
LifelessClown24
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,434 Elo+
Solo
Chronos
Chronos
roxasondeck13
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1
Team Averages
Level 69
1,430 SR
1,274 Elo+

VS

Team Averages
Level 86
1,636 SR
1,325 Elo+
Mulan
Mulan
Amendiel
Mulan
Level 124
God Stats
2W - 2L
1,700 SR
Queue Stats
114W - 115L
1,324 Elo+
Solo
Hou Yi
Hou Yi
DmanTracy
Hou Yi
Level 124
God Stats
4W - 4L
1,671 SR
Queue Stats
264W - 302L
1,395 Elo+
Solo
Skadi
Skadi
InkeddKidd95
Skadi
Level 49
God Stats
4W - 0L
1,863 SR
Queue Stats
85W - 132L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LarvaProMagma
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,644 SR
Queue Stats
144W - 217L
1,292 Elo+
Solo
Hachiman
Hachiman
THExUNK
Hachiman
Level 44
God Stats
2W - 3L
1,299 SR
Queue Stats
46W - 82L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Folkamania
Morgan Le Fay
20
5 / 5 / 13
11,369
758
17,476
17,318
10,281
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 8 / 7
9,848
657
12,342
17,996
9,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
20
10 / 6 / 10
12,491
833
20,284
21,955
11,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 8 / 9
10,837
722
7,230
18,316
16,471
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chronos
17
1 / 8 / 11
10,482
699
8,883
18,439
11,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Amendiel
Mulan
20
15 / 5 / 8
13,287
886
22,505
25,524
26,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
DmanTracy
Hou Yi
20
4 / 3 / 18
11,894
793
13,592
13,668
6,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 17
10,924
728
16,983
15,970
5,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LarvaProMagma
Morgan Le Fay
20
4 / 4 / 12
12,087
806
14,917
14,667
7,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
THExUNK
Hachiman
18
10 / 5 / 10
11,890
793
17,188
15,337
6,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
23
Kills
35
35
Deaths
24
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mulan
Amendiel
Mulan
15
5
8
3.8
W
Hou Yi
DmanTracy
Hou Yi
4
3
18
4.33
L
Morgan Le Fay
Folkamania
Morgan Le Fay
5
5
13
2.3
L
4
8
7
0.94
W
2
7
17
1.5
L
Pele
10
6
10
2.5
W
Morgan Le Fay
LarvaProMagma
Morgan Le Fay
4
4
12
2.5
L
3
8
9
0.94
W
Hachiman
THExUNK
Hachiman
10
5
10
3
L
Chronos
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,215
Damage
85,185
94,024
Taken
85,166
58,884
Mitigated
53,385
25,890
Healing
29,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Amendiel
Mulan
22,505
2,313
1,313
7,793
25,524
26,574
890
6,828
18,696
0
35,848
W
Hou Yi
DmanTracy
Hou Yi
13,592
6,254
1,374
3,654
13,668
6,804
2,109
4,386
9,282
0
32,235
L
Morgan Le Fay
Folkamania
Morgan Le Fay
17,476
2,922
1,490
4,751
17,318
10,281
341
2,664
14,654
33,059
0
L
12,342
3,473
0
4,268
17,996
9,112
617
3,127
14,869
0
19,227
W
16,983
6,313
2,495
2,913
15,970
5,704
1,951
4,893
11,077
0
31,450
L
Pele
20,284
3,908
2,515
8,058
21,955
11,956
721
2,439
19,516
0
38,111
W
Morgan Le Fay
LarvaProMagma
Morgan Le Fay
14,917
1,301
1,322
3,818
14,667
7,353
701
4,893
9,774
40,494
0
L
7,230
3,024
1,634
1,811
18,316
16,471
0
3,243
15,073
0
20,337
W
Hachiman
THExUNK
Hachiman
17,188
10,042
1,145
3,376
15,337
6,950
2,809
5,359
9,978
0
26,303
L
Chronos
8,883
3,780
349
1,014
18,439
11,064
380
3,444
14,995
23,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
60,082
129
Minions Killed
161
0
Camps Cleared
0
1,160,747
Distance Traveled
1,276,284
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,287
886
15
1
0
278,339
1
W
Hou Yi
11,894
793
33
2
0
239,679
0
L
Morgan Le Fay
11,369
758
27
2
0
237,433
0
L
Neith
9,848
657
6
0
0
198,858
0
W
Skadi
10,924
728
24
2
0
237,771
0
L
Pele
12,491
833
31
2
0
254,216
2
W
Morgan Le Fay
12,087
806
58
4
0
270,096
1
L
Set
10,837
722
25
2
0
261,126
4
W
Hachiman
11,890
793
31
2
0
250,399
0
L
Chronos
10,482
699
40
3
0
209,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role