Player Matchup

Chronos
Chronos
Aoigen
Chronos
Level 120
God Stats
25W - 1L
2,155 SR
Queue Stats
694W - 251L
1,817 Elo+
Party 1
Da Ji
Da Ji
NacheteX
Da Ji
Level 159
God Stats
21W - 6L
2,116 SR
Queue Stats
665W - 204L
1,856 Elo+
Solo
Geb
Geb
SoulHeroic
Geb
Level 149
God Stats
4W - 1L
1,603 SR
Queue Stats
301W - 85L
1,917 Elo+
Party 1
Team Averages
Level 143
1,958 SR
1,864 Elo+

VS

Team Averages
Level 158
1,593 SR
1,716 Elo+
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
NewAgeNewGame
Ra
Level 160
God Stats
2W - 1L
1,779 SR
Queue Stats
37W - 28L
1,860 Elo+
Party 2
Rama
Rama
Nícö
Rama
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aoigen
Chronos
16
3 / 0 / 8
9,606
739
9,334
12,095
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
NacheteX
Da Ji
15
8 / 0 / 3
9,756
750
10,880
9,001
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 1 / 9
9,711
747
6,026
14,346
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 0
7,908
608
6,482
9,049
4,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 5 / 0
7,373
567
4,321
10,523
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Nícö
Rama
11
0 / 3 / 1
7,349
565
6,821
10,245
4,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
0
0.33
W
Chronos
Aoigen
Chronos
3
0
8
7
W
Da Ji
NacheteX
Da Ji
8
0
3
9.5
L
0
5
0
0
L
Rama
Nícö
Rama
0
3
1
0.17
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
17,624
35,442
Taken
29,817
24,266
Mitigated
12,786
15,126
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,482
1,309
0
250
9,049
4,269
0
5,101
3,948
0
18,644
W
Chronos
Aoigen
Chronos
9,334
3,761
0
6,776
12,095
6,164
1,580
1,537
10,460
47,268
4,972
W
Da Ji
NacheteX
Da Ji
10,880
2,491
0
1,816
9,001
4,322
983
2,260
6,528
0
39,613
L
4,321
378
768
2,011
10,523
4,199
0
3,555
6,968
28,800
0
L
Rama
Nícö
Rama
6,821
5,397
0
1,202
10,245
4,318
0
5,468
4,777
0
14,546
W
6,026
623
0
6,534
14,346
13,780
234
766
13,265
19,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
22,630
171
Minions Killed
125
13
Camps Cleared
0
746,416
Distance Traveled
725,707
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,908
608
29
2
0
270,024
5
W
Chronos
9,606
739
98
8
4
264,439
4
W
Da Ji
9,756
750
54
4
8
233,668
2
L
Ra
7,373
567
65
5
0
237,515
3
L
Rama
7,349
565
31
2
0
218,168
5
W
Geb
9,711
747
19
1
1
248,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role