Player Matchup

Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DontHitAutos
Scylla
Level 21
God Stats
4W - 0L
1,932 SR
Queue Stats
249W - 41L
1,815 Elo+
Party 1
Thor
Thor
InaneBurrito79
Thor
Level 147
God Stats
18W - 13L
1,406 SR
Queue Stats
609W - 466L
1,635 Elo+
Party 1
Arachne
Arachne
JustKaus
Arachne
Level 67
God Stats
3W - 1L
1,341 SR
Queue Stats
174W - 82L
1,861 Elo+
Party 1
Neith
Neith
UnstableDiabetic
Neith
Level 10
God Stats
6W - 0L
1,985 SR
Queue Stats
178W - 32L
1,717 Elo+
Party 1
Team Averages
Level 62
1,633 SR
1,706 Elo+

VS

Team Averages
Level 62
1,610 SR
1,580 Elo+
Gilgamesh
Gilgamesh
Killermojito
Gilgamesh
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Quincy2469
Artemis
Level 88
God Stats
0W - 1L
1,691 SR
Queue Stats
128W - 101L
1,650 Elo+
Party 2
Guan Yu
Guan Yu
TheeHellHound
Guan Yu
Level 29
God Stats
0W - 1L
1,627 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 2
Chiron
Chiron
mB120
Chiron
Level 69
God Stats
3W - 2L
1,752 SR
Queue Stats
57W - 47L
1,626 Elo+
Party 2
Nemesis
Nemesis
rop707
Nemesis
Level 89
God Stats
2W - 4L
1,478 SR
Queue Stats
116W - 104L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 1 / 10
9,743
513
6,347
11,025
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
17
6 / 1 / 3
10,874
572
12,924
10,565
7,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 0 / 4
11,830
623
14,536
12,578
10,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JustKaus
Arachne
18
5 / 0 / 4
10,684
562
10,725
20,251
9,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 8
10,178
536
13,423
14,828
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killermojito
Gilgamesh
12
0 / 5 / 0
6,786
357
5,622
14,453
12,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Quincy2469
Artemis
15
3 / 5 / 0
9,105
479
14,219
16,313
6,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
11
0 / 6 / 1
7,144
376
3,986
19,009
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
mB120
Chiron
15
2 / 3 / 0
9,007
474
9,462
15,802
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
rop707
Nemesis
15
0 / 2 / 2
8,311
437
7,513
15,102
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
5
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
10
7
W
Scylla
6
1
3
7.5
W
4
0
4
6
W
Arachne
JustKaus
Arachne
5
0
4
7
L
Gilgamesh
Killermojito
Gilgamesh
0
5
0
0
L
Artemis
Quincy2469
Artemis
3
5
0
0.6
L
Guan Yu
0
6
1
0.08
W
3
3
8
2.33
L
Chiron
mB120
Chiron
2
3
0
0.67
L
Nemesis
rop707
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,955
Damage
40,802
69,247
Taken
80,679
52,831
Mitigated
48,004
19,119
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,347
1,219
0
1,801
11,025
17,660
45
0
11,025
21,421
6,083
W
Scylla
12,924
3,109
0
3,394
10,565
7,047
0
490
10,075
90,546
0
W
14,536
3,831
0
772
12,578
10,716
1,873
490
12,088
0
95,339
W
Arachne
JustKaus
Arachne
10,725
8,353
0
8,170
20,251
9,737
20
0
20,251
0
104,883
L
Gilgamesh
Killermojito
Gilgamesh
5,622
1,647
0
631
14,453
12,110
0
787
13,666
0
31,847
L
Artemis
Quincy2469
Artemis
14,219
7,896
0
5,560
16,313
6,519
0
4,991
11,322
0
70,633
L
Guan Yu
3,986
616
1,531
3,259
19,009
15,860
0
4,408
14,601
0
17,917
W
13,423
4,788
0
4,982
14,828
7,671
744
0
14,828
0
88,242
L
Chiron
mB120
Chiron
9,462
3,875
212
4,096
15,802
6,857
0
6,482
9,271
0
91,164
L
Nemesis
rop707
Nemesis
7,513
2,743
0
952
15,102
6,658
0
2,006
13,096
0
78,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,309
Gold Earned
40,353
607
Minions Killed
499
0
Camps Cleared
0
1,872,631
Distance Traveled
1,770,792
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,743
513
19
1
0
395,884
2
W
Scylla
10,874
572
142
7
0
365,291
1
W
Thor
11,830
623
174
9
0
364,944
0
W
Arachne
10,684
562
143
8
0
439,312
1
L
Gilgamesh
6,786
357
64
3
0
319,147
0
L
Artemis
9,105
479
115
6
0
313,274
6
L
Guan Yu
7,144
376
25
1
0
372,915
2
W
Neith
10,178
536
129
7
0
307,200
2
L
Chiron
9,007
474
169
9
0
341,175
7
L
Nemesis
8,311
437
126
7
0
424,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role