Player Matchup

Awilix
Awilix
 
Awilix
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AluaOfEto
The Morrigan
Level 134
God Stats
0W - 1L
1,410 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Vamana
Vamana
ComWeeKeel
Vamana
Level 146
God Stats
0W - 2L
1,770 SR
Queue Stats
28W - 20L
1,674 Elo+
Party 2
Set
Set
Fe Fi Fo Facy
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,549 Elo+
Party 2
Yu Huang
Yu Huang
Shrek is god760
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 69
1,536 SR
1,529 Elo+

VS

Team Averages
Level 74
1,462 SR
1,666 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FortniteLover999
Janus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 118L
1,719 Elo+
Party 1
Hun Batz
Hun Batz
GrilloTokYoHoe
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
H3ntaiAddiction
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
2,033 Elo+
Party 1
Zhong Kui
Zhong Kui
SpicyCrackNugget
Zhong Kui
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
240W - 179L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
0 / 6 / 9
6,878
688
1,046
12,269
10,501
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
AluaOfEto
The Morrigan
14
2 / 4 / 8
7,619
762
8,185
6,735
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
ComWeeKeel
Vamana
15
8 / 6 / 5
9,086
909
10,595
14,243
14,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 5 / 6
7,956
796
6,155
9,816
5,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
11
1 / 8 / 8
7,111
711
4,556
11,869
4,873
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 18
8,756
876
12,137
8,240
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 11
10,146
1,015
15,539
7,164
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
14
6 / 5 / 11
8,812
881
9,470
10,912
4,742
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
H3ntaiAddiction
Kumbhakarna
14
1 / 3 / 22
8,812
881
3,596
12,333
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
16
11 / 4 / 10
10,014
1,001
9,295
11,869
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
14
Kills
29
29
Deaths
18
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
9
0.75
W
Morgan Le Fay
 
Morgan Le Fay
3
3
18
4
L
The Morrigan
AluaOfEto
The Morrigan
2
4
8
1.5
L
Vamana
ComWeeKeel
Vamana
8
6
5
1.75
L
3
5
6
1.2
W
8
3
11
4.5
W
Hun Batz
6
5
11
2.3
W
Kumbhakarna
H3ntaiAddiction
Kumbhakarna
1
3
22
4
L
Yu Huang
1
8
8
0.63
W
Zhong Kui
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
50,037
54,932
Taken
50,518
38,480
Mitigated
30,557
5,847
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,046
335
0
0
12,269
10,501
0
9,281
2,800
0
2,618
W
Morgan Le Fay
 
Morgan Le Fay
12,137
700
329
1,043
8,240
3,906
56
2,168
6,072
26,732
0
L
The Morrigan
AluaOfEto
The Morrigan
8,185
1,446
0
995
6,735
3,104
0
5,857
804
17,548
1,357
L
Vamana
ComWeeKeel
Vamana
10,595
5,806
0
2,610
14,243
14,516
0
8,012
6,047
0
15,714
L
6,155
1,244
232
1,054
9,816
5,486
0
7,251
2,398
0
14,308
W
15,539
628
159
1,934
7,164
3,322
1,286
1,488
5,676
31,175
0
W
Hun Batz
9,470
2,510
1,129
1,426
10,912
4,742
473
2,217
8,695
0
15,339
W
Kumbhakarna
H3ntaiAddiction
Kumbhakarna
3,596
264
1,430
3,773
12,333
11,213
419
3,007
9,326
6,717
0
L
Yu Huang
4,556
48
0
956
11,869
4,873
0
9,469
2,316
7,997
0
W
Zhong Kui
9,295
766
421
2,887
11,869
7,374
489
2,504
9,365
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
46,540
63
Minions Killed
103
0
Camps Cleared
0
860,236
Distance Traveled
997,596
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,878
688
2
0
0
172,677
0
W
Morgan Le Fay
8,756
876
25
3
0
217,689
1
L
The Morrigan
7,619
762
23
2
0
175,954
2
L
Vamana
9,086
909
16
2
0
183,943
0
L
Set
7,956
796
15
2
0
163,036
3
W
Janus
10,146
1,015
34
3
0
203,913
1
W
Hun Batz
8,812
881
11
1
0
192,642
1
W
Kumbhakarna
8,812
881
6
1
0
193,737
3
L
Yu Huang
7,111
711
7
1
0
164,626
0
W
Zhong Kui
10,014
1,001
27
3
0
189,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role