Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AfroGai
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,558 Elo+
Solo
Anubis
Anubis
RogueLake618359
Anubis
Level 102
God Stats
1W - 2L
1,413 SR
Queue Stats
74W - 77L
1,435 Elo+
Party 4
Ishtar
Ishtar
VanishedFive
Ishtar
Level 147
God Stats
1W - 4L
1,539 SR
Queue Stats
201W - 207L
1,572 Elo+
Party 4
Camazotz
Camazotz
Zambraxd
Camazotz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,469 Elo+
Party 3
Team Averages
Level 122
1,490 SR
1,507 Elo+

VS

Team Averages
Level 106
1,441 SR
1,547 Elo+
Sun Wukong
Sun Wukong
EdwardElwik
Sun Wukong
Level 89
God Stats
2W - 3L
1,313 SR
Queue Stats
143W - 123L
1,503 Elo+
Party 1
Anhur
Anhur
Funkeyfresh007
Anhur
Level 49
God Stats
1W - 3L
1,085 SR
Queue Stats
127W - 112L
1,499 Elo+
Party 1
Scylla
Scylla
Hotterpocket
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,797 Elo+
Solo
Janus
Janus
JRaym007
Janus
Level 106
God Stats
2W - 0L
1,748 SR
Queue Stats
32W - 40L
1,437 Elo+
Party 2
Chaac
Chaac
ShortyTheBIue
Chaac
Level 158
God Stats
1W - 0L
1,559 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 2 / 4
8,918
637
11,402
8,454
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
AfroGai
Cerberus
16
2 / 3 / 6
9,868
705
8,116
19,666
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 4
9,061
647
9,558
11,523
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
16
5 / 4 / 2
9,657
690
17,373
14,346
7,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
Zambraxd
Camazotz
15
0 / 3 / 3
8,221
587
5,418
14,012
14,571
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EdwardElwik
Sun Wukong
16
0 / 1 / 9
9,650
689
7,674
14,298
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 1 / 6
9,522
680
8,223
9,717
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
7 / 1 / 4
10,000
714
12,147
6,885
3,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
JRaym007
Janus
15
0 / 4 / 6
9,065
648
14,606
11,623
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 9
9,637
688
17,754
19,480
26,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
10
Kills
13
13
Deaths
10
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
4
1.5
L
Cerberus
AfroGai
Cerberus
2
3
6
1.67
W
Sun Wukong
EdwardElwik
Sun Wukong
0
1
9
4.5
W
3
1
6
6
W
Scylla
7
1
4
9
W
Janus
JRaym007
Janus
0
4
6
0.75
L
2
1
4
4
W
3
3
9
2.5
L
Ishtar
5
4
2
1.5
L
Camazotz
Zambraxd
Camazotz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
60,404
68,001
Taken
62,003
54,461
Mitigated
50,179
23,364
Healing
33,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,402
488
1,182
1,580
8,454
4,443
0
4,751
3,609
26,416
0
L
Cerberus
AfroGai
Cerberus
8,116
272
1,258
4,670
19,666
20,804
0
7,214
12,001
16,756
0
W
Sun Wukong
EdwardElwik
Sun Wukong
7,674
948
2,045
5,464
14,298
11,942
51
9,404
4,894
0
14,641
W
8,223
3,031
2,955
2,477
9,717
3,899
985
5,668
4,049
0
19,947
W
Scylla
12,147
1,456
3,481
1,162
6,885
3,293
333
3,247
3,638
19,720
0
W
Janus
JRaym007
Janus
14,606
337
2,505
2,832
11,623
4,939
357
3,709
7,914
32,586
0
L
9,558
600
1,323
3,886
11,523
6,843
0
3,733
7,390
24,672
0
W
17,754
1,700
1,765
8,602
19,480
26,106
94
7,048
12,432
0
31,052
L
Ishtar
17,373
8,377
1,423
2,770
14,346
7,800
0
6,365
7,688
0
30,123
L
Camazotz
Zambraxd
Camazotz
5,418
962
1,681
3,591
14,012
14,571
0
4,689
9,167
0
14,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
47,874
136
Minions Killed
129
0
Camps Cleared
0
1,284,477
Distance Traveled
1,361,517
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,918
637
23
2
0
258,312
0
L
Cerberus
9,868
705
23
2
0
264,772
0
W
Sun Wukong
9,650
689
8
1
0
305,247
2
W
Anhur
9,522
680
28
2
0
279,659
0
W
Scylla
10,000
714
26
2
0
273,683
0
W
Janus
9,065
648
46
3
0
226,115
0
L
Anubis
9,061
647
33
2
0
245,157
1
W
Chaac
9,637
688
21
2
0
276,813
0
L
Ishtar
9,657
690
30
2
0
240,531
3
L
Camazotz
8,221
587
27
2
0
275,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role