Player Matchup

Arachne
Arachne
Fransz98
Arachne
Level 100
God Stats
3W - 2L
1,758 SR
Queue Stats
140W - 130L
1,402 Elo+
Solo
Ymir
Ymir
VIC29062001
Ymir
Level 147
God Stats
1W - 0L
1,741 SR
Queue Stats
267W - 262L
1,551 Elo+
Party 2
Anubis
Anubis
Yoshua-garcia11
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,611 Elo+
Party 2
Rama
Rama
angel11840
Rama
Level 144
God Stats
7W - 4L
1,534 SR
Queue Stats
267W - 260L
1,573 Elo+
Party 2
Vamana
Vamana
lkjgfds
Vamana
Level 85
God Stats
1W - 1L
1,675 SR
Queue Stats
29W - 38L
1,442 Elo+
Party 2
Team Averages
Level 100
1,641 SR
1,516 Elo+

VS

Team Averages
Level 104
1,488 SR
1,518 Elo+
Ratatoskr
Ratatoskr
Big Pewp138
Ratatoskr
Level 145
God Stats
1W - 3L
1,535 SR
Queue Stats
70W - 75L
1,543 Elo+
Party 1
Freya
Freya
EdrixStormbreake
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,790 Elo+
Party 1
Ishtar
Ishtar
Phantom63058
Ishtar
Level 101
God Stats
1W - 2L
1,481 SR
Queue Stats
91W - 104L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
TEINLM2000
Gilgamesh
Level 141
God Stats
30W - 35L
1,425 SR
Queue Stats
103W - 122L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
VanillaVickV7
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 205L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fransz98
Arachne
13
3 / 0 / 6
7,646
546
7,678
12,315
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 8
7,152
511
6,810
10,674
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
7,315
523
7,033
11,740
6,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 0 / 0
8,747
625
7,830
8,307
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
lkjgfds
Vamana
12
1 / 1 / 1
7,321
523
5,140
8,866
7,078
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Big Pewp138
Ratatoskr
11
0 / 5 / 1
6,523
466
7,171
12,135
4,282
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 0
6,704
479
7,849
13,078
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
11
1 / 4 / 0
6,169
441
4,785
8,078
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
TEINLM2000
Gilgamesh
12
1 / 1 / 0
7,522
537
4,435
9,324
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
VanillaVickV7
Kumbhakarna
9
0 / 1 / 1
6,040
431
3,719
12,102
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Big Pewp138
Ratatoskr
0
5
1
0.1
L
1
3
0
0.33
W
Arachne
Fransz98
Arachne
3
0
6
6
L
Ishtar
1
4
0
0.25
L
Gilgamesh
TEINLM2000
Gilgamesh
1
1
0
1
W
1
0
8
5
L
Kumbhakarna
VanillaVickV7
Kumbhakarna
0
1
1
0.5
W
4
2
2
2.5
W
5
0
0
5
W
Vamana
lkjgfds
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
27,959
51,902
Taken
54,717
32,043
Mitigated
28,547
17,196
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Big Pewp138
Ratatoskr
7,171
3,039
0
1,169
12,135
4,282
0
2,235
9,900
0
54,257
L
7,849
2,913
0
5,480
13,078
5,099
0
5,602
7,476
50,441
0
W
Arachne
Fransz98
Arachne
7,678
5,400
0
2,447
12,315
5,375
147
3,123
9,192
0
54,147
L
Ishtar
4,785
2,706
0
725
8,078
3,442
0
1,534
6,544
0
37,504
L
Gilgamesh
TEINLM2000
Gilgamesh
4,435
1,222
0
1,232
9,324
8,982
0
845
8,479
80
46,234
W
6,810
1,621
0
3,302
10,674
9,954
87
2,150
8,524
23,605
4,335
L
Kumbhakarna
VanillaVickV7
Kumbhakarna
3,719
474
0
3,905
12,102
6,742
0
3,297
8,805
21,035
0
W
7,033
285
0
6,657
11,740
6,285
0
4,304
7,436
47,174
0
W
7,830
6,925
0
3,537
8,307
3,351
1,672
1,991
6,316
0
79,647
W
Vamana
lkjgfds
Vamana
5,140
1,453
0
1,253
8,866
7,078
238
80
8,786
0
45,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
32,958
458
Minions Killed
356
0
Camps Cleared
0
1,320,631
Distance Traveled
1,272,254
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,523
466
87
6
0
334,708
3
L
Freya
6,704
479
89
6
0
246,557
0
W
Arachne
7,646
546
105
8
0
268,849
0
L
Ishtar
6,169
441
55
4
0
218,765
3
L
Gilgamesh
7,522
537
105
8
0
234,790
3
W
Ymir
7,152
511
35
3
0
259,729
0
L
Kumbhakarna
6,040
431
20
1
0
237,434
7
W
Anubis
7,315
523
72
5
0
226,294
1
W
Rama
8,747
625
156
11
0
245,527
2
W
Vamana
7,321
523
90
6
0
320,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role