Player Matchup

Cernunnos
Cernunnos
SlickWilly3728
Cernunnos
Level 97
God Stats
17W - 9L
1,613 SR
Queue Stats
118W - 83L
1,543 Elo+
Party 4
Serqet
Serqet
aToMiCyOsHi1371
Serqet
Level 101
God Stats
1W - 2L
1,734 SR
Queue Stats
123W - 147L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
butters lo
Guan Yu
Level 115
God Stats
21W - 19L
1,481 SR
Queue Stats
189W - 183L
1,491 Elo+
Party 2
Kuzenbo
Kuzenbo
oocarnivoreoo
Kuzenbo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 4
Poseidon
Poseidon
xXCrAzyCaNaDiaN
Poseidon
Level 123
God Stats
2W - 5L
1,539 SR
Queue Stats
163W - 138L
1,515 Elo+
Party 4
Team Averages
Level 106
1,573 SR
1,489 Elo+

VS

Team Averages
Level 124
1,645 SR
1,448 Elo+
Arachne
Arachne
Mak1722
Arachne
Level 87
God Stats
90W - 39L
1,660 SR
Queue Stats
150W - 112L
1,524 Elo+
Party 3
Sol
Sol
N1Soul
Sol
Level 156
God Stats
3W - 3L
1,342 SR
Queue Stats
25W - 47L
1,390 Elo+
Party 1
Merlin
Merlin
TerminalVoltage
Merlin
Level 147
God Stats
3W - 1L
1,725 SR
Queue Stats
268W - 325L
1,404 Elo+
Party 1
Tyr
Tyr
Zew1212
Tyr
Level 124
God Stats
3W - 0L
1,878 SR
Queue Stats
204W - 177L
1,511 Elo+
Party 3
Ymir
Ymir
jpavage25
Ymir
Level 108
God Stats
8W - 4L
1,621 SR
Queue Stats
91W - 99L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SlickWilly3728
Cernunnos
17
1 / 8 / 3
9,870
429
11,190
21,693
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 1
10,308
448
5,939
22,166
11,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
butters lo
Guan Yu
17
0 / 3 / 1
10,942
476
15,844
17,828
20,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
15
2 / 0 / 3
10,208
444
6,493
13,754
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
17
3 / 3 / 2
11,188
486
14,479
13,452
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mak1722
Arachne
19
5 / 1 / 2
12,148
528
7,083
15,413
7,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
N1Soul
Sol
20
7 / 3 / 0
13,231
575
19,823
20,478
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 2 / 0
11,133
484
7,224
13,284
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
20
3 / 0 / 2
13,453
585
14,676
26,105
26,661
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
16
0 / 1 / 7
11,297
491
10,389
19,653
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
16
17
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Mak1722
Arachne
5
1
2
6
W
Sol
N1Soul
Sol
7
3
0
2.33
L
Cernunnos
SlickWilly3728
Cernunnos
1
8
3
0.31
W
1
2
0
0.5
W
Tyr
3
0
2
4
L
1
3
1
0.5
L
Guan Yu
butters lo
Guan Yu
0
3
1
0.17
W
Ymir
0
1
7
3.5
L
Kuzenbo
2
0
3
3.5
L
Poseidon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,945
Damage
59,195
88,893
Taken
94,933
69,887
Mitigated
73,394
28,777
Healing
35,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Mak1722
Arachne
7,083
4,239
0
6,100
15,413
7,475
1,819
1,829
13,479
0
109,064
W
Sol
N1Soul
Sol
19,823
6,387
0
11,152
20,478
10,160
7,218
5,121
15,357
116,841
16,018
L
Cernunnos
SlickWilly3728
Cernunnos
11,190
6,329
0
7,660
21,693
10,197
36
15,055
6,638
0
89,929
W
7,224
137
0
2,653
13,284
5,911
718
6,008
7,170
88,081
0
W
Tyr
14,676
3,043
322
10,656
26,105
26,661
510
0
25,667
0
122,322
L
5,939
2,438
0
8,235
22,166
11,339
40
2,800
19,366
0
94,713
L
Guan Yu
butters lo
Guan Yu
15,844
4,967
390
5,654
17,828
20,439
914
1,421
16,407
0
99,086
W
Ymir
10,389
1,445
332
3,806
19,653
23,187
104
8,014
10,948
50,324
3,235
L
Kuzenbo
6,493
2,410
0
2,981
13,754
21,611
0
8,155
5,599
32,375
0
L
Poseidon
14,479
2,538
0
3,857
13,452
6,301
0
7,847
5,605
98,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
61,262
620
Minions Killed
764
0
Camps Cleared
0
2,160,395
Distance Traveled
2,203,387
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,148
528
151
7
0
480,764
2
W
Sol
13,231
575
205
9
0
402,752
5
L
Cernunnos
9,870
429
118
5
0
367,424
3
W
Merlin
11,133
484
143
6
0
415,588
0
W
Tyr
13,453
585
200
9
0
485,609
0
L
Serqet
10,308
448
148
6
0
462,857
0
L
Guan Yu
10,942
476
175
8
0
415,651
5
W
Ymir
11,297
491
65
3
0
418,674
6
L
Kuzenbo
10,208
444
30
1
0
490,100
6
L
Poseidon
11,188
486
149
6
0
424,363
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role