Player Matchup

Bacchus
Bacchus
Boogie6Man66
Bacchus
Level 119
God Stats
3W - 1L
1,545 SR
Queue Stats
99W - 115L
1,433 Elo+
Party 3
Sol
Sol
McCroquette420
Sol
Level 87
God Stats
7W - 6L
1,493 SR
Queue Stats
262W - 247L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrCrackHead666
Tsukuyomi
Level 122
God Stats
14W - 8L
1,553 SR
Queue Stats
301W - 305L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
devnator2000
Hou Yi
Level 127
God Stats
3W - 3L
1,410 SR
Queue Stats
73W - 76L
1,434 Elo+
Party 3
Osiris
Osiris
ickywoodz31
Osiris
Level 45
God Stats
2W - 0L
1,714 SR
Queue Stats
75W - 83L
1,463 Elo+
Party 3
Team Averages
Level 100
1,543 SR
1,448 Elo+

VS

Team Averages
Level 128
1,337 SR
1,434 Elo+
King Arthur
King Arthur
Doopadelphia17
King Arthur
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,467 Elo+
Party 1
Fenrir
Fenrir
LAG00NY
Fenrir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,424 Elo+
Party 1
Anubis
Anubis
OXKingofGamesXO
Anubis
Level 106
God Stats
0W - 2L
1,318 SR
Queue Stats
15W - 29L
1,329 Elo+
Solo
Nox
Nox
conman7
Nox
Level 129
God Stats
0W - 4L
1,110 SR
Queue Stats
68W - 77L
1,476 Elo+
Party 1
Mulan
Mulan
gtokiller21
Mulan
Level 119
God Stats
4W - 5L
1,258 SR
Queue Stats
314W - 304L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boogie6Man66
Bacchus
20
2 / 2 / 18
13,121
691
14,416
19,502
30,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 2 / 17
12,062
635
27,775
8,702
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
MrCrackHead666
Tsukuyomi
20
8 / 5 / 14
13,738
723
31,361
19,283
10,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
20
7 / 4 / 14
12,864
677
18,778
16,769
9,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
20
9 / 4 / 14
13,766
725
18,592
25,486
28,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doopadelphia17
King Arthur
18
1 / 7 / 9
11,584
610
11,523
38,203
45,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
LAG00NY
Fenrir
20
6 / 2 / 7
11,859
624
10,641
26,931
17,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 7 / 10
11,250
592
15,008
18,687
11,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nox
18
2 / 7 / 8
11,383
599
15,886
14,493
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 6
12,168
640
14,505
24,040
23,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
27
Kills
16
17
Deaths
27
77
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Boogie6Man66
Bacchus
2
2
18
5.5
L
King Arthur
Doopadelphia17
King Arthur
1
7
9
0.79
L
Fenrir
LAG00NY
Fenrir
6
2
7
4.75
W
1
2
17
4.75
W
Tsukuyomi
MrCrackHead666
Tsukuyomi
8
5
14
3
L
1
7
10
0.86
L
Nox
2
7
8
0.86
W
Hou Yi
7
4
14
3.5
L
6
4
6
2.25
W
Osiris
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,922
Damage
67,563
89,742
Taken
122,354
83,273
Mitigated
104,986
34,024
Healing
44,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Boogie6Man66
Bacchus
14,416
882
2,008
4,885
19,502
30,412
256
7,900
11,602
19,747
0
L
King Arthur
Doopadelphia17
King Arthur
11,523
910
487
10,794
38,203
45,255
0
14,337
23,866
0
27,105
L
Fenrir
LAG00NY
Fenrir
10,641
1,290
2,457
11,759
26,931
17,056
0
9,446
17,485
0
15,481
W
27,775
5,923
3,917
2,606
8,702
4,357
2,251
1,942
6,760
62,860
0
W
Tsukuyomi
MrCrackHead666
Tsukuyomi
31,361
5,552
1,035
5,619
19,283
10,902
1,386
7,214
12,069
0
56,342
L
15,008
50
331
4,779
18,687
11,035
0
6,123
12,564
38,895
0
L
Nox
15,886
1,352
1,341
536
14,493
7,919
0
4,494
9,999
35,850
0
W
Hou Yi
18,778
10,730
1,870
2,376
16,769
9,298
4,130
4,892
11,877
0
41,355
L
14,505
1,545
3,624
7,936
24,040
23,721
0
10,255
13,785
0
25,834
W
Osiris
18,592
5,861
5,288
4,420
25,486
28,304
287
8,946
15,906
3,126
24,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,551
Gold Earned
58,244
176
Minions Killed
161
0
Camps Cleared
0
1,703,522
Distance Traveled
1,525,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,121
691
6
0
0
365,078
0
L
King Arthur
11,584
610
31
2
0
309,945
0
L
Fenrir
11,859
624
11
1
0
365,417
0
W
Sol
12,062
635
62
3
0
334,445
0
W
Tsukuyomi
13,738
723
38
2
0
335,734
0
L
Anubis
11,250
592
39
2
0
271,234
2
L
Nox
11,383
599
49
3
0
300,502
0
W
Hou Yi
12,864
677
47
2
0
313,412
2
L
Mulan
12,168
640
31
2
0
278,077
0
W
Osiris
13,766
725
23
1
0
354,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role