Player Matchup

Rama
Rama
BabaUume
Rama
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 79L
1,581 Elo+
Solo
Ganesha
Ganesha
HedgehogPro142
Ganesha
Level 88
God Stats
5W - 7L
1,458 SR
Queue Stats
63W - 75L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
P0TAT0Prodigy
Kukulkan
Level 61
God Stats
10W - 14L
1,487 SR
Queue Stats
12W - 24L
1,335 Elo+
Party 1
Thanatos
Thanatos
VlstrokesVl
Thanatos
Level 57
God Stats
6W - 9L
1,382 SR
Queue Stats
56W - 68L
1,347 Elo+
Party 1
Lancelot
Lancelot
WerehogofTime
Lancelot
Level 79
God Stats
11W - 11L
1,648 SR
Queue Stats
45W - 56L
1,394 Elo+
Party 1
Team Averages
Level 66
1,495 SR
1,412 Elo+

VS

Team Averages
Level 82
1,523 SR
1,486 Elo+
Baron Samedi
Baron Samedi
AsunaIsMommy
Baron Samedi
Level 86
God Stats
5W - 5L
1,515 SR
Queue Stats
519W - 487L
1,488 Elo+
Solo
Ne Zha
Ne Zha
Belligerent1
Ne Zha
Level 47
God Stats
6W - 6L
1,307 SR
Queue Stats
68W - 72L
1,424 Elo+
Solo
Izanami
Izanami
Lil-Biscu1t
Izanami
Level 65
God Stats
102W - 84L
1,582 SR
Queue Stats
173W - 174L
1,517 Elo+
Solo
Arachne
Arachne
Mak1722
Arachne
Level 87
God Stats
90W - 39L
1,646 SR
Queue Stats
150W - 112L
1,507 Elo+
Party 2
Nike
Nike
Zew1212
Nike
Level 124
God Stats
3W - 2L
1,563 SR
Queue Stats
204W - 177L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
0 / 5 / 1
11,816
492
11,964
23,340
10,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 2
9,910
413
7,096
27,876
34,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
P0TAT0Prodigy
Kukulkan
16
0 / 2 / 1
9,991
416
23,139
12,382
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
VlstrokesVl
Thanatos
16
3 / 6 / 1
10,832
451
9,814
23,238
10,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
WerehogofTime
Lancelot
16
3 / 5 / 0
10,438
435
14,514
18,598
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsunaIsMommy
Baron Samedi
19
5 / 1 / 11
12,493
521
17,512
16,681
10,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
17
3 / 2 / 12
12,252
511
13,731
32,133
37,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Lil-Biscu1t
Izanami
19
3 / 0 / 11
12,657
527
12,703
12,645
6,432
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Mak1722
Arachne
20
9 / 1 / 4
13,631
568
12,199
16,436
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Zew1212
Nike
20
3 / 2 / 11
13,694
571
20,832
25,535
24,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
23
23
Deaths
6
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsunaIsMommy
Baron Samedi
5
1
11
10.5
L
Rama
0
5
1
0.1
W
Ne Zha
3
2
12
4.5
L
0
5
2
0.2
W
Izanami
Lil-Biscu1t
Izanami
3
0
11
8.5
W
Arachne
Mak1722
Arachne
9
1
4
11
L
Kukulkan
P0TAT0Prodigy
Kukulkan
0
2
1
0.25
L
Thanatos
VlstrokesVl
Thanatos
3
6
1
0.58
L
Lancelot
WerehogofTime
Lancelot
3
5
0
0.6
W
Nike
Zew1212
Nike
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,527
Damage
76,977
105,434
Taken
103,430
77,523
Mitigated
85,686
33,098
Healing
44,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsunaIsMommy
Baron Samedi
17,512
1,822
4,375
6,000
16,681
10,437
1,104
7,522
9,009
109,748
0
L
Rama
11,964
9,768
0
8,504
23,340
10,991
1,826
1,139
22,201
0
136,002
W
Ne Zha
13,731
3,053
1,130
10,010
32,133
37,271
0
12,922
17,637
0
52,158
L
7,096
813
418
4,253
27,876
34,095
0
10,297
17,579
42,325
2,569
W
Izanami
Lil-Biscu1t
Izanami
12,703
9,225
345
6,064
12,645
6,432
4,889
2,827
9,769
0
115,042
W
Arachne
Mak1722
Arachne
12,199
8,659
0
7,908
16,436
7,345
3,695
2,357
13,985
0
115,505
L
Kukulkan
P0TAT0Prodigy
Kukulkan
23,139
0
0
2,128
12,382
6,656
0
1,355
11,027
102,176
0
L
Thanatos
VlstrokesVl
Thanatos
9,814
1,084
0
15,857
23,238
10,068
0
2,103
21,135
0
73,751
L
Lancelot
WerehogofTime
Lancelot
14,514
708
0
1,938
18,598
15,713
0
2,722
15,876
0
71,257
W
Nike
Zew1212
Nike
20,832
1,722
0
8,525
25,535
24,201
661
4,770
19,954
104
119,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,987
Gold Earned
64,727
685
Minions Killed
726
0
Camps Cleared
0
2,314,582
Distance Traveled
2,434,345
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,493
521
173
7
0
459,032
8
L
Rama
11,816
492
238
10
0
409,254
3
W
Ne Zha
12,252
511
43
2
0
510,345
7
L
Ganesha
9,910
413
25
1
0
433,185
8
W
Izanami
12,657
527
183
8
0
463,875
12
W
Arachne
13,631
568
144
6
0
500,937
2
L
Kukulkan
9,991
416
175
7
0
471,698
6
L
Thanatos
10,832
451
107
4
0
473,126
2
L
Lancelot
10,438
435
140
6
0
527,319
0
W
Nike
13,694
571
183
8
0
500,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role