Player Matchup

Heimdallr
Heimdallr
Dr Prof Loki
Heimdallr
Level 119
God Stats
7W - 9L
1,574 SR
Queue Stats
81W - 127L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
Dr Prof Sinz
Gilgamesh
Level 81
God Stats
2W - 10L
1,141 SR
Queue Stats
31W - 64L
1,306 Elo+
Party 2
Susano
Susano
HypeRican
Susano
Level 99
God Stats
6W - 5L
1,469 SR
Queue Stats
166W - 199L
1,528 Elo+
Party 2
Merlin
Merlin
Jabzzyyy
Merlin
Level 90
God Stats
3W - 1L
1,401 SR
Queue Stats
183W - 177L
1,442 Elo+
Party 3
Cabrakan
Cabrakan
LeprosyParty
Cabrakan
Level 68
God Stats
11W - 15L
1,570 SR
Queue Stats
175W - 160L
1,480 Elo+
Party 3
Team Averages
Level 91
1,431 SR
1,430 Elo+

VS

Team Averages
Level 103
1,514 SR
1,529 Elo+
Agni
Agni
Angryz_Ed216
Agni
Level 89
God Stats
24W - 29L
1,460 SR
Queue Stats
104W - 100L
1,518 Elo+
Solo
Thor
Thor
DevDaddyD
Thor
Level 92
God Stats
8W - 8L
1,426 SR
Queue Stats
93W - 76L
1,537 Elo+
Party 1
King Arthur
King Arthur
GrandWizard4
King Arthur
Level 96
God Stats
4W - 5L
1,622 SR
Queue Stats
40W - 45L
1,487 Elo+
Party 1
Athena
Athena
MillerKiller787
Athena
Level 115
God Stats
4W - 5L
1,340 SR
Queue Stats
86W - 71L
1,550 Elo+
Party 1
Chernobog
Chernobog
Taythom
Chernobog
Level 121
God Stats
1W - 0L
1,721 SR
Queue Stats
161W - 142L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dr Prof Loki
Heimdallr
19
2 / 7 / 7
12,157
675
15,840
21,067
12,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dr Prof Sinz
Gilgamesh
16
0 / 4 / 4
10,293
572
7,048
19,391
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
HypeRican
Susano
19
2 / 4 / 5
11,928
663
14,557
18,732
10,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Jabzzyyy
Merlin
20
6 / 3 / 0
13,331
741
24,414
12,898
7,341
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
LeprosyParty
Cabrakan
17
2 / 7 / 4
11,853
659
9,472
24,882
44,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
13,573
754
22,121
12,671
6,342
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
7 / 2 / 8
14,318
795
17,835
22,263
11,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
GrandWizard4
King Arthur
18
1 / 4 / 12
11,840
658
9,295
21,326
24,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 2 / 17
12,780
710
9,610
20,992
30,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Taythom
Chernobog
20
8 / 3 / 8
13,521
751
24,598
15,931
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
12
Kills
25
25
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
Thor
7
2
8
5.5
L
Heimdallr
Dr Prof Loki
Heimdallr
2
7
7
0.79
L
Gilgamesh
Dr Prof Sinz
Gilgamesh
0
4
4
0.5
W
King Arthur
GrandWizard4
King Arthur
1
4
12
1.75
L
Susano
HypeRican
Susano
2
4
5
1.13
L
Merlin
Jabzzyyy
Merlin
6
3
0
2
L
Cabrakan
LeprosyParty
Cabrakan
2
7
4
0.57
W
1
2
17
4.75
W
Chernobog
Taythom
Chernobog
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,331
Damage
83,459
96,970
Taken
93,183
94,919
Mitigated
81,856
9,592
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,121
1,254
378
2,125
12,671
6,342
638
4,045
8,549
37,908
0
W
Thor
17,835
3,329
0
1,054
22,263
11,965
1,304
7,222
14,920
0
80,810
L
Heimdallr
Dr Prof Loki
Heimdallr
15,840
8,590
0
1,684
21,067
12,279
1,514
8,016
12,866
0
54,661
L
Gilgamesh
Dr Prof Sinz
Gilgamesh
7,048
1,657
619
1,559
19,391
20,343
0
5,299
14,024
0
17,835
W
King Arthur
GrandWizard4
King Arthur
9,295
531
695
2,649
21,326
24,022
582
8,218
13,057
0
36,298
L
Susano
HypeRican
Susano
14,557
1,782
0
701
18,732
10,535
0
8,358
10,330
0
43,492
L
Merlin
Jabzzyyy
Merlin
24,414
647
196
1,852
12,898
7,341
0
1,837
11,061
88,469
0
L
Cabrakan
LeprosyParty
Cabrakan
9,472
1,270
534
2,447
24,882
44,421
0
8,129
16,753
22,830
0
W
9,610
2,007
0
1,602
20,992
30,862
197
5,523
15,069
26,625
0
W
Chernobog
Taythom
Chernobog
24,598
15,617
0
3,579
15,931
8,665
4,688
8,878
6,910
0
77,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
66,032
313
Minions Killed
339
0
Camps Cleared
0
1,537,138
Distance Traveled
1,917,597
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,573
754
49
3
0
398,262
0
W
Thor
14,318
795
108
6
0
404,494
2
L
Heimdallr
12,157
675
75
4
0
272,911
1
L
Gilgamesh
10,293
572
27
2
0
286,185
1
W
King Arthur
11,840
658
55
3
0
370,811
4
L
Susano
11,928
663
62
3
0
342,877
0
L
Merlin
13,331
741
137
8
0
337,710
0
L
Cabrakan
11,853
659
12
1
0
297,455
4
W
Athena
12,780
710
21
1
0
395,754
3
W
Chernobog
13,521
751
106
6
0
348,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role