Player Matchup

Cthulhu
Cthulhu
BluePheasant12
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,468 Elo+
Party 3
Horus
Horus
For3nzix
Horus
Level 108
God Stats
10W - 7L
1,544 SR
Queue Stats
207W - 228L
1,445 Elo+
Party 3
Thanatos
Thanatos
Scitron_11
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
laritap
Morgan Le Fay
Level 33
God Stats
6W - 9L
1,200 SR
Queue Stats
76W - 103L
1,149 Elo+
Solo
Jing Wei
Jing Wei
waterdrinker666
Jing Wei
Level 83
God Stats
8W - 19L
1,377 SR
Queue Stats
166W - 178L
1,413 Elo+
Solo
Team Averages
Level 46
1,424 SR
1,387 Elo+

VS

Team Averages
Level 72
1,574 SR
1,420 Elo+
Anhur
Anhur
KactusKush
Anhur
Level 37
God Stats
2W - 1L
1,826 SR
Queue Stats
21W - 38L
1,308 Elo+
Party 2
Da Ji
Da Ji
MijaMIJACR7
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Chaac
Chaac
PartyShrek
Chaac
Level 69
God Stats
6W - 4L
1,586 SR
Queue Stats
56W - 59L
1,412 Elo+
Party 1
Poseidon
Poseidon
Satanophany
Poseidon
Level 88
God Stats
45W - 54L
1,460 SR
Queue Stats
111W - 162L
1,345 Elo+
Party 1
Atlas
Atlas
reymarin19
Atlas
Level 143
God Stats
77W - 97L
1,498 SR
Queue Stats
242W - 338L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,180
518
1,727
8,194
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
For3nzix
Horus
10
3 / 0 / 0
6,292
629
5,699
5,695
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Scitron_11
Thanatos
11
6 / 0 / 2
6,332
633
7,317
6,771
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
laritap
Morgan Le Fay
9
1 / 0 / 1
4,996
500
2,082
5,360
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
9
1 / 0 / 2
5,366
537
4,790
6,613
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 1 / 0
4,151
415
1,906
6,088
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 0
4,299
430
3,715
8,236
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
7
0 / 4 / 0
4,361
436
2,559
7,526
2,677
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Satanophany
Poseidon
10
0 / 1 / 0
5,601
560
1,733
3,174
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
1 / 1 / 0
5,101
510
2,065
8,566
3,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Horus
For3nzix
Horus
3
0
0
3
L
Anhur
0
1
0
0
L
0
4
0
0
L
Chaac
0
4
0
0
L
Poseidon
Satanophany
Poseidon
0
1
0
0
W
Thanatos
Scitron_11
Thanatos
6
0
2
7
W
Morgan Le Fay
laritap
Morgan Le Fay
1
0
1
1.5
L
Atlas
1
1
0
1
W
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
11,978
32,633
Taken
33,590
14,604
Mitigated
10,710
18,907
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,727
126
75
1,907
8,194
4,440
0
600
7,552
21,246
0
W
Horus
For3nzix
Horus
5,699
2,022
0
2,658
5,695
3,052
736
1,252
4,443
0
29,016
L
Anhur
1,906
864
0
922
6,088
1,295
0
368
5,720
0
12,129
L
3,715
871
0
2,392
8,236
2,423
0
1,489
6,747
0
16,710
L
Chaac
2,559
691
0
1,364
7,526
2,677
0
0
7,326
0
20,268
L
Poseidon
Satanophany
Poseidon
1,733
182
0
210
3,174
648
0
628
2,546
38,707
0
W
Thanatos
Scitron_11
Thanatos
7,317
1,562
0
9,569
6,771
3,145
0
278
6,431
0
47,090
W
Morgan Le Fay
laritap
Morgan Le Fay
2,082
299
0
770
5,360
1,999
0
1,058
4,078
23,905
0
L
Atlas
2,065
791
434
1,250
8,566
3,667
0
1,324
6,873
19,185
0
W
Jing Wei
4,790
3,461
0
3,928
6,613
1,968
656
282
6,331
0
32,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
23,513
262
Minions Killed
188
0
Camps Cleared
0
1,004,957
Distance Traveled
954,131
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,180
518
32
3
0
164,773
2
W
Horus
6,292
629
66
7
0
200,292
4
L
Anhur
4,151
415
17
2
0
177,105
1
L
Da Ji
4,299
430
33
3
0
203,665
0
L
Chaac
4,361
436
32
3
0
193,097
0
L
Poseidon
5,601
560
77
8
0
219,884
3
W
Thanatos
6,332
633
79
8
0
247,239
1
W
Morgan Le Fay
4,996
500
36
4
0
199,714
2
L
Atlas
5,101
510
29
3
0
160,380
3
W
Jing Wei
5,366
537
49
5
0
192,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role