Player Matchup

Arachne
Arachne
Dark_yokai_raid
Arachne
Level 117
God Stats
6W - 5L
1,408 SR
Queue Stats
123W - 155L
1,341 Elo+
Party 2
Baron Samedi
Baron Samedi
DottyFrame09
Baron Samedi
Level 85
God Stats
80W - 57L
1,535 SR
Queue Stats
159W - 132L
1,442 Elo+
Solo
Mulan
Mulan
Gavitonium
Mulan
Level 64
God Stats
12W - 9L
1,480 SR
Queue Stats
160W - 173L
1,492 Elo+
Solo
Skadi
Skadi
M-P-S12345
Skadi
Level 138
God Stats
3W - 0L
1,557 SR
Queue Stats
106W - 112L
1,456 Elo+
Party 2
Eset
Eset
Righteous251178
Eset
Level 82
God Stats
6W - 10L
1,467 SR
Queue Stats
561W - 617L
1,476 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,441 Elo+

VS

Team Averages
Level 120
1,514 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dragon_OfDojima_
Kali
Level 65
God Stats
2W - 2L
1,496 SR
Queue Stats
245W - 271L
1,400 Elo+
Solo
Atlas
Atlas
OoL4T3R4LU5oO
Atlas
Level 160
God Stats
1W - 8L
1,431 SR
Queue Stats
23W - 34L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
TxL Cookie
Nu Wa
Level 149
God Stats
0W - 2L
1,524 SR
Queue Stats
18W - 27L
1,492 Elo+
Party 1
Awilix
Awilix
jnvcy
Awilix
Level 96
God Stats
30W - 19L
1,617 SR
Queue Stats
69W - 71L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,759
610
9,758
12,919
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DottyFrame09
Baron Samedi
13
1 / 0 / 4
7,967
498
7,520
7,526
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
3 / 4 / 6
9,051
566
8,529
11,575
8,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
16
4 / 1 / 1
9,857
616
10,180
7,879
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 3
8,728
546
4,521
9,458
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 3 / 0
6,991
437
2,187
10,974
3,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 5 / 1
6,801
425
4,745
15,677
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
6,478
405
3,291
8,349
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
12
1 / 3 / 0
7,246
453
6,706
9,853
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
jnvcy
Awilix
12
3 / 7 / 0
7,363
460
8,260
14,652
5,864
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
7
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
0
0.33
W
8
1
4
10
W
Baron Samedi
DottyFrame09
Baron Samedi
1
0
4
3
L
2
5
1
0.5
W
Mulan
3
4
6
1.5
W
Skadi
4
1
1
4.5
L
0
0
2
1
W
2
1
3
3.5
L
Nu Wa
1
3
0
0.33
L
Awilix
jnvcy
Awilix
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
25,189
49,357
Taken
59,505
26,170
Mitigated
24,725
16,738
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,187
626
0
3,326
10,974
3,624
0
388
10,586
0
47,642
W
9,758
7,713
0
4,335
12,919
6,714
636
2,431
10,488
0
76,313
W
Baron Samedi
DottyFrame09
Baron Samedi
7,520
348
1,079
2,123
7,526
3,603
434
2,512
5,014
41,947
0
L
4,745
2,128
0
3,871
15,677
5,782
197
1,745
13,932
0
45,143
W
Mulan
8,529
938
0
2,984
11,575
8,365
419
927
10,648
0
47,947
W
Skadi
10,180
4,867
0
3,092
7,879
3,787
2,892
1,646
6,233
0
84,445
L
3,291
925
0
2,173
8,349
5,764
0
2,544
5,805
21,344
2,894
W
4,521
463
786
2,339
9,458
3,701
707
3,094
6,364
66,997
0
L
Nu Wa
6,706
2,350
0
1,720
9,853
3,691
0
4,310
5,543
59,115
0
L
Awilix
jnvcy
Awilix
8,260
3,265
0
580
14,652
5,864
739
3,054
11,598
0
36,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,362
Gold Earned
34,879
494
Minions Killed
364
0
Camps Cleared
0
1,559,286
Distance Traveled
1,393,903
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,991
437
84
5
0
206,720
2
W
Arachne
9,759
610
96
6
0
365,910
2
W
Baron Samedi
7,967
498
69
4
0
319,626
7
L
Kali
6,801
425
73
5
0
308,971
0
W
Mulan
9,051
566
74
5
0
297,108
1
W
Skadi
9,857
616
152
10
0
292,974
3
L
Atlas
6,478
405
36
2
0
290,112
4
W
Eset
8,728
546
103
6
0
283,668
7
L
Nu Wa
7,246
453
105
7
0
282,287
0
L
Awilix
7,363
460
66
4
0
305,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role