Player Matchup

Ao Kuang
Ao Kuang
Silver IV
Animamusik
Ao Kuang
Silver IV
Level 128
God Stats
28W - 37L
1,618 SR
Queue Stats
71W - 92L
834 MMR
Solo
Freya
Freya
Bronze I
DanielYDantt
Freya
Bronze I
Level 159
God Stats
2W - 4L
1,499 SR
Queue Stats
57W - 72L
938 MMR
Solo
Ymir
Ymir
Silver III
Lehightonking
Ymir
Silver III
Level 108
God Stats
7W - 7L
1,629 SR
Queue Stats
206W - 215L
855 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
TempleSolo
Ratatoskr
Silver IV
Level 60
God Stats
9W - 8L
1,555 SR
Queue Stats
95W - 105L
835 MMR
Solo
Merlin
Merlin
Silver III
crowblue13
Merlin
Silver III
Level 105
God Stats
13W - 13L
1,599 SR
Queue Stats
288W - 299L
948 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,580 SR
882 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,519 SR
882 MMR
King Arthur
King Arthur
Silver III
DABABA4KT
King Arthur
Silver III
Level 68
God Stats
5W - 2L
1,467 SR
Queue Stats
94W - 116L
937 MMR
Solo
Chernobog
Chernobog
Silver II
DooDuButter7
Chernobog
Silver II
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 168L
856 MMR
Solo
Thanatos
Thanatos
Silver IV
Gymbus
Thanatos
Silver IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 315L
817 MMR
Solo
Chaac
Chaac
Silver II
kratos0007
Chaac
Silver II
Level 127
God Stats
2W - 3L
1,564 SR
Queue Stats
31W - 47L
857 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
learningtempest
Morgan Le Fay
Silver II
Level 123
God Stats
32W - 28L
1,564 SR
Queue Stats
430W - 442L
943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Animamusik
Ao Kuang
14
3 / 4 / 0
8,750
486
7,696
14,475
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 1
8,653
481
6,668
12,609
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 1
7,372
410
3,061
18,732
14,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
TempleSolo
Ratatoskr
14
1 / 4 / 0
8,271
460
6,672
16,900
6,169
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
crowblue13
Merlin
16
0 / 3 / 0
9,263
515
4,689
10,461
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PoseidonDa JiArachneCabrakan

VS

Bans
Yu HuangKaliIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DABABA4KT
King Arthur
16
3 / 3 / 2
10,192
566
5,500
14,480
11,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
DooDuButter7
Chernobog
17
4 / 0 / 7
10,626
590
11,569
9,159
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Gymbus
Thanatos
15
9 / 2 / 6
10,016
556
11,178
14,178
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
3 / 1 / 7
8,364
465
8,537
13,409
9,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
learningtempest
Morgan Le Fay
16
3 / 0 / 7
10,228
568
11,908
5,424
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
6
Kills
22
22
Deaths
6
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Animamusik
Ao Kuang
3
4
0
0.75
W
King Arthur
DABABA4KT
King Arthur
3
3
2
1.33
L
2
5
1
0.5
W
Chernobog
DooDuButter7
Chernobog
4
0
7
7.5
W
Thanatos
Gymbus
Thanatos
9
2
6
6
L
0
6
1
0.08
L
Ratatoskr
TempleSolo
Ratatoskr
1
4
0
0.25
L
Merlin
crowblue13
Merlin
0
3
0
0
W
Chaac
3
1
7
6.5
W
Morgan Le Fay
learningtempest
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,786
Damage
48,692
73,177
Taken
56,650
36,474
Mitigated
33,123
20,701
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Animamusik
Ao Kuang
7,696
2,316
0
4,602
14,475
7,080
744
248
14,227
46,310
7,418
W
King Arthur
DABABA4KT
King Arthur
5,500
645
0
2,700
14,480
11,385
68
6,469
8,011
0
69,058
L
6,668
1,835
0
3,871
12,609
4,604
960
1,324
11,285
57,410
0
W
Chernobog
DooDuButter7
Chernobog
11,569
5,844
0
2,597
9,159
3,783
3,598
4,527
4,387
0
90,480
W
Thanatos
Gymbus
Thanatos
11,178
2,525
0
11,112
14,178
5,598
130
2,774
11,298
0
61,648
L
3,061
668
1,924
2,448
18,732
14,272
0
4,892
13,840
22,610
1,918
L
Ratatoskr
TempleSolo
Ratatoskr
6,672
1,547
0
5,816
16,900
6,169
0
1,962
14,938
0
68,278
L
Merlin
crowblue13
Merlin
4,689
183
0
2,040
10,461
4,349
0
3,482
6,979
98,310
0
W
Chaac
8,537
1,096
0
3,421
13,409
9,899
337
4,683
8,524
0
44,867
W
Morgan Le Fay
learningtempest
Morgan Le Fay
11,908
1,636
0
1,759
5,424
2,458
494
2,289
3,105
91,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,309
Gold Earned
49,426
521
Minions Killed
570
0
Camps Cleared
0
1,579,298
Distance Traveled
1,760,999
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,750
486
85
5
0
300,207
3
W
King Arthur
10,192
566
141
8
0
353,774
8
L
Freya
8,653
481
109
6
0
303,929
5
W
Chernobog
10,626
590
149
8
0
356,638
3
W
Thanatos
10,016
556
69
4
0
361,188
7
L
Ymir
7,372
410
33
2
0
300,695
0
L
Ratatoskr
8,271
460
114
6
0
364,324
0
L
Merlin
9,263
515
180
10
0
310,143
2
W
Chaac
8,364
465
55
3
0
358,390
5
W
Morgan Le Fay
10,228
568
156
9
0
331,009
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role