Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Acousticles
Fenrir
Level 122
God Stats
0W - 3L
1,224 SR
Queue Stats
138W - 140L
1,386 Elo+
Party 1
Chernobog
Chernobog
Big Gems J
Chernobog
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 242L
1,348 Elo+
Party 1
Kuzenbo
Kuzenbo
Da3rd3rice
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,544 Elo+
Party 3
Anubis
Anubis
SOLANDRECDA3
Anubis
Level 88
God Stats
0W - 1L
1,842 SR
Queue Stats
4W - 17L
1,281 Elo+
Party 3
Team Averages
Level 78
1,513 SR
1,412 Elo+

VS

Team Averages
Level 113
1,405 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Boogalo Bob
Tiamat
Level 122
God Stats
1W - 1L
1,258 SR
Queue Stats
120W - 130L
1,403 Elo+
Solo
Izanami
Izanami
WeHeHooHoo
Izanami
Level 106
God Stats
1W - 1L
1,465 SR
Queue Stats
35W - 40L
1,407 Elo+
Solo
Vamana
Vamana
devilarmagedon
Vamana
Level 105
God Stats
1W - 1L
1,302 SR
Queue Stats
68W - 52L
1,472 Elo+
Party 2
Thoth
Thoth
jjakatsuki_hollo
Thoth
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
3 / 4 / 7
9,633
741
20,261
9,947
4,490
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
17
10 / 5 / 5
10,122
779
19,010
15,376
9,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chernobog
Big Gems J
Chernobog
15
0 / 6 / 9
8,383
645
11,425
14,180
10,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kuzenbo
Da3rd3rice
Kuzenbo
15
2 / 4 / 8
8,680
668
5,908
16,498
22,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
2 / 9 / 5
8,181
629
9,131
15,081
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
7 / 1 / 12
11,861
912
10,804
33,004
19,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
14
1 / 5 / 11
9,045
696
7,798
12,445
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WeHeHooHoo
Izanami
18
8 / 6 / 9
11,721
902
19,169
14,209
6,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 21
10,021
771
7,886
19,460
16,057
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 2 / 12
11,735
903
19,948
10,636
5,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
17
Kills
28
28
Deaths
19
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
4
7
1.63
W
Amaterasu
 
Amaterasu
7
1
12
13
L
Fenrir
10
5
5
2.5
L
Chernobog
Big Gems J
Chernobog
0
6
9
0.75
W
Tiamat
1
5
11
1.3
L
Kuzenbo
Da3rd3rice
Kuzenbo
2
4
8
1.5
L
Anubis
2
9
5
0.5
W
Izanami
WeHeHooHoo
Izanami
8
6
9
2.08
W
2
5
21
2.5
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,735
Damage
65,605
71,082
Taken
89,754
54,244
Mitigated
55,528
19,401
Healing
45,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
20,261
5,075
1,451
1,862
9,947
4,490
149
4,230
5,717
36,943
0
W
Amaterasu
 
Amaterasu
10,804
3,155
4,694
21,581
33,004
19,722
436
14,457
18,262
3,407
19,423
L
Fenrir
19,010
4,532
1,431
3,436
15,376
9,402
748
5,356
10,020
0
23,071
L
Chernobog
Big Gems J
Chernobog
11,425
8,209
682
2,521
14,180
10,103
0
5,916
8,264
0
25,207
W
Tiamat
7,798
405
1,369
3,367
12,445
8,394
495
3,844
8,513
17,926
0
L
Kuzenbo
Da3rd3rice
Kuzenbo
5,908
2,048
1,324
2,893
16,498
22,686
0
6,259
10,239
9,524
0
L
Anubis
9,131
772
1,073
2,728
15,081
7,563
0
7,566
7,515
16,803
0
W
Izanami
WeHeHooHoo
Izanami
19,169
8,764
1,081
2,642
14,209
6,241
1,148
4,997
9,067
0
43,027
W
7,886
4,119
2,674
6,105
19,460
16,057
2,118
7,534
11,874
0
14,855
W
19,948
1,644
325
1,499
10,636
5,114
2,494
4,468
6,009
47,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
54,383
101
Minions Killed
151
0
Camps Cleared
0
990,203
Distance Traveled
1,205,393
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,633
741
43
3
0
211,255
0
W
Amaterasu
11,861
912
26
2
0
282,467
0
L
Fenrir
10,122
779
9
1
0
270,683
0
L
Chernobog
8,383
645
24
2
0
189,919
1
W
Tiamat
9,045
696
14
1
0
230,367
0
L
Kuzenbo
8,680
668
9
1
0
161,698
3
L
Anubis
8,181
629
16
1
0
156,648
0
W
Izanami
11,721
902
47
4
0
218,563
1
W
Vamana
10,021
771
7
1
0
245,252
0
W
Thoth
11,735
903
57
4
0
228,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role