Player Matchup

Artio
Artio
DARK NOVA 2255
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Sobek
Sobek
Dynamoit
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 2
Kukulkan
Kukulkan
Toaxt1e
Kukulkan
Level 103
God Stats
1W - 2L
1,757 SR
Queue Stats
438W - 400L
1,484 Elo+
Party 1
Ishtar
Ishtar
VenomEquilibrium
Ishtar
Level 148
God Stats
19W - 12L
1,655 SR
Queue Stats
735W - 693L
1,497 Elo+
Party 1
Pele
Pele
WoodCheese0614
Pele
Level 67
God Stats
10W - 12L
1,490 SR
Queue Stats
326W - 312L
1,479 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,407 Elo+

VS

Team Averages
Level 105
1,610 SR
1,473 Elo+
Cabrakan
Cabrakan
Baroness01
Cabrakan
Level 160
God Stats
14W - 7L
1,675 SR
Queue Stats
355W - 346L
1,477 Elo+
Party 3
Artemis
Artemis
BrenTheSlayer
Artemis
Level 111
God Stats
2W - 0L
1,766 SR
Queue Stats
38W - 40L
1,460 Elo+
Party 3
Bakasura
Bakasura
SpaaceTimee
Bakasura
Level 86
God Stats
6W - 6L
1,500 SR
Queue Stats
452W - 464L
1,438 Elo+
Party 4
Anubis
Anubis
SuperMegaHenti
Anubis
Level 81
God Stats
19W - 14L
1,498 SR
Queue Stats
223W - 225L
1,469 Elo+
Party 3
Thanatos
Thanatos
senpaiuwu99
Thanatos
Level 85
God Stats
36W - 20L
1,612 SR
Queue Stats
161W - 167L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,157
429
5,657
21,759
18,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
Dynamoit
Sobek
11
1 / 5 / 4
8,026
422
4,187
20,634
18,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Toaxt1e
Kukulkan
15
6 / 7 / 2
9,774
514
16,198
12,600
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 2
10,931
575
18,188
17,130
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 10 / 2
7,811
411
6,949
20,775
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baroness01
Cabrakan
14
2 / 4 / 12
9,649
508
11,950
19,163
18,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
16
2 / 3 / 5
9,397
495
10,706
13,637
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
SpaaceTimee
Bakasura
18
11 / 1 / 3
11,310
595
11,487
20,095
8,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 4 / 11
11,109
585
12,871
14,467
8,092
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
senpaiuwu99
Thanatos
18
12 / 0 / 9
12,154
640
22,897
17,737
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
32
32
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Baroness01
Cabrakan
2
4
12
2
W
Artemis
2
3
5
1.5
L
0
7
3
0.21
L
Sobek
Dynamoit
Sobek
1
5
4
0.6
W
Bakasura
SpaaceTimee
Bakasura
11
1
3
12.5
W
5
4
11
2.63
L
Kukulkan
Toaxt1e
Kukulkan
6
7
2
1
L
5
3
2
2
L
0
10
2
0.1
W
Thanatos
senpaiuwu99
Thanatos
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
69,911
92,898
Taken
85,099
57,446
Mitigated
48,421
22,464
Healing
41,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Baroness01
Cabrakan
11,950
1,418
0
5,982
19,163
18,791
0
6,144
12,876
48,408
0
W
Artemis
10,706
4,679
0
6,068
13,637
5,061
160
2,231
11,390
0
72,504
L
5,657
952
148
6,044
21,759
18,286
0
2,560
18,571
44,261
0
L
Sobek
Dynamoit
Sobek
4,187
1,003
0
4,158
20,634
18,945
0
7,698
12,599
21,376
0
W
Bakasura
SpaaceTimee
Bakasura
11,487
8,135
0
4,794
20,095
8,787
26
2,600
17,451
0
90,544
W
12,871
1,254
0
7,396
14,467
8,092
2,213
6,986
7,187
89,773
0
L
Kukulkan
Toaxt1e
Kukulkan
16,198
1,335
0
530
12,600
5,391
0
5,657
6,733
64,383
0
L
18,188
10,373
0
5,714
17,130
7,542
332
2,292
14,756
0
104,516
L
6,949
2,349
0
5,870
20,775
7,282
0
6,614
13,638
0
64,157
W
Thanatos
senpaiuwu99
Thanatos
22,897
8,836
0
17,028
17,737
7,690
1,999
8,457
9,132
0
86,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
53,619
487
Minions Killed
589
0
Camps Cleared
0
1,659,558
Distance Traveled
1,841,159
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,649
508
58
3
0
355,012
2
W
Artemis
9,397
495
111
6
0
339,191
10
L
Artio
8,157
429
67
4
0
340,657
4
L
Sobek
8,026
422
28
1
0
335,787
2
W
Bakasura
11,310
595
145
8
0
466,806
4
W
Anubis
11,109
585
160
8
0
306,903
2
L
Kukulkan
9,774
514
123
6
0
323,349
1
L
Ishtar
10,931
575
170
9
0
323,939
3
L
Pele
7,811
411
99
5
0
335,826
0
W
Thanatos
12,154
640
115
6
0
373,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role