Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlA_cKt_HuN_dEr_
Freya
Level 123
God Stats
20W - 13L
1,529 SR
Queue Stats
340W - 355L
1,502 Elo+
Solo
Hades
Hades
ChiefThunder758
Hades
Level 157
God Stats
20W - 12L
1,664 SR
Queue Stats
203W - 205L
1,459 Elo+
Solo
Ne Zha
Ne Zha
TheRealDrZeus
Ne Zha
Level 147
God Stats
7W - 2L
1,910 SR
Queue Stats
276W - 258L
1,444 Elo+
Party 2
Awilix
Awilix
iSensuBean
Awilix
Level 126
God Stats
9W - 11L
1,511 SR
Queue Stats
253W - 241L
1,474 Elo+
Party 2
Team Averages
Level 136
1,623 SR
1,476 Elo+

VS

Team Averages
Level 110
1,450 SR
1,466 Elo+
Horus
Horus
Caprizzi1
Horus
Level 105
God Stats
44W - 30L
1,562 SR
Queue Stats
408W - 389L
1,442 Elo+
Solo
Bacchus
Bacchus
Dark_yokai_raid
Bacchus
Level 117
God Stats
3W - 0L
1,231 SR
Queue Stats
123W - 155L
1,327 Elo+
Party 3
Thor
Thor
M-P-S12345
Thor
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 112L
1,444 Elo+
Party 3
Ra
Ra
Smitty Warben
Ra
Level 102
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 7L
1,495 Elo+
Party 1
Poseidon
Poseidon
some1better34
Poseidon
Level 88
God Stats
6W - 5L
1,657 SR
Queue Stats
14W - 9L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 1 / 4
7,018
468
5,257
7,724
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 5 / 1
7,391
493
7,224
14,380
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 3
6,805
454
5,236
11,041
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 5 / 0
7,632
509
8,971
12,513
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
iSensuBean
Awilix
13
3 / 2 / 2
7,872
525
5,119
11,028
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Caprizzi1
Horus
13
3 / 2 / 3
8,128
542
7,589
10,564
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 5
7,094
473
5,199
10,974
9,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 2
8,090
539
8,884
12,042
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 1
8,070
538
7,819
7,574
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
some1better34
Poseidon
13
3 / 3 / 1
7,897
526
7,050
7,904
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
17
17
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
4
4
L
3
5
1
0.7
W
Horus
Caprizzi1
Horus
3
2
3
2.25
L
1
4
3
0.63
W
1
3
5
1.17
W
7
1
2
8
W
3
2
1
1.75
L
2
5
0
0.4
L
Awilix
iSensuBean
Awilix
3
2
2
2
W
Poseidon
some1better34
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
36,541
56,686
Taken
49,058
27,914
Mitigated
26,356
19,710
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,257
3,547
0
4,121
7,724
2,863
0
4,399
3,325
0
46,902
L
7,224
2,729
0
6,528
14,380
6,166
0
6,465
7,866
47,338
0
W
Horus
Caprizzi1
Horus
7,589
3,361
200
5,033
10,564
6,305
438
0
9,820
0
50,556
L
5,236
997
559
2,556
11,041
7,575
0
6,665
4,376
22,120
3,086
W
5,199
619
1,875
1,504
10,974
9,327
0
2,127
8,761
17,964
252
W
8,884
2,454
0
4,794
12,042
4,865
43
3,370
8,547
0
43,519
W
7,819
1,133
814
2,753
7,574
3,410
0
4,720
2,854
55,933
0
L
8,971
2,192
0
4,786
12,513
6,690
0
1,005
10,774
0
47,166
L
Awilix
iSensuBean
Awilix
5,119
2,473
0
1,160
11,028
4,620
0
1,413
9,568
0
62,826
W
Poseidon
some1better34
Poseidon
7,050
1,435
144
1,640
7,904
2,449
138
1,915
5,989
78,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
39,279
390
Minions Killed
409
0
Camps Cleared
0
1,339,074
Distance Traveled
1,448,019
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,018
468
87
6
0
255,828
3
L
Freya
7,391
493
82
5
0
237,563
2
W
Horus
8,128
542
93
6
0
303,289
1
L
Hades
6,805
454
35
2
0
267,034
4
W
Bacchus
7,094
473
34
2
0
280,442
3
W
Thor
8,090
539
76
5
0
290,001
1
W
Ra
8,070
538
94
6
0
296,758
2
L
Ne Zha
7,632
509
79
5
0
254,328
3
L
Awilix
7,872
525
107
7
0
324,321
0
W
Poseidon
7,897
526
112
7
0
277,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role