Player Matchup

Chronos
Chronos
BurningHarmony
Chronos
Level 127
God Stats
6W - 3L
1,640 SR
Queue Stats
112W - 104L
1,509 Elo+
Party 1
Mulan
Mulan
N1cé
Mulan
Level 109
God Stats
14W - 5L
1,678 SR
Queue Stats
66W - 35L
1,664 Elo+
Party 1
Khepri
Khepri
PieGuy5
Khepri
Level 129
God Stats
2W - 0L
1,443 SR
Queue Stats
118W - 112L
1,437 Elo+
Party 1
Team Averages
Level 122
1,587 SR
1,537 Elo+

VS

Team Averages
Level 115
1,658 SR
1,506 Elo+
Horus
Horus
Angel Of Paper2
Horus
Level 77
God Stats
1W - 2L
1,494 SR
Queue Stats
74W - 98L
1,469 Elo+
Party 2
Janus
Janus
DirtyHeathen104
Janus
Level 127
God Stats
11W - 21L
1,702 SR
Queue Stats
902W - 1,042L
1,586 Elo+
Solo
Artemis
Artemis
Mrmonkeybut
Artemis
Level 142
God Stats
2W - 1L
1,778 SR
Queue Stats
32W - 49L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
9,297
775
11,902
11,546
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
N1cé
Mulan
14
7 / 0 / 9
9,177
765
16,052
15,986
22,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
PieGuy5
Khepri
13
2 / 1 / 13
9,194
766
5,745
12,225
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,945
579
7,502
18,125
16,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 0
7,270
606
14,212
9,744
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Mrmonkeybut
Artemis
11
0 / 5 / 1
6,883
574
7,867
11,923
5,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
7
0
7
10.5
L
1
5
0
0.2
L
Artemis
Mrmonkeybut
Artemis
0
5
1
0.1
W
Mulan
N1cé
Mulan
7
0
9
11.5
W
Khepri
PieGuy5
Khepri
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
29,581
39,757
Taken
39,792
41,052
Mitigated
25,704
14,534
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,502
4,092
1,228
3,871
18,125
16,317
0
7,374
10,134
0
12,927
W
11,902
6,141
0
4,155
11,546
6,300
1,826
4,010
7,224
39,491
5,319
L
14,212
516
0
500
9,744
4,133
0
4,203
5,238
32,611
0
L
Artemis
Mrmonkeybut
Artemis
7,867
4,535
0
2,797
11,923
5,254
0
4,967
6,689
0
23,929
W
Mulan
N1cé
Mulan
16,052
2,965
943
6,640
15,986
22,399
437
5,013
10,448
0
26,242
W
Khepri
PieGuy5
Khepri
5,745
689
707
2,089
12,225
12,353
80
4,088
7,666
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
21,098
125
Minions Killed
99
8
Camps Cleared
2
616,924
Distance Traveled
575,137
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,945
579
12
1
1
187,830
1
W
Chronos
9,297
775
66
6
6
200,341
2
L
Janus
7,270
606
54
5
1
210,864
3
L
Artemis
6,883
574
33
3
0
176,443
2
W
Mulan
9,177
765
41
3
0
203,865
1
W
Khepri
9,194
766
18
2
2
212,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role