Player Matchup

Medusa
Medusa
Cami30C
Medusa
Level 87
God Stats
5W - 4L
1,521 SR
Queue Stats
121W - 130L
1,413 Elo+
Party 1
Pele
Pele
DHG DemonHel
Pele
Level 99
God Stats
11W - 12L
1,445 SR
Queue Stats
59W - 81L
1,390 Elo+
Party 1
Bellona
Bellona
SRGDAYIS
Bellona
Level 29
God Stats
3W - 6L
1,339 SR
Queue Stats
77W - 125L
1,339 Elo+
Party 1
Ares
Ares
SRGRobbed24
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,373 Elo+
Party 1
Anubis
Anubis
edgarin2412
Anubis
Level 119
God Stats
12W - 6L
1,621 SR
Queue Stats
116W - 138L
1,401 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,383 Elo+

VS

Team Averages
Level 30
1,468 SR
1,391 Elo+
Yu Huang
Yu Huang
Erickao23123936
Yu Huang
Level 67
God Stats
3W - 3L
1,585 SR
Queue Stats
36W - 35L
1,430 Elo+
Solo
Bacchus
Bacchus
MosesTheBoss11
Bacchus
Level 49
God Stats
11W - 15L
1,475 SR
Queue Stats
208W - 233L
1,369 Elo+
Party 2
Bakasura
Bakasura
RooneeTV
Bakasura
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
davidchori2007
Chaac
Level 21
God Stats
2W - 8L
1,280 SR
Queue Stats
16W - 44L
1,157 Elo+
Party 2
Neith
Neith
mickaelavila78
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cami30C
Medusa
11
5 / 1 / 3
7,346
525
9,098
6,677
2,609
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 0 / 3
7,896
564
8,781
10,715
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
SRGDAYIS
Bellona
12
0 / 1 / 2
6,718
480
4,079
9,409
9,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 4
6,904
493
4,695
11,506
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
4 / 0 / 2
7,818
558
8,514
7,515
4,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
0 / 2 / 0
7,097
507
5,022
7,427
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 2
6,637
474
5,913
14,187
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
RooneeTV
Bakasura
11
2 / 5 / 1
6,627
473
7,159
12,426
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
7,190
514
6,220
12,820
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 0
5,017
358
2,085
8,551
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cami30C
Medusa
5
1
3
6.5
W
5
0
3
6.5
L
Yu Huang
0
2
0
0
L
2
1
2
3
L
Bakasura
RooneeTV
Bakasura
2
5
1
0.5
W
Bellona
SRGDAYIS
Bellona
0
1
2
1
W
1
3
4
1
L
1
2
0
0.5
W
Anubis
4
0
2
5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
26,399
45,822
Taken
55,411
29,157
Mitigated
31,165
15,844
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cami30C
Medusa
9,098
4,562
0
1,140
6,677
2,609
0
2,477
4,167
0
46,511
W
8,781
3,625
0
4,854
10,715
4,188
0
382
10,085
0
61,682
L
Yu Huang
5,022
629
0
1,000
7,427
3,037
0
3,268
4,159
63,565
0
L
5,913
689
226
4,104
14,187
12,923
0
5,477
8,710
27,132
0
L
Bakasura
RooneeTV
Bakasura
7,159
4,727
0
1,420
12,426
4,460
0
2,552
9,874
0
47,847
W
Bellona
SRGDAYIS
Bellona
4,079
909
54
1,792
9,409
9,402
378
0
9,409
0
38,644
W
4,695
310
0
2,764
11,506
8,344
0
3,379
7,835
17,889
0
L
6,220
1,487
0
4,921
12,820
7,217
0
0
12,820
0
41,893
W
Anubis
8,514
271
0
5,240
7,515
4,614
94
4,697
2,807
63,306
0
L
2,085
1,067
0
291
8,551
3,528
0
1,912
6,639
0
15,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
32,568
365
Minions Killed
348
0
Camps Cleared
0
1,343,985
Distance Traveled
1,318,855
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,346
525
77
6
0
281,441
6
W
Pele
7,896
564
105
8
0
334,750
0
L
Yu Huang
7,097
507
120
9
0
243,690
5
L
Bacchus
6,637
474
34
2
0
290,710
2
L
Bakasura
6,627
473
79
6
0
281,317
0
W
Bellona
6,718
480
56
4
0
221,249
0
W
Ares
6,904
493
20
1
0
245,069
0
L
Chaac
7,190
514
78
6
0
283,115
1
W
Anubis
7,818
558
107
8
0
261,476
4
L
Neith
5,017
358
37
3
0
220,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role