Player Matchup

Atlas
Atlas
Catalyst4049802
Atlas
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,445 Elo+
Party 3
Bakasura
Bakasura
CelestialRising
Bakasura
Level 41
God Stats
0W - 4L
1,334 SR
Queue Stats
20W - 42L
1,388 Elo+
Solo
Tiamat
Tiamat
Derpie Rat
Tiamat
Level 44
God Stats
0W - 2L
1,296 SR
Queue Stats
111W - 119L
1,491 Elo+
Party 3
Awilix
Awilix
GlizzyRanger835
Awilix
Level 34
God Stats
2W - 3L
1,562 SR
Queue Stats
80W - 80L
1,486 Elo+
Party 3
Ishtar
Ishtar
immortalls96
Ishtar
Level 112
God Stats
3W - 9L
1,229 SR
Queue Stats
118W - 130L
1,440 Elo+
Party 3
Team Averages
Level 48
1,384 SR
1,450 Elo+

VS

Team Averages
Level 68
1,502 SR
1,507 Elo+
Janus
Janus
LbotomzdMky0
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 114L
1,632 Elo+
Party 2
Athena
Athena
SerasTheVamp
Athena
Level 24
God Stats
3W - 0L
1,915 SR
Queue Stats
36W - 26L
1,629 Elo+
Party 2
Loki
Loki
aToMiCyOsHi1371
Loki
Level 101
God Stats
10W - 8L
1,382 SR
Queue Stats
123W - 147L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
butters lo
Gilgamesh
Level 115
God Stats
10W - 15L
1,450 SR
Queue Stats
189W - 183L
1,482 Elo+
Party 1
Charybdis
Charybdis
ediixn
Charybdis
Level 33
God Stats
1W - 2L
1,262 SR
Queue Stats
7W - 14L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,464
497
3,764
7,956
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
8
0 / 4 / 0
4,818
438
1,536
9,232
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Derpie Rat
Tiamat
11
0 / 2 / 0
6,048
550
3,184
6,280
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 5 / 0
5,821
529
5,490
10,921
4,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
1 / 2 / 0
5,295
481
4,974
4,699
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,258
569
2,929
5,841
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
9
0 / 1 / 3
5,559
505
2,661
10,032
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
7 / 0 / 1
6,585
599
3,713
6,372
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
butters lo
Gilgamesh
10
2 / 2 / 4
6,522
593
8,376
9,290
6,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ediixn
Charybdis
9
2 / 0 / 1
5,275
480
5,103
5,432
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Bakasura
0
4
0
0
L
Tiamat
Derpie Rat
Tiamat
0
2
0
0
L
2
5
0
0.4
W
2
0
0
2
W
Athena
0
1
3
1.5
W
7
0
1
7.5
W
Gilgamesh
butters lo
Gilgamesh
2
2
4
2
W
Charybdis
ediixn
Charybdis
2
0
1
2.5
L
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
22,782
39,088
Taken
36,967
17,854
Mitigated
18,452
8,486
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,764
1,482
0
2,116
7,956
5,325
297
1,890
6,066
14,301
0
L
Bakasura
1,536
858
0
1,284
9,232
3,188
214
634
8,598
0
20,985
L
Tiamat
Derpie Rat
Tiamat
3,184
438
0
2,002
6,280
3,176
0
2,079
4,201
40,276
0
L
5,490
1,955
0
2,524
10,921
4,373
0
0
10,921
0
28,407
W
2,929
263
0
685
5,841
2,255
0
2,586
2,987
54,528
0
W
Athena
2,661
1,287
121
1,745
10,032
6,349
0
2,083
7,915
14,899
0
W
3,713
895
0
3,042
6,372
2,090
0
295
5,964
0
29,584
W
Gilgamesh
butters lo
Gilgamesh
8,376
2,519
252
2,129
9,290
6,067
252
152
9,088
0
35,580
W
Charybdis
ediixn
Charybdis
5,103
2,652
0
2,624
5,432
1,691
110
1,450
3,930
0
33,999
L
Ishtar
4,974
3,149
0
560
4,699
1,792
867
987
3,712
0
35,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
30,199
267
Minions Killed
298
0
Camps Cleared
0
1,071,762
Distance Traveled
1,092,246
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,464
497
15
1
0
221,411
2
L
Bakasura
4,818
438
40
4
0
243,367
3
L
Tiamat
6,048
550
88
8
0
207,230
3
L
Awilix
5,821
529
59
5
0
198,113
3
W
Janus
6,258
569
100
9
0
219,848
4
W
Athena
5,559
505
32
3
0
231,351
4
W
Loki
6,585
599
63
6
0
228,276
0
W
Gilgamesh
6,522
593
63
6
0
217,487
2
W
Charybdis
5,275
480
40
4
0
195,284
0
L
Ishtar
5,295
481
65
6
0
201,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role