Player Matchup

Gilgamesh
Gilgamesh
Hotterpocket
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Solo
Hel
Hel
TRUE_Error10110
Hel
Level 107
God Stats
3W - 0L
1,749 SR
Queue Stats
99W - 88L
1,480 Elo+
Party 1
Hercules
Hercules
TRUE_OneShot22
Hercules
Level 117
God Stats
3W - 1L
1,786 SR
Queue Stats
129W - 108L
1,480 Elo+
Party 1
Izanami
Izanami
TuxedoFace
Izanami
Level 160
God Stats
13W - 18L
1,422 SR
Queue Stats
1,084W - 1,100L
1,435 Elo+
Solo
Sol
Sol
reaperz angel
Sol
Level 89
God Stats
1W - 0L
1,558 SR
Queue Stats
3W - 0L
1,671 Elo+
Solo
Team Averages
Level 120
1,603 SR
1,513 Elo+

VS

Team Averages
Level 93
1,309 SR
1,440 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AudioZeppelin
Sun Wukong
Level 129
God Stats
0W - 4L
1,195 SR
Queue Stats
351W - 341L
1,470 Elo+
Solo
Chernobog
Chernobog
MRNUTTYTHE3rd
Chernobog
Level 49
God Stats
1W - 2L
1,399 SR
Queue Stats
171W - 184L
1,471 Elo+
Solo
Sol
Sol
xXMrObama69xX
Sol
Level 91
God Stats
1W - 3L
1,433 SR
Queue Stats
91W - 63L
1,500 Elo+
Party 2
Hachiman
Hachiman
ylau
Hachiman
Level 102
God Stats
0W - 2L
1,018 SR
Queue Stats
15W - 22L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hotterpocket
Gilgamesh
15
3 / 2 / 12
9,618
740
11,841
13,822
10,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 4 / 10
9,692
746
9,926
13,325
7,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
18
2 / 1 / 15
10,111
778
8,245
14,659
15,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
TuxedoFace
Izanami
16
2 / 2 / 16
9,598
738
13,592
13,926
7,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
8 / 3 / 10
11,375
875
21,674
19,868
10,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 2 / 7
9,671
744
8,847
13,961
11,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
AudioZeppelin
Sun Wukong
16
3 / 5 / 6
9,416
724
13,959
21,289
19,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
MRNUTTYTHE3rd
Chernobog
9
0 / 2 / 4
7,277
560
2,131
5,011
2,171
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 8
9,879
760
25,071
19,204
10,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ylau
Hachiman
14
2 / 7 / 5
8,590
661
8,944
13,948
7,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
42
19
Kills
12
12
Deaths
19
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
2
7
3.25
L
Sun Wukong
AudioZeppelin
Sun Wukong
3
5
6
1.2
W
Gilgamesh
Hotterpocket
Gilgamesh
3
2
12
4.5
L
Chernobog
MRNUTTYTHE3rd
Chernobog
0
2
4
1
W
4
4
10
2.25
W
Hercules
2
1
15
9.5
W
Izanami
TuxedoFace
Izanami
2
2
16
5
W
8
3
10
4.33
L
4
3
8
2.67
L
Hachiman
ylau
Hachiman
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,278
Damage
58,952
75,600
Taken
73,413
51,343
Mitigated
51,083
32,394
Healing
34,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,847
1,832
6,524
7,360
13,961
11,473
469
6,099
7,862
21,939
0
L
Sun Wukong
AudioZeppelin
Sun Wukong
13,959
1,632
850
5,710
21,289
19,465
0
9,050
12,239
0
26,110
W
Gilgamesh
Hotterpocket
Gilgamesh
11,841
2,573
795
2,287
13,822
10,346
674
5,894
7,928
0
19,210
L
Chernobog
MRNUTTYTHE3rd
Chernobog
2,131
942
98
507
5,011
2,171
0
954
4,057
0
6,161
W
9,926
1,047
5,621
3,248
13,325
7,313
1,177
5,665
7,660
24,555
0
W
Hercules
8,245
1,286
3,992
4,540
14,659
15,748
483
5,923
8,736
0
16,146
W
Izanami
TuxedoFace
Izanami
13,592
6,163
1,083
1,619
13,926
7,423
1,984
4,102
9,824
0
31,583
W
21,674
9,710
301
8,908
19,868
10,513
3,797
10,233
9,635
51,936
0
L
25,071
9,879
1,878
8,622
19,204
10,105
471
8,361
10,843
41,743
2,369
L
Hachiman
ylau
Hachiman
8,944
5,223
1,342
1,269
13,948
7,869
1,446
7,136
6,812
0
17,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,394
Gold Earned
44,833
153
Minions Killed
130
0
Camps Cleared
0
1,168,111
Distance Traveled
995,747
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,671
744
43
3
0
243,767
2
L
Sun Wukong
9,416
724
29
2
0
223,004
0
W
Gilgamesh
9,618
740
11
1
0
268,835
0
L
Chernobog
7,277
560
12
1
0
125,896
2
W
Hel
9,692
746
19
1
0
203,942
0
W
Hercules
10,111
778
13
1
0
264,448
3
W
Izanami
9,598
738
44
3
0
209,678
4
W
Sol
11,375
875
66
5
0
221,208
0
L
Sol
9,879
760
24
2
0
226,222
1
L
Hachiman
8,590
661
22
2
0
176,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role