Player Matchup

Lancelot
Lancelot
Alm1ghtyMeech
Lancelot
Level 119
God Stats
2W - 0L
1,657 SR
Queue Stats
72W - 59L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Auggi Dogg
Xing Tian
Level 46
God Stats
32W - 44L
1,501 SR
Queue Stats
449W - 498L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
Big_Cricket777
Zhong Kui
Level 128
God Stats
10W - 5L
1,702 SR
Queue Stats
105W - 86L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Q_Shuttlesworth
Kukulkan
Level 66
God Stats
72W - 64L
1,567 SR
Queue Stats
108W - 114L
1,506 Elo+
Party 1
Neith
Neith
krypton165
Neith
Level 15
God Stats
19W - 13L
1,575 SR
Queue Stats
27W - 24L
1,456 Elo+
Party 1
Team Averages
Level 75
1,601 SR
1,483 Elo+

VS

Team Averages
Level 69
1,581 SR
1,508 Elo+
Geb
Geb
Cosmic ghost600
Geb
Level 22
God Stats
2W - 1L
1,510 SR
Queue Stats
6W - 4L
1,576 Elo+
Party 2
Baba Yaga
Baba Yaga
DevilDriver716
Baba Yaga
Level 129
God Stats
19W - 15L
1,473 SR
Queue Stats
268W - 293L
1,476 Elo+
Solo
Medusa
Medusa
PatchFades
Medusa
Level 37
God Stats
15W - 8L
1,549 SR
Queue Stats
15W - 9L
1,559 Elo+
Party 2
Loki
Loki
PatchFadess
Loki
Level 68
God Stats
0W - 1L
1,724 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 2
Bellona
Bellona
RubyDaCherryKing
Bellona
Level 88
God Stats
1W - 1L
1,651 SR
Queue Stats
13W - 13L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alm1ghtyMeech
Lancelot
16
2 / 1 / 9
10,388
1,039
7,658
6,181
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Auggi Dogg
Xing Tian
16
3 / 1 / 9
11,174
1,117
8,576
14,242
10,745
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Big_Cricket777
Zhong Kui
16
8 / 0 / 7
11,776
1,178
11,371
7,004
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
16
1 / 3 / 10
10,104
1,010
9,475
6,247
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
2 / 2 / 9
10,160
1,016
7,440
8,788
4,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

305

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,915
892
3,743
11,549
11,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
DevilDriver716
Baba Yaga
15
2 / 7 / 3
9,837
984
13,595
17,848
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
PatchFades
Medusa
14
0 / 1 / 2
8,668
867
3,638
5,039
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 5
10,007
1,001
7,083
6,019
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 4
9,554
955
4,823
9,354
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
16
Kills
7
7
Deaths
16
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alm1ghtyMeech
Lancelot
2
1
9
6.5
W
Xing Tian
Auggi Dogg
Xing Tian
3
1
9
7.5
W
Zhong Kui
Big_Cricket777
Zhong Kui
8
0
7
11.5
L
1
3
1
0.5
L
Baba Yaga
DevilDriver716
Baba Yaga
2
7
3
0.5
L
Medusa
PatchFades
Medusa
0
1
2
1
L
2
3
5
1.5
W
Kukulkan
1
3
10
2
L
2
2
4
2
W
Neith
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
32,882
42,462
Taken
49,809
26,575
Mitigated
34,908
10,847
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alm1ghtyMeech
Lancelot
7,658
1,872
198
370
6,181
2,974
0
2,002
4,119
0
26,060
W
Xing Tian
Auggi Dogg
Xing Tian
8,576
681
0
4,298
14,242
10,745
0
4,379
8,141
15,074
0
W
Zhong Kui
Big_Cricket777
Zhong Kui
11,371
1,456
0
3,467
7,004
5,847
0
3,591
3,189
25,771
0
L
3,743
145
0
0
11,549
11,850
0
6,926
4,345
10,364
0
L
Baba Yaga
DevilDriver716
Baba Yaga
13,595
366
123
2,201
17,848
9,718
0
11,745
5,884
29,895
0
L
Medusa
PatchFades
Medusa
3,638
797
0
144
5,039
2,557
0
2,313
2,694
0
17,127
L
7,083
1,663
0
64
6,019
3,029
0
2,878
3,081
0
25,938
W
Kukulkan
9,475
675
89
889
6,247
2,839
0
2,892
3,233
36,856
0
L
4,823
1,382
0
1,282
9,354
7,754
0
4,794
4,383
0
15,470
W
Neith
7,440
4,197
0
1,536
8,788
4,170
0
3,534
5,088
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
46,981
212
Minions Killed
157
12
Camps Cleared
4
944,051
Distance Traveled
775,789
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,388
1,039
32
3
11
208,649
0
W
Xing Tian
11,174
1,117
10
1
0
195,608
0
W
Zhong Kui
11,776
1,178
44
4
0
191,324
1
L
Geb
8,915
892
18
2
0
137,873
0
L
Baba Yaga
9,837
984
52
5
0
189,023
1
L
Medusa
8,668
867
36
4
2
138,055
0
L
Loki
10,007
1,001
30
3
2
152,785
0
W
Kukulkan
10,104
1,010
89
9
0
169,376
0
L
Bellona
9,554
955
21
2
0
158,053
0
W
Neith
10,160
1,016
37
4
1
179,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role