Player Matchup

Ishtar
Ishtar
KingTutan13
Ishtar
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 68L
1,465 Elo+
Party 1
Awilix
Awilix
KutthroatBill
Awilix
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 2
Tyr
Tyr
Moshukai
Tyr
Level 126
God Stats
5W - 5L
1,688 SR
Queue Stats
181W - 180L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Nitromersol
Baron Samedi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,623 Elo+
Party 2
Ymir
Ymir
djblue-ice
Ymir
Level 86
God Stats
15W - 13L
1,590 SR
Queue Stats
107W - 106L
1,468 Elo+
Party 1
Team Averages
Level 117
1,555 SR
1,525 Elo+

VS

Team Averages
Level 87
1,510 SR
1,487 Elo+
Gilgamesh
Gilgamesh
DreamersLegacy
Gilgamesh
Level 109
God Stats
0W - 2L
1,173 SR
Queue Stats
60W - 57L
1,536 Elo+
Party 3
Zeus
Zeus
LIlGuyz2012
Zeus
Level 67
God Stats
0W - 1L
1,439 SR
Queue Stats
172W - 169L
1,483 Elo+
Solo
Cthulhu
Cthulhu
PaladinsLegacy
Cthulhu
Level 63
God Stats
1W - 1L
1,748 SR
Queue Stats
18W - 22L
1,483 Elo+
Party 3
Ishtar
Ishtar
SellSquad
Ishtar
Level 107
God Stats
1W - 2L
1,504 SR
Queue Stats
39W - 30L
1,485 Elo+
Solo
Bellona
Bellona
WeebsLegacy
Bellona
Level 88
God Stats
4W - 4L
1,684 SR
Queue Stats
31W - 33L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
3 / 1 / 4
6,207
621
3,956
6,129
2,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 4
5,999
600
4,476
7,905
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,412
641
6,520
7,428
5,293
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Nitromersol
Baron Samedi
11
6 / 1 / 2
6,255
626
7,109
5,787
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 9
5,814
581
3,054
9,253
7,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreamersLegacy
Gilgamesh
8
2 / 4 / 1
5,400
540
6,076
11,315
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
4,897
490
3,763
8,851
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 3 / 1
3,904
390
733
4,032
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
SellSquad
Ishtar
9
1 / 3 / 2
5,034
503
4,888
6,235
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
WeebsLegacy
Bellona
10
1 / 1 / 0
5,884
588
3,785
8,235
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DreamersLegacy
Gilgamesh
2
4
1
0.63
W
Ishtar
3
1
4
5
W
4
1
4
6
L
1
5
2
0.4
W
1
1
0
1
W
Baron Samedi
Nitromersol
Baron Samedi
6
1
2
7
L
0
3
1
0.17
L
Ishtar
SellSquad
Ishtar
1
3
2
0.67
L
Bellona
WeebsLegacy
Bellona
1
1
0
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
19,245
36,502
Taken
38,668
20,406
Mitigated
18,369
11,441
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DreamersLegacy
Gilgamesh
6,076
2,306
0
1,708
11,315
4,516
0
2,646
8,523
0
31,989
W
Ishtar
3,956
2,480
0
1,991
6,129
2,016
138
302
5,827
0
38,008
W
4,476
1,921
0
1,128
7,905
2,998
0
680
7,225
0
30,538
L
3,763
1,130
0
1,020
8,851
2,897
0
4,337
4,265
20,881
0
W
6,520
902
0
3,013
7,428
5,293
0
0
7,428
0
51,907
W
Baron Samedi
Nitromersol
Baron Samedi
7,109
942
1,024
2,040
5,787
2,935
222
818
4,969
30,950
0
L
733
308
14
383
4,032
1,594
0
559
3,473
2,827
0
L
Ishtar
SellSquad
Ishtar
4,888
3,200
0
1,964
6,235
2,100
0
1,872
4,267
0
27,011
L
Bellona
WeebsLegacy
Bellona
3,785
2,214
0
3,033
8,235
7,262
0
0
8,235
0
41,194
W
3,054
902
394
1,851
9,253
7,164
0
2,696
6,557
20,662
2,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
25,119
302
Minions Killed
226
0
Camps Cleared
0
945,568
Distance Traveled
790,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,400
540
51
5
0
209,362
3
W
Ishtar
6,207
621
72
7
0
177,801
2
W
Awilix
5,999
600
51
5
0
208,741
0
L
Zeus
4,897
490
34
3
0
156,289
1
W
Tyr
6,412
641
91
9
0
199,339
2
W
Baron Samedi
6,255
626
52
5
0
167,329
1
L
Cthulhu
3,904
390
4
0
0
64,082
0
L
Ishtar
5,034
503
43
4
0
181,063
0
L
Bellona
5,884
588
94
9
0
179,302
2
W
Ymir
5,814
581
36
4
0
192,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role