Player Matchup

Chaac
Chaac
CoZmicDeity
Chaac
Level 145
God Stats
1W - 4L
1,660 SR
Queue Stats
63W - 56L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
D20 Nazghul
Cthulhu
Level 89
God Stats
2W - 2L
1,636 SR
Queue Stats
57W - 73L
1,374 Elo+
Party 1
Loki
Loki
Its Omenz
Loki
Level 122
God Stats
0W - 4L
1,188 SR
Queue Stats
27W - 25L
1,499 Elo+
Party 1
Team Averages
Level 119
1,494 SR
1,474 Elo+

VS

Team Averages
Level 108
1,354 SR
1,442 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DukeofHerbs
Mulan
Level 109
God Stats
5W - 6L
1,439 SR
Queue Stats
45W - 61L
1,431 Elo+
Solo
Ishtar
Ishtar
FOX_FACE__
Ishtar
Level 87
God Stats
1W - 1L
1,124 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,755
676
9,859
12,486
7,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
D20 Nazghul
Cthulhu
11
0 / 3 / 2
6,902
690
3,521
9,431
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
10
1 / 2 / 2
6,251
625
4,434
7,896
3,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 0 / 1
8,643
864
14,946
7,460
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 6
7,157
716
5,210
7,217
6,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
FOX_FACE__
Ishtar
10
0 / 3 / 5
6,617
662
5,839
8,529
3,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
0
1
7.5
L
3
3
1
1.17
L
Cthulhu
D20 Nazghul
Cthulhu
0
3
2
0.33
W
1
1
6
4
W
Ishtar
FOX_FACE__
Ishtar
0
3
5
0.83
L
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,814
Damage
25,995
29,813
Taken
23,206
18,603
Mitigated
13,119
7,018
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,946
1,310
2,473
4,311
7,460
2,892
407
1,309
6,151
48,876
0
L
9,859
1,236
0
4,290
12,486
7,158
0
6,923
5,563
32
27,448
L
Cthulhu
D20 Nazghul
Cthulhu
3,521
364
220
1,822
9,431
8,398
0
4,413
5,018
15,820
0
W
5,210
705
242
1,155
7,217
6,871
314
1,757
5,460
0
9,200
W
Ishtar
FOX_FACE__
Ishtar
5,839
3,335
336
1,156
8,529
3,356
758
766
7,763
0
12,227
L
Loki
4,434
561
0
686
7,896
3,047
0
4,148
3,748
0
15,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,908
Gold Earned
22,417
94
Minions Killed
110
5
Camps Cleared
4
541,930
Distance Traveled
542,895
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,643
864
79
8
3
191,590
4
L
Chaac
6,755
676
45
5
5
189,765
0
L
Cthulhu
6,902
690
26
3
0
171,168
2
W
Mulan
7,157
716
11
1
1
173,486
1
W
Ishtar
6,617
662
20
2
0
177,819
0
L
Loki
6,251
625
23
2
0
180,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role