Player Matchup

Tyr
Tyr
Bronze III
Nave2244
Tyr
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
OGxRotten
Ah Muzen Cab
Silver IV
Level 61
God Stats
3W - 5L
1,267 SR
Queue Stats
13W - 31L
1,310 MMR
Solo
Ah Puch
Ah Puch
Bronze III
TheBox420
Ah Puch
Bronze III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 47
1,422 SR
1,359 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,494 SR
1,500 MMR
Janus
Janus
Bronze IV
 
Janus
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
KILLERBS317
Izanami
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
SklimSkleet
Cthulhu
Bronze III
Level 103
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 7
15,451
736
22,782
29,278
32,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
OGxRotten
Ah Muzen Cab
20
5 / 3 / 12
15,542
740
19,088
16,947
7,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TheBox420
Ah Puch
18
4 / 9 / 10
14,018
668
13,269
22,184
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CupidDiscordiaAtlasPersephoneHel

VS

Bans
King ArthurMorgan Le FayDanzaburouBaron SamediHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 7 / 6
14,689
699
22,976
16,778
8,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
KILLERBS317
Izanami
19
6 / 6 / 8
15,214
724
15,680
20,957
11,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SklimSkleet
Cthulhu
17
4 / 7 / 9
13,796
657
20,399
26,128
42,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
20
Kills
16
16
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
7
6
1.29
L
Izanami
KILLERBS317
Izanami
6
6
8
1.67
W
11
4
7
3.63
W
Ah Muzen Cab
OGxRotten
Ah Muzen Cab
5
3
12
3.67
L
Cthulhu
SklimSkleet
Cthulhu
4
7
9
1.21
W
Ah Puch
TheBox420
Ah Puch
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
59,055
68,409
Taken
63,863
49,227
Mitigated
62,582
17,390
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
22,976
506
0
396
16,778
8,756
170
3,651
13,127
54,210
0
L
Izanami
KILLERBS317
Izanami
15,680
8,964
0
2,367
20,957
11,205
1,367
4,851
16,106
0
64,927
W
22,782
2,767
0
5,618
29,278
32,888
1,045
17,294
10,687
0
46,308
W
Ah Muzen Cab
OGxRotten
Ah Muzen Cab
19,088
8,721
0
6,333
16,947
7,308
2,334
10,144
6,629
0
94,858
L
Cthulhu
SklimSkleet
Cthulhu
20,399
1,086
323
2,771
26,128
42,621
112
5,391
20,737
42,542
0
W
Ah Puch
TheBox420
Ah Puch
13,269
1,497
0
5,439
22,184
9,031
527
14,727
6,794
51,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
43,699
239
Minions Killed
260
12
Camps Cleared
7
1,120,617
Distance Traveled
1,092,437
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,689
699
94
4
3
364,140
2
L
Izanami
15,214
724
122
6
2
317,635
2
W
Tyr
15,451
736
37
2
2
422,746
4
W
Ah Muzen Cab
15,542
740
136
6
8
389,671
4
L
Cthulhu
13,796
657
44
2
2
410,662
1
W
Ah Puch
14,018
668
66
3
2
308,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role