Player Matchup

Tsukuyomi
Tsukuyomi
GodSphinxus
Tsukuyomi
Level 108
God Stats
2W - 3L
1,399 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Skadi
Skadi
deDUHde
Skadi
Level 86
God Stats
28W - 28L
1,563 SR
Queue Stats
29W - 37L
1,337 Elo+
Party 2
Atlas
Atlas
iPsychpomp
Atlas
Level 27
God Stats
2W - 1L
1,473 SR
Queue Stats
10W - 9L
1,362 Elo+
Party 2
Team Averages
Level 74
1,478 SR
1,324 Elo+

VS

Team Averages
Level 38
1,282 SR
1,248 Elo+
Loki
Loki
 
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
roro_0662
Sobek
Level 56
God Stats
0W - 3L
1,096 SR
Queue Stats
9W - 23L
1,123 Elo+
Party 1
Janus
Janus
xXSergioPSMXx
Janus
Level 13
God Stats
2W - 7L
1,250 SR
Queue Stats
9W - 24L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodSphinxus
Tsukuyomi
12
1 / 0 / 8
7,098
710
6,292
3,495
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
deDUHde
Skadi
12
8 / 1 / 2
8,363
836
12,011
5,877
2,439
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
11
1 / 2 / 8
7,310
731
4,643
7,719
5,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 3 / 0
5,821
582
1,772
6,944
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
roro_0662
Sobek
11
1 / 2 / 1
7,322
732
2,845
11,114
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 0
7,233
723
4,991
8,134
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
3
3
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
W
Tsukuyomi
GodSphinxus
Tsukuyomi
1
0
8
5
W
Skadi
deDUHde
Skadi
8
1
2
9
W
Atlas
1
2
8
2.5
L
Sobek
roro_0662
Sobek
1
2
1
0.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
9,608
17,091
Taken
26,192
9,279
Mitigated
14,839
2,727
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,772
156
0
1,328
6,944
2,257
0
1,314
5,630
0
11,073
W
Tsukuyomi
GodSphinxus
Tsukuyomi
6,292
1,994
126
623
3,495
1,471
67
2,200
1,111
0
22,522
W
Skadi
deDUHde
Skadi
12,011
6,082
0
659
5,877
2,439
519
3,057
2,747
0
25,873
W
Atlas
4,643
1,722
382
937
7,719
5,369
336
2,657
4,798
13,685
0
L
Sobek
roro_0662
Sobek
2,845
29
0
2,460
11,114
9,524
0
2,560
8,554
9,662
0
L
4,991
582
0
0
8,134
3,058
0
1,129
7,005
17,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
20,376
90
Minions Killed
78
7
Camps Cleared
2
602,027
Distance Traveled
579,158
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,821
582
19
2
2
200,546
0
W
Tsukuyomi
7,098
710
37
4
3
217,270
0
W
Skadi
8,363
836
33
3
4
189,869
1
W
Atlas
7,310
731
20
2
0
194,888
0
L
Sobek
7,322
732
5
1
0
210,380
1
L
Janus
7,233
723
54
5
0
168,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role