Player Matchup

Sylvanus
Sylvanus
AndrewSenpai
Sylvanus
Level 129
God Stats
12W - 4L
1,675 SR
Queue Stats
161W - 104L
1,813 Elo+
Party 1
Sol
Sol
SlimyQuin
Sol
Level 88
God Stats
7W - 6L
1,527 SR
Queue Stats
201W - 154L
1,509 Elo+
Party 1
Medusa
Medusa
xmariamax
Medusa
Level 113
God Stats
3W - 2L
1,614 SR
Queue Stats
305W - 185L
1,789 Elo+
Party 1
Team Averages
Level 110
1,605 SR
1,704 Elo+

VS

Team Averages
Level 31
1,504 SR
1,312 Elo+
Danzaburou
Danzaburou
LilSquirter
Danzaburou
Level 62
God Stats
3W - 3L
1,667 SR
Queue Stats
138W - 160L
1,416 Elo+
Party 2
Bacchus
Bacchus
Swimswithice
Bacchus
Level 27
God Stats
7W - 5L
1,594 SR
Queue Stats
30W - 30L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
Waggyu
Aphrodite
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 5L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndrewSenpai
Sylvanus
14
2 / 0 / 12
8,325
757
7,484
11,151
12,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 9
8,746
795
9,204
9,008
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
xmariamax
Medusa
15
8 / 0 / 6
9,459
860
19,356
5,902
3,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilSquirter
Danzaburou
11
1 / 5 / 0
7,442
677
8,846
13,465
7,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Swimswithice
Bacchus
11
0 / 5 / 0
6,566
597
5,806
20,531
14,194
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Waggyu
Aphrodite
11
0 / 5 / 0
6,772
616
4,245
9,720
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AndrewSenpai
Sylvanus
2
0
12
8
L
Danzaburou
LilSquirter
Danzaburou
1
5
0
0.2
W
4
1
9
8.5
L
Bacchus
Swimswithice
Bacchus
0
5
0
0
L
Aphrodite
Waggyu
Aphrodite
0
5
0
0
W
Medusa
xmariamax
Medusa
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
18,897
26,061
Taken
43,716
20,895
Mitigated
26,827
9,829
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AndrewSenpai
Sylvanus
7,484
2,524
2,885
3,664
11,151
12,618
358
4,162
6,989
18,754
0
L
Danzaburou
LilSquirter
Danzaburou
8,846
4,017
435
2,310
13,465
7,085
42
6,220
7,245
0
33,027
W
9,204
3,683
0
2,825
9,008
5,000
1,068
2,956
6,052
23,975
2,012
L
Bacchus
Swimswithice
Bacchus
5,806
966
251
1,942
20,531
14,194
13
5,972
14,559
15,641
0
L
Aphrodite
Waggyu
Aphrodite
4,245
282
2,518
3,021
9,720
5,548
0
3,681
6,039
16,779
0
W
Medusa
xmariamax
Medusa
19,356
9,755
0
455
5,902
3,277
1,537
3,079
2,823
84
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
20,780
131
Minions Killed
114
5
Camps Cleared
5
610,659
Distance Traveled
595,341
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,325
757
20
2
3
192,841
4
L
Danzaburou
7,442
677
60
5
5
189,704
2
W
Sol
8,746
795
48
4
1
205,214
0
L
Bacchus
6,566
597
17
2
0
214,711
0
L
Aphrodite
6,772
616
37
3
0
190,926
0
W
Medusa
9,459
860
63
6
1
212,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role