Player Matchup

Shiva
Shiva
LildabblDoo
Shiva
Level 44
God Stats
5W - 3L
1,477 SR
Queue Stats
114W - 155L
1,368 Elo+
Party 2
Vulcan
Vulcan
TheRaven_O_Odin
Vulcan
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
6W - 5L
1,396 Elo+
Party 2
Skadi
Skadi
hinksmon
Skadi
Level 46
God Stats
11W - 11L
1,621 SR
Queue Stats
95W - 122L
1,400 Elo+
Party 2
Team Averages
Level 39
1,601 SR
1,388 Elo+

VS

Team Averages
Level 62
1,429 SR
1,267 Elo+
King Arthur
King Arthur
Itstommy2gunz25
King Arthur
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 118L
1,331 Elo+
Party 1
Bacchus
Bacchus
JLA2121
Bacchus
Level 28
God Stats
2W - 9L
1,333 SR
Queue Stats
62W - 92L
1,268 Elo+
Party 1
Ra
Ra
RebelTayTay313
Ra
Level 32
God Stats
4W - 6L
1,453 SR
Queue Stats
98W - 121L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,769
698
8,098
12,911
9,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 11
9,349
668
10,135
4,925
2,105
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
hinksmon
Skadi
17
14 / 1 / 4
12,028
859
16,012
11,035
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Itstommy2gunz25
King Arthur
11
1 / 7 / 0
7,976
570
9,307
14,443
7,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
JLA2121
Bacchus
12
1 / 6 / 1
8,208
586
6,447
14,349
11,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 1
8,920
637
4,432
12,151
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
3
3
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Itstommy2gunz25
King Arthur
1
7
0
0.14
L
Bacchus
JLA2121
Bacchus
1
6
1
0.25
W
2
2
12
4
L
1
5
1
0.3
W
2
0
11
7.5
W
Skadi
hinksmon
Skadi
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
20,186
28,871
Taken
40,943
16,613
Mitigated
23,239
7,365
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Itstommy2gunz25
King Arthur
9,307
1,639
167
910
14,443
7,543
0
4,067
10,376
0
23,408
L
Bacchus
JLA2121
Bacchus
6,447
494
307
465
14,349
11,853
0
4,460
9,889
26,800
0
W
8,098
1,225
1,054
3,240
12,911
9,609
237
4,967
7,944
199
27,724
L
4,432
122
180
1,279
12,151
3,843
145
2,237
9,914
32,574
0
W
10,135
5,409
350
1,184
4,925
2,105
562
2,281
2,644
26,232
0
W
Skadi
hinksmon
Skadi
16,012
7,955
0
1,537
11,035
4,899
2,633
4,099
6,936
44
65,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
25,104
173
Minions Killed
148
7
Camps Cleared
6
811,339
Distance Traveled
603,021
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,976
570
44
3
1
198,036
4
L
Bacchus
8,208
586
38
3
1
220,668
3
W
Shiva
9,769
698
39
3
1
277,360
3
L
Ra
8,920
637
66
5
4
184,317
2
W
Vulcan
9,349
668
30
2
0
271,121
0
W
Skadi
12,028
859
104
7
6
262,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role