Player Matchup

Thoth
Thoth
Gold II
Jirahi
Thoth
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,718 MMR
Party 2
Susano
Susano
Gold I
MrWiseP4
Susano
Gold I
Level 145
God Stats
0W - 1L
1,568 SR
Queue Stats
134W - 132L
1,675 MMR
Solo
Freya
Freya
Gold IV
OMGNOOO
Freya
Gold IV
Level 113
God Stats
1W - 2L
1,615 SR
Queue Stats
19W - 18L
1,626 MMR
Party 2
Hou Yi
Hou Yi
Gold II
no dolphins
Hou Yi
Gold II
Level 121
God Stats
10W - 18L
1,506 SR
Queue Stats
296W - 300L
1,655 MMR
Solo
Xing Tian
Xing Tian
Gold V
thecheatcode1
Xing Tian
Gold V
Level 155
God Stats
1W - 3L
1,445 SR
Queue Stats
16W - 14L
1,656 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,527 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,602 SR
1,674 MMR
Hercules
Hercules
Platinum V
Aldah14
Hercules
Platinum V
Level 117
God Stats
2W - 4L
1,483 SR
Queue Stats
231W - 220L
1,662 MMR
Party 3
Sylvanus
Sylvanus
Platinum IV
BLKLeatherGloves
Sylvanus
Platinum IV
Level 107
God Stats
2W - 1L
1,793 SR
Queue Stats
62W - 68L
1,645 MMR
Solo
Neith
Neith
Platinum IV
LaloGz
Neith
Platinum IV
Level 123
God Stats
11W - 11L
1,630 SR
Queue Stats
199W - 189L
1,647 MMR
Party 3
Hera
Hera
Platinum V
N33SK
Hera
Platinum V
Level 63
God Stats
5W - 8L
1,558 SR
Queue Stats
109W - 99L
1,730 MMR
Party 1
Ravana
Ravana
Platinum V
Wyd StepBro1147
Ravana
Platinum V
Level 65
God Stats
16W - 20L
1,547 SR
Queue Stats
108W - 99L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jirahi
Thoth
16
4 / 6 / 0
10,533
479
14,785
15,357
6,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
MrWiseP4
Susano
17
1 / 3 / 1
10,092
459
6,215
17,550
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
OMGNOOO
Freya
18
0 / 2 / 1
11,173
508
21,664
24,080
11,606
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
19
3 / 2 / 0
11,446
520
8,114
14,340
6,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
thecheatcode1
Xing Tian
12
0 / 4 / 2
8,365
380
7,635
20,980
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
LancelotNu WaYmirBakasura

VS

Bans
AtlasGuan YuScyllaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aldah14
Hercules
19
3 / 1 / 3
12,158
553
18,331
30,067
28,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 1 / 10
10,840
493
7,316
20,907
18,759
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
LaloGz
Neith
18
1 / 4 / 1
11,297
514
7,941
12,028
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hera
N33SK
Hera
18
5 / 2 / 7
11,455
521
13,721
13,938
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 0 / 3
12,137
552
10,264
10,066
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
17
17
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aldah14
Hercules
3
1
3
4.5
W
2
1
10
7
L
Thoth
Jirahi
Thoth
4
6
0
0.67
W
Neith
LaloGz
Neith
1
4
1
0.38
L
Susano
MrWiseP4
Susano
1
3
1
0.5
W
Hera
N33SK
Hera
5
2
7
4.25
L
Freya
OMGNOOO
Freya
0
2
1
0.25
W
6
0
3
7.5
L
Hou Yi
3
2
0
1.5
L
Xing Tian
thecheatcode1
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,413
Damage
57,573
92,307
Taken
87,006
49,381
Mitigated
64,222
32,646
Healing
45,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aldah14
Hercules
18,331
6,013
0
15,708
30,067
28,145
0
18,634
11,393
0
100,056
W
7,316
1,781
7,952
10,049
20,907
18,759
256
11,388
9,230
29,066
0
L
Thoth
Jirahi
Thoth
14,785
268
0
448
15,357
6,104
0
6,380
8,977
91,507
0
W
Neith
LaloGz
Neith
7,941
3,166
0
3,531
12,028
6,509
1,002
2,427
9,559
0
104,231
L
Susano
MrWiseP4
Susano
6,215
977
0
7,186
17,550
7,768
0
3,670
13,796
0
99,360
W
Hera
N33SK
Hera
13,721
3,738
0
3,896
13,938
5,652
68
7,192
6,406
109,007
0
L
Freya
OMGNOOO
Freya
21,664
7,550
0
15,833
24,080
11,606
41
1,109
21,677
112,038
0
W
10,264
2,852
0
4,064
10,066
5,157
0
4,009
5,958
0
117,753
L
Hou Yi
8,114
4,133
0
4,805
14,340
6,414
1,053
1,291
13,049
0
111,661
L
Xing Tian
thecheatcode1
Xing Tian
7,635
729
716
3,658
20,980
17,489
0
8,748
12,176
32,425
4,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
57,887
727
Minions Killed
722
0
Camps Cleared
0
2,055,661
Distance Traveled
2,155,223
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,158
553
179
8
0
430,110
2
W
Sylvanus
10,840
493
38
2
0
386,341
3
L
Thoth
10,533
479
161
7
0
425,395
4
W
Neith
11,297
514
166
8
0
391,958
3
L
Susano
10,092
459
150
7
0
469,663
3
W
Hera
11,455
521
169
8
0
433,291
3
L
Freya
11,173
508
175
8
0
367,586
5
W
Ravana
12,137
552
170
8
0
513,523
9
L
Hou Yi
11,446
520
190
9
0
358,090
5
L
Xing Tian
8,365
380
51
2
0
434,927
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role