Player Matchup

Merlin
Merlin
Bojacks2006
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Hukanna Mata
Heimdallr
Level 67
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
NeptuneSpartan
Ymir
Level 160
God Stats
0W - 1L
1,429 SR
Queue Stats
12W - 10L
1,587 Elo+
Party 2
Hel
Hel
PantherQueen
Hel
Level 127
God Stats
7W - 7L
1,364 SR
Queue Stats
157W - 153L
1,441 Elo+
Solo
Ullr
Ullr
Quixotic vG
Ullr
Level 128
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Team Averages
Level 97
1,381 SR
1,464 Elo+

VS

Team Averages
Level 75
1,466 SR
1,469 Elo+
Bacchus
Bacchus
Drellous69
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,409 Elo+
Solo
Thanatos
Thanatos
Fates__Fury
Thanatos
Level 124
God Stats
7W - 2L
1,527 SR
Queue Stats
200W - 228L
1,475 Elo+
Party 1
Awilix
Awilix
PapaSlaus
Awilix
Level 49
God Stats
26W - 30L
1,430 SR
Queue Stats
229W - 288L
1,418 Elo+
Party 1
Vulcan
Vulcan
SleepyAshKuro_
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 124L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
maintainjr12
Gilgamesh
Level 81
God Stats
42W - 35L
1,373 SR
Queue Stats
81W - 69L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 1
7,326
611
2,659
9,900
3,131
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Hukanna Mata
Heimdallr
13
0 / 8 / 2
7,531
628
6,558
13,403
4,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 3
7,930
661
7,027
14,939
14,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 1
8,555
713
5,640
11,101
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 0
8,277
690
8,734
8,521
3,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drellous69
Bacchus
15
1 / 0 / 12
8,929
744
7,920
11,337
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Fates__Fury
Thanatos
16
6 / 2 / 4
9,111
759
11,437
11,195
7,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
PapaSlaus
Awilix
16
4 / 0 / 7
9,198
767
7,400
7,049
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 0 / 5
10,108
842
14,740
6,027
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
maintainjr12
Gilgamesh
16
6 / 1 / 4
10,111
843
7,598
14,705
7,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
2
Kills
22
22
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Bacchus
Drellous69
Bacchus
1
0
12
7
W
Thanatos
Fates__Fury
Thanatos
6
2
4
4
L
Heimdallr
Hukanna Mata
Heimdallr
0
8
2
0.13
L
0
3
3
0.5
L
0
5
1
0.1
W
Awilix
PapaSlaus
Awilix
4
0
7
7.5
L
2
2
0
1
W
5
0
5
7.5
W
Gilgamesh
maintainjr12
Gilgamesh
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
49,095
57,864
Taken
50,313
30,687
Mitigated
37,334
5,903
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,659
340
0
174
9,900
3,131
0
3,907
5,993
9,363
0
W
Bacchus
Drellous69
Bacchus
7,920
918
0
2,200
11,337
14,876
0
1,748
9,482
22,359
0
W
Thanatos
Fates__Fury
Thanatos
11,437
1,876
0
9,631
11,195
7,819
502
4,062
6,967
0
29,189
L
Heimdallr
Hukanna Mata
Heimdallr
6,558
3,288
0
679
13,403
4,850
0
6,406
6,865
0
20,454
L
7,027
1,067
0
350
14,939
14,747
0
6,224
8,638
19,701
0
L
5,640
46
781
2,863
11,101
4,179
1,521
2,608
8,493
40,691
0
W
Awilix
PapaSlaus
Awilix
7,400
1,879
0
220
7,049
4,097
0
1,946
5,013
0
19,544
L
8,734
2,794
0
1,056
8,521
3,780
0
3,515
5,006
0
26,542
W
14,740
7,895
0
21
6,027
3,150
770
2,258
3,623
59,610
0
W
Gilgamesh
maintainjr12
Gilgamesh
7,598
1,733
1,463
3,272
14,705
7,392
1,173
4,683
9,902
0
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
47,457
194
Minions Killed
220
0
Camps Cleared
0
1,123,278
Distance Traveled
1,384,256
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,326
611
16
1
0
231,007
2
W
Bacchus
8,929
744
27
2
0
282,557
2
W
Thanatos
9,111
759
39
3
0
268,050
8
L
Heimdallr
7,531
628
33
3
0
192,098
0
L
Ymir
7,930
661
37
3
0
228,286
0
L
Hel
8,555
713
67
6
0
220,514
1
W
Awilix
9,198
767
23
2
0
318,915
1
L
Ullr
8,277
690
41
3
0
251,373
0
W
Vulcan
10,108
842
88
7
0
253,144
0
W
Gilgamesh
10,111
843
43
4
0
261,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role