Player Matchup

Morgan Le Fay
Morgan Le Fay
L33r00yjenkins
Morgan Le Fay
Level 82
God Stats
13W - 11L
1,580 SR
Queue Stats
40W - 60L
1,446 Elo+
Party 1
Horus
Horus
TheRealDrZeus
Horus
Level 147
God Stats
16W - 10L
1,317 SR
Queue Stats
276W - 258L
1,443 Elo+
Solo
Hachiman
Hachiman
TnG 6LACK
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
TnG Coeus
Jormungandr
Level 119
God Stats
48W - 38L
1,548 SR
Queue Stats
120W - 117L
1,489 Elo+
Party 1
Ne Zha
Ne Zha
TnG ImBak
Ne Zha
Level 124
God Stats
4W - 4L
1,501 SR
Queue Stats
130W - 121L
1,501 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,515 Elo+

VS

Team Averages
Level 107
1,507 SR
1,358 Elo+
Rama
Rama
AllDim_NoSum
Rama
Level 64
God Stats
30W - 21L
1,910 SR
Queue Stats
279W - 285L
1,368 Elo+
Party 2
Sun Wukong
Sun Wukong
DaRk HaLlOwS1
Sun Wukong
Level 144
God Stats
2W - 3L
1,505 SR
Queue Stats
304W - 372L
1,307 Elo+
Party 3
Mercury
Mercury
Flow-Nice100
Mercury
Level 126
God Stats
2W - 2L
1,429 SR
Queue Stats
24W - 27L
1,357 Elo+
Solo
Ah Puch
Ah Puch
GamerFreak4613
Ah Puch
Level 138
God Stats
5W - 6L
1,338 SR
Queue Stats
506W - 587L
1,347 Elo+
Party 3
Ymir
Ymir
NuclearTc99m
Ymir
Level 61
God Stats
73W - 57L
1,354 SR
Queue Stats
240W - 237L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L33r00yjenkins
Morgan Le Fay
15
4 / 5 / 4
9,267
515
9,321
12,642
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
7,320
407
3,669
14,561
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TnG 6LACK
Hachiman
11
1 / 3 / 3
7,436
413
4,438
8,578
2,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
TnG Coeus
Jormungandr
17
9 / 1 / 4
11,310
628
17,560
12,393
11,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
TnG ImBak
Ne Zha
16
7 / 2 / 9
10,541
586
14,372
15,772
7,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
9,372
521
9,746
11,914
4,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
DaRk HaLlOwS1
Sun Wukong
12
0 / 7 / 1
7,488
416
4,430
15,960
10,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Flow-Nice100
Mercury
12
2 / 5 / 2
8,004
445
4,057
15,968
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 6 / 1
7,998
444
8,315
13,752
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 7
8,879
493
6,352
15,265
19,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
23
Kills
12
14
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
L
Sun Wukong
DaRk HaLlOwS1
Sun Wukong
0
7
1
0.07
L
Mercury
Flow-Nice100
Mercury
2
5
2
0.6
L
3
6
1
0.58
W
Morgan Le Fay
L33r00yjenkins
Morgan Le Fay
4
5
4
1.2
L
2
4
7
1.38
W
2
3
3
1.17
W
Hachiman
TnG 6LACK
Hachiman
1
3
3
0.83
W
Jormungandr
TnG Coeus
Jormungandr
9
1
4
11
W
Ne Zha
TnG ImBak
Ne Zha
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
32,900
63,946
Taken
72,859
39,234
Mitigated
46,601
14,019
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,746
7,741
0
5,013
11,914
4,112
711
3,178
8,673
0
64,228
L
Sun Wukong
DaRk HaLlOwS1
Sun Wukong
4,430
1,191
0
2,230
15,960
10,782
0
9,353
6,482
0
51,117
L
Mercury
Flow-Nice100
Mercury
4,057
1,498
33
2,218
15,968
6,997
0
4,419
11,311
0
52,062
L
8,315
430
21
1,667
13,752
4,900
88
6,403
7,025
51,579
0
W
Morgan Le Fay
L33r00yjenkins
Morgan Le Fay
9,321
687
0
979
12,642
6,143
434
6,637
6,005
53,971
0
L
6,352
1,715
0
2,721
15,265
19,810
376
2,934
11,843
31,757
0
W
3,669
1,602
875
4,788
14,561
11,781
0
2,571
11,990
0
16,807
W
Hachiman
TnG 6LACK
Hachiman
4,438
2,347
120
2,066
8,578
2,793
1,216
1,650
6,928
0
36,439
W
Jormungandr
TnG Coeus
Jormungandr
17,560
5,708
0
0
12,393
11,100
654
1,210
11,183
92,530
0
W
Ne Zha
TnG ImBak
Ne Zha
14,372
5,332
0
5,191
15,772
7,417
1,512
2,599
13,173
0
84,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
41,741
453
Minions Killed
384
0
Camps Cleared
0
1,642,772
Distance Traveled
1,554,266
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,372
521
96
5
0
312,219
6
L
Sun Wukong
7,488
416
94
5
0
301,533
2
L
Mercury
8,004
445
78
4
0
340,374
4
L
Ah Puch
7,998
444
73
4
0
303,422
3
W
Morgan Le Fay
9,267
515
106
6
0
319,458
1
L
Ymir
8,879
493
43
2
0
296,718
3
W
Horus
7,320
407
16
1
0
309,866
5
W
Hachiman
7,436
413
51
3
0
320,204
0
W
Jormungandr
11,310
628
150
8
0
319,664
2
W
Ne Zha
10,541
586
130
7
0
373,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role