Player Matchup

Odin
Odin
DeathsShadow594
Odin
Level 160
God Stats
6W - 0L
1,921 SR
Queue Stats
177W - 177L
1,443 Elo+
Party 1
Pele
Pele
EarthBark151906
Pele
Level 60
God Stats
13W - 8L
1,616 SR
Queue Stats
118W - 128L
1,445 Elo+
Solo
Discordia
Discordia
NikTakinYoCookie
Discordia
Level 153
God Stats
2W - 0L
1,748 SR
Queue Stats
21W - 18L
1,547 Elo+
Party 1
Medusa
Medusa
Onionbrobabyjump
Medusa
Level 156
God Stats
5W - 1L
1,555 SR
Queue Stats
90W - 75L
1,512 Elo+
Party 1
Chang'e
Chang'e
fornictist_thou
Chang'e
Level 128
God Stats
2W - 1L
1,642 SR
Queue Stats
20W - 8L
1,555 Elo+
Party 1
Team Averages
Level 131
1,696 SR
1,500 Elo+

VS

Team Averages
Level 105
1,536 SR
1,484 Elo+
Medusa
Medusa
Davlamin69
Medusa
Level 74
God Stats
34W - 24L
1,602 SR
Queue Stats
123W - 117L
1,504 Elo+
Party 3
Thor
Thor
Dr MooseMan7929
Thor
Level 121
God Stats
4W - 9L
1,350 SR
Queue Stats
203W - 225L
1,444 Elo+
Party 2
Atlas
Atlas
Fallensbane
Atlas
Level 88
God Stats
6W - 7L
1,489 SR
Queue Stats
204W - 225L
1,473 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xman4444
Cu Chulainn
Level 117
God Stats
2W - 2L
1,396 SR
Queue Stats
211W - 208L
1,483 Elo+
Solo
Poseidon
Poseidon
duh roachman
Poseidon
Level 125
God Stats
17W - 14L
1,842 SR
Queue Stats
120W - 121L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
10,827
1,083
9,062
10,752
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 11
12,696
1,270
19,048
10,992
4,532
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
18
11 / 0 / 16
13,081
1,308
19,616
5,551
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 3 / 14
12,091
1,209
22,707
14,292
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 24
11,646
1,165
20,253
20,760
9,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

233

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davlamin69
Medusa
16
4 / 9 / 4
10,719
1,072
11,869
20,534
8,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 6 / 5
11,424
1,142
14,702
17,399
7,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 9
10,103
1,010
8,789
21,171
26,159
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Xman4444
Cu Chulainn
16
2 / 10 / 6
10,271
1,027
10,703
26,711
23,700
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
duh roachman
Poseidon
17
2 / 5 / 5
10,683
1,068
12,231
12,026
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
42
37
Kills
13
13
Deaths
37
81
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Davlamin69
Medusa
4
9
4
0.67
W
4
2
16
6
L
5
6
5
1.25
W
8
2
11
6.75
L
0
7
9
0.64
W
Discordia
11
0
16
19
W
11
3
14
6
L
Cu Chulainn
Xman4444
Cu Chulainn
2
10
6
0.5
L
Poseidon
duh roachman
Poseidon
2
5
5
0.9
W
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,686
Damage
58,294
62,347
Taken
97,841
28,269
Mitigated
69,568
12,489
Healing
2,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Davlamin69
Medusa
11,869
6,935
0
1,576
20,534
8,142
0
7,597
12,799
0
37,741
W
9,062
1,116
0
740
10,752
6,312
0
1,870
8,726
0
20,385
L
14,702
2,715
0
62
17,399
7,307
0
8,895
8,268
0
34,498
W
19,048
3,808
0
674
10,992
4,532
0
3,090
7,670
0
38,218
L
8,789
3,510
0
0
21,171
26,159
0
7,850
13,038
25,518
0
W
Discordia
19,616
1,008
0
950
5,551
2,061
0
2,297
3,198
41,885
0
W
22,707
13,510
0
1,035
14,292
6,085
0
4,442
9,716
0
39,846
L
Cu Chulainn
Xman4444
Cu Chulainn
10,703
3,715
154
1,020
26,711
23,700
0
8,837
17,652
0
21,492
L
Poseidon
duh roachman
Poseidon
12,231
1,127
0
0
12,026
4,260
0
6,690
5,300
31,159
0
W
20,253
855
3,008
6,082
20,760
9,279
0
8,393
12,017
40,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
53,200
208
Minions Killed
188
11
Camps Cleared
3
959,064
Distance Traveled
868,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,719
1,072
42
4
2
167,687
1
W
Odin
10,827
1,083
21
2
0
189,322
0
L
Thor
11,424
1,142
52
5
1
178,315
1
W
Pele
12,696
1,270
37
4
8
226,243
2
L
Atlas
10,103
1,010
19
2
0
157,589
1
W
Discordia
13,081
1,308
55
6
0
201,578
0
W
Medusa
12,091
1,209
52
5
2
171,307
0
L
Cu Chulainn
10,271
1,027
14
1
0
179,695
0
L
Poseidon
10,683
1,068
61
6
0
185,187
0
W
Chang'e
11,646
1,165
43
4
1
170,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role