Player Matchup

Chaac
Chaac
El_BenjiMane
Chaac
Level 22
God Stats
3W - 1L
1,845 SR
Queue Stats
6W - 3L
1,597 Elo+
Party 1
Ishtar
Ishtar
TheJohnkyKong
Ishtar
Level 148
God Stats
1W - 0L
1,567 SR
Queue Stats
37W - 13L
1,704 Elo+
Party 1
Eset
Eset
TheSlimTimmy
Eset
Level 132
God Stats
3W - 0L
1,893 SR
Queue Stats
54W - 20L
1,687 Elo+
Party 1
Team Averages
Level 101
1,768 SR
1,663 Elo+

VS

Team Averages
Level 98
1,622 SR
1,459 Elo+
Cabrakan
Cabrakan
FinesserJackson1
Cabrakan
Level 119
God Stats
2W - 6L
1,711 SR
Queue Stats
75W - 68L
1,650 Elo+
Party 2
Neith
Neith
funkilla213
Neith
Level 149
God Stats
65W - 69L
1,515 SR
Queue Stats
408W - 522L
1,324 Elo+
Solo
Horus
Horus
r6fellman21
Horus
Level 25
God Stats
1W - 2L
1,640 SR
Queue Stats
9W - 12L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,900
627
5,186
5,276
3,973
Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
7,261
660
8,366
4,411
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 1
7,352
668
6,013
5,563
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,717
611
6,798
12,431
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 1
6,124
557
2,817
3,706
1,385
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 1
7,901
718
2,350
8,148
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
1
1
2
2
W
1
0
2
2
W
2
3
1
0.83
L
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
11,965
15,250
Taken
24,285
8,405
Mitigated
20,264
4,049
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,186
153
0
608
5,276
3,973
0
2,517
2,759
0
22,379
L
6,798
1,021
256
4,529
12,431
10,679
0
2,442
9,612
22,548
0
W
8,366
5,315
0
2,402
4,411
1,935
508
1,404
3,007
0
33,934
W
6,013
119
217
822
5,563
2,497
731
3,046
2,517
17,687
0
L
2,817
661
0
656
3,706
1,385
0
1,119
2,467
0
15,367
L
2,350
938
720
2,991
8,148
8,200
0
1,811
6,002
0
8,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,513
Gold Earned
20,742
135
Minions Killed
78
6
Camps Cleared
3
573,838
Distance Traveled
514,333
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,900
627
25
2
1
213,213
0
L
Cabrakan
6,717
611
33
3
0
184,263
4
W
Ishtar
7,261
660
76
7
4
180,285
1
W
Eset
7,352
668
34
3
1
180,340
2
L
Neith
6,124
557
33
3
3
118,556
1
L
Horus
7,901
718
12
1
0
211,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role