Player Matchup

Heimdallr
Heimdallr
ErringHawk78207
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
Headism
Bacchus
Level 148
God Stats
7W - 7L
1,572 SR
Queue Stats
313W - 347L
1,429 Elo+
Party 1
Merlin
Merlin
PekoPekoyama587
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 2
Bastet
Bastet
XxAthenaxX2222
Bastet
Level 86
God Stats
1W - 4L
1,439 SR
Queue Stats
95W - 112L
1,366 Elo+
Party 2
Cupid
Cupid
YYittrium
Cupid
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
63W - 60L
1,498 Elo+
Party 1
Team Averages
Level 57
1,535 SR
1,439 Elo+

VS

Team Averages
Level 78
1,465 SR
1,357 Elo+
Cthulhu
Cthulhu
Holy_Alchemist
Cthulhu
Level 25
God Stats
6W - 7L
1,448 SR
Queue Stats
14W - 33L
1,219 Elo+
Party 3
Ne Zha
Ne Zha
MXG Lomeli18
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
cjr2143
Baron Samedi
Level 85
God Stats
2W - 2L
1,709 SR
Queue Stats
60W - 75L
1,372 Elo+
Party 3
Apollo
Apollo
nightkiller51
Apollo
Level 73
God Stats
3W - 8L
1,304 SR
Queue Stats
108W - 131L
1,383 Elo+
Party 3
Eset
Eset
vero2109
Eset
Level 107
God Stats
13W - 17L
1,363 SR
Queue Stats
108W - 104L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ErringHawk78207
Heimdallr
14
0 / 6 / 2
9,030
903
4,995
14,958
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Headism
Bacchus
14
3 / 3 / 0
10,044
1,004
9,927
17,919
14,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,890
889
1,913
5,523
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 2 / 2
9,134
913
9,030
9,533
3,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
YYittrium
Cupid
14
0 / 6 / 1
9,235
924
8,850
21,956
8,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

148

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,474
947
4,056
4,465
3,859
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
16
9 / 2 / 6
11,559
1,156
23,607
11,259
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
cjr2143
Baron Samedi
16
6 / 1 / 6
11,371
1,137
14,236
9,828
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 10
10,338
1,034
11,246
6,108
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
16
1 / 0 / 9
9,783
978
11,427
6,609
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
19
19
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ErringHawk78207
Heimdallr
0
6
2
0.17
L
Bacchus
Headism
Bacchus
3
3
0
1
W
0
0
6
3
W
Ne Zha
9
2
6
6
L
0
2
0
0
L
0
2
2
0.5
L
Cupid
YYittrium
Cupid
0
6
1
0.08
W
Baron Samedi
cjr2143
Baron Samedi
6
1
6
9
W
3
0
10
8
W
Eset
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
64,572
69,889
Taken
38,269
35,087
Mitigated
20,247
5,528
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ErringHawk78207
Heimdallr
4,995
971
0
505
14,958
6,967
0
5,504
9,348
0
16,199
L
Bacchus
Headism
Bacchus
9,927
808
466
261
17,919
14,207
0
9,748
7,899
23,609
0
W
4,056
188
262
120
4,465
3,859
0
1,677
2,788
21,027
0
W
Ne Zha
23,607
9,527
0
3,359
11,259
5,708
0
2,792
8,467
0
41,652
L
1,913
457
0
0
5,523
2,150
0
2,225
3,204
12,476
0
L
9,030
1,643
0
1,066
9,533
3,642
0
4,316
5,067
0
19,730
L
Cupid
YYittrium
Cupid
8,850
3,969
619
2,611
21,956
8,121
0
7,081
14,652
0
24,231
W
Baron Samedi
cjr2143
Baron Samedi
14,236
1,827
1,778
1,581
9,828
5,292
0
3,777
6,051
35,729
0
W
11,246
7,504
0
554
6,108
2,746
0
1,590
4,518
0
16,938
W
Eset
11,427
1,259
537
1,319
6,609
2,642
0
2,004
4,605
20,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
52,525
125
Minions Killed
185
6
Camps Cleared
6
857,150
Distance Traveled
1,007,738
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,030
903
22
2
0
183,497
0
L
Bacchus
10,044
1,004
26
3
0
189,060
1
W
Cthulhu
9,474
947
33
3
0
178,254
0
W
Ne Zha
11,559
1,156
35
4
2
237,944
1
L
Merlin
8,890
889
21
2
1
158,538
0
L
Bastet
9,134
913
16
2
3
164,885
0
L
Cupid
9,235
924
40
4
2
161,170
0
W
Baron Samedi
11,371
1,137
58
6
2
191,306
0
W
Apollo
10,338
1,034
20
2
0
198,180
0
W
Eset
9,783
978
39
4
2
202,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role