Player Matchup

Bacchus
Bacchus
Otpisani
Bacchus
Level 57
God Stats
3W - 2L
1,583 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 1
Thanatos
Thanatos
SnowRGN
Thanatos
Level 61
God Stats
2W - 4L
1,542 SR
Queue Stats
162W - 109L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
YayitoRL
Jormungandr
Level 28
God Stats
2W - 0L
1,699 SR
Queue Stats
43W - 36L
1,542 Elo+
Party 1
Chronos
Chronos
YurikaRGN
Chronos
Level 67
God Stats
2W - 0L
1,687 SR
Queue Stats
149W - 135L
1,535 Elo+
Party 1
Vulcan
Vulcan
pikabeyuRGN
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,538 Elo+
Party 1
Team Averages
Level 48
1,602 SR
1,541 Elo+

VS

Team Averages
Level 45
1,377 SR
1,446 Elo+
King Arthur
King Arthur
Catalyst4049802
King Arthur
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
18W - 20L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
Derpie Rat
Cliodhna
Level 44
God Stats
1W - 3L
1,410 SR
Queue Stats
111W - 119L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Draconian552
Kukulkan
Level 27
God Stats
1W - 4L
1,466 SR
Queue Stats
38W - 54L
1,424 Elo+
Party 2
Fafnir
Fafnir
GlizzyRanger835
Fafnir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,475 Elo+
Party 2
Ishtar
Ishtar
immortalls96
Ishtar
Level 112
God Stats
3W - 9L
1,197 SR
Queue Stats
118W - 130L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Otpisani
Bacchus
10
4 / 1 / 5
7,121
548
3,708
7,869
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SnowRGN
Thanatos
13
6 / 0 / 1
7,871
605
6,751
10,692
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
YayitoRL
Jormungandr
11
4 / 4 / 1
7,201
554
8,855
11,219
7,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
YurikaRGN
Chronos
12
1 / 2 / 3
7,308
562
3,987
8,658
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
12
2 / 1 / 5
7,365
567
6,520
6,763
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Catalyst4049802
King Arthur
9
2 / 6 / 2
6,004
462
5,469
12,313
7,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Derpie Rat
Cliodhna
12
3 / 2 / 0
7,050
542
6,735
12,025
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Draconian552
Kukulkan
10
0 / 4 / 2
6,323
486
2,565
6,343
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
3 / 3 / 0
7,012
539
6,206
9,906
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
11
0 / 2 / 1
6,441
495
4,446
5,416
2,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
8
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Catalyst4049802
King Arthur
2
6
2
0.5
L
Cliodhna
Derpie Rat
Cliodhna
3
2
0
1.5
L
Kukulkan
Draconian552
Kukulkan
0
4
2
0.25
L
3
3
0
1
W
Bacchus
Otpisani
Bacchus
4
1
5
6.5
W
Thanatos
SnowRGN
Thanatos
6
0
1
6.5
W
Jormungandr
YayitoRL
Jormungandr
4
4
1
1.13
W
Chronos
YurikaRGN
Chronos
1
2
3
1.25
L
Ishtar
0
2
1
0.25
W
Vulcan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
25,421
45,201
Taken
46,003
26,283
Mitigated
25,840
20,229
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Catalyst4049802
King Arthur
5,469
494
0
625
12,313
7,666
0
8,584
3,729
0
29,186
L
Cliodhna
Derpie Rat
Cliodhna
6,735
1,199
0
5,430
12,025
4,279
0
3,118
8,907
0
55,024
L
Kukulkan
Draconian552
Kukulkan
2,565
263
0
315
6,343
2,513
0
4,858
1,485
40,796
0
L
6,206
1,773
0
3,238
9,906
9,320
26
3,414
6,492
17,840
2,913
W
Bacchus
Otpisani
Bacchus
3,708
477
127
2,141
7,869
7,303
135
2,157
5,644
17,354
0
W
Thanatos
SnowRGN
Thanatos
6,751
1,580
0
11,604
10,692
5,403
0
1,573
9,119
0
62,798
W
Jormungandr
YayitoRL
Jormungandr
8,855
3,076
0
750
11,219
7,787
154
38
11,181
39,677
0
W
Chronos
YurikaRGN
Chronos
3,987
1,422
0
4,357
8,658
2,865
1,590
2,243
6,059
47,457
0
L
Ishtar
4,446
2,881
0
1,047
5,416
2,062
87
3,096
2,320
0
49,682
W
Vulcan
6,520
1,934
0
1,250
6,763
2,925
122
1,898
4,865
44,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
32,830
372
Minions Killed
359
0
Camps Cleared
0
1,319,869
Distance Traveled
1,255,545
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,004
462
41
3
0
252,009
3
L
Cliodhna
7,050
542
97
7
0
294,531
4
L
Kukulkan
6,323
486
97
7
0
227,665
5
L
Fafnir
7,012
539
19
1
0
235,489
3
W
Bacchus
7,121
548
22
2
0
259,562
1
W
Thanatos
7,871
605
91
7
0
310,575
2
W
Jormungandr
7,201
554
64
5
0
237,732
1
W
Chronos
7,308
562
92
7
0
229,708
0
L
Ishtar
6,441
495
105
8
0
245,851
0
W
Vulcan
7,365
567
103
8
0
282,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role