Player Matchup

Hachiman
Hachiman
ABlueBerry412
Hachiman
Level 152
God Stats
1W - 4L
1,265 SR
Queue Stats
143W - 147L
1,518 Elo+
Party 1
Eset
Eset
ItzJordee
Eset
Level 102
God Stats
4W - 2L
1,653 SR
Queue Stats
340W - 301L
1,557 Elo+
Solo
Anhur
Anhur
PigBnis
Anhur
Level 149
God Stats
3W - 0L
1,844 SR
Queue Stats
82W - 92L
1,564 Elo+
Party 1
Bacchus
Bacchus
Smartdude1991
Bacchus
Level 127
God Stats
13W - 3L
1,726 SR
Queue Stats
489W - 503L
1,540 Elo+
Solo
Cabrakan
Cabrakan
misael1-3-2
Cabrakan
Level 138
God Stats
1W - 2L
1,540 SR
Queue Stats
92W - 100L
1,513 Elo+
Solo
Team Averages
Level 134
1,606 SR
1,538 Elo+

VS

Team Averages
Level 110
1,585 SR
1,525 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Le Sambo Qc
Vamana
Level 129
God Stats
6W - 2L
1,626 SR
Queue Stats
416W - 410L
1,495 Elo+
Solo
Ne Zha
Ne Zha
queenfeeder
Ne Zha
Level 85
God Stats
0W - 1L
1,447 SR
Queue Stats
15W - 12L
1,547 Elo+
Solo
Hades
Hades
Ťoxic
Hades
Level 124
God Stats
2W - 1L
1,850 SR
Queue Stats
91W - 70L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABlueBerry412
Hachiman
14
4 / 1 / 5
7,529
1,076
9,167
4,157
2,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
11
0 / 3 / 7
6,432
919
6,918
6,271
3,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
PigBnis
Anhur
13
5 / 0 / 6
7,365
1,052
5,548
2,566
1,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
11
0 / 1 / 8
6,785
969
5,429
8,782
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
misael1-3-2
Cabrakan
13
2 / 1 / 9
7,524
1,075
5,605
11,107
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 3
6,252
893
7,107
5,310
2,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
 
Hercules
8
0 / 1 / 2
5,641
806
2,871
5,268
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
12
2 / 3 / 4
6,691
956
5,583
11,048
8,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
10
1 / 3 / 3
5,802
829
5,981
8,018
4,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Ťoxic
Hades
12
2 / 2 / 3
6,410
916
6,585
8,655
4,370
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
11
Kills
6
6
Deaths
11
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
3
1.25
L
Hercules
 
Hercules
0
1
2
1
W
Hachiman
ABlueBerry412
Hachiman
4
1
5
6.5
W
Eset
0
3
7
1.17
L
Vamana
2
3
4
1.33
W
Anhur
PigBnis
Anhur
5
0
6
8
W
Bacchus
0
1
8
4
W
Cabrakan
misael1-3-2
Cabrakan
2
1
9
6.5
L
Ne Zha
1
3
3
0.83
L
Hades
Ťoxic
Hades
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
28,127
32,883
Taken
38,299
35,491
Mitigated
24,147
10,328
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,107
2,779
1,288
615
5,310
2,437
88
2,920
2,390
0
17,785
L
Hercules
 
Hercules
2,871
391
399
2,321
5,268
4,765
0
2,553
2,715
0
4,684
W
Hachiman
ABlueBerry412
Hachiman
9,167
3,917
68
951
4,157
2,142
940
665
3,492
0
28,048
W
Eset
6,918
258
1,705
940
6,271
3,514
0
1,896
4,375
17,713
0
L
Vamana
5,583
2,796
986
3,470
11,048
8,558
0
4,174
6,874
0
12,351
W
Anhur
PigBnis
Anhur
5,548
1,204
102
510
2,566
1,474
534
964
1,602
0
6,756
W
Bacchus
5,429
613
418
1,334
8,782
13,074
58
1,166
7,616
8,351
0
W
Cabrakan
misael1-3-2
Cabrakan
5,605
568
1,426
2,874
11,107
15,287
208
1,894
9,213
6,883
0
L
Ne Zha
5,981
535
478
1,550
8,018
4,017
0
4,336
3,682
0
11,197
L
Hades
Ťoxic
Hades
6,585
647
1,609
3,404
8,655
4,370
272
3,969
4,686
14,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
30,796
83
Minions Killed
66
0
Camps Cleared
0
759,555
Distance Traveled
683,792
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,252
893
24
3
0
146,439
0
L
Hercules
5,641
806
5
1
0
97,957
3
W
Hachiman
7,529
1,076
45
6
0
161,284
0
W
Eset
6,432
919
21
3
0
138,980
1
L
Vamana
6,691
956
14
2
0
143,526
0
W
Anhur
7,365
1,052
6
1
0
163,929
0
W
Bacchus
6,785
969
2
0
0
157,590
0
W
Cabrakan
7,524
1,075
9
1
0
137,772
2
L
Ne Zha
5,802
829
1
0
0
141,536
0
L
Hades
6,410
916
22
3
0
154,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role