Player Matchup

Danzaburou
Danzaburou
Blakelee19
Danzaburou
Level 128
God Stats
3W - 2L
1,616 SR
Queue Stats
68W - 61L
1,491 Elo+
Party 2
Osiris
Osiris
CaMuS2297
Osiris
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 96L
1,426 Elo+
Party 4
Cthulhu
Cthulhu
Duke B UNIT
Cthulhu
Level 104
God Stats
3W - 2L
1,473 SR
Queue Stats
173W - 190L
1,392 Elo+
Party 2
Thanatos
Thanatos
Ghost1231xd
Thanatos
Level 109
God Stats
4W - 2L
1,407 SR
Queue Stats
299W - 323L
1,353 Elo+
Solo
Yu Huang
Yu Huang
Xshadow_KoriotoX
Yu Huang
Level 158
God Stats
1W - 5L
1,118 SR
Queue Stats
117W - 108L
1,418 Elo+
Party 4
Team Averages
Level 123
1,423 SR
1,416 Elo+

VS

Team Averages
Level 95
1,587 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CcPopocatzin
Arachne
Level 83
God Stats
2W - 1L
1,734 SR
Queue Stats
130W - 162L
1,327 Elo+
Party 3
Artio
Artio
Erthyue
Artio
Level 129
God Stats
8W - 7L
1,530 SR
Queue Stats
424W - 611L
1,394 Elo+
Party 3
Da Ji
Da Ji
Hibari
Da Ji
Level 43
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1
Izanami
Izanami
Mollbowl
Izanami
Level 79
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blakelee19
Danzaburou
12
3 / 3 / 2
8,109
541
6,982
10,239
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
CaMuS2297
Osiris
13
1 / 0 / 1
8,074
538
4,161
9,598
6,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Duke B UNIT
Cthulhu
12
2 / 3 / 3
7,755
517
5,762
11,125
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ghost1231xd
Thanatos
13
2 / 2 / 2
7,949
530
5,798
9,556
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 1
8,539
569
9,619
6,425
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 0
7,528
502
6,684
13,982
6,801
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
CcPopocatzin
Arachne
5
0 / 1 / 0
5,055
337
348
4,506
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Erthyue
Artio
12
3 / 1 / 3
7,744
516
2,571
11,500
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Hibari
Da Ji
11
2 / 4 / 1
6,863
458
7,902
10,747
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Mollbowl
Izanami
11
2 / 4 / 3
7,072
471
8,484
9,376
3,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
8
9
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
W
Danzaburou
Blakelee19
Danzaburou
3
3
2
1.33
W
Osiris
CaMuS2297
Osiris
1
0
1
1.5
L
Arachne
CcPopocatzin
Arachne
0
1
0
0
W
Cthulhu
Duke B UNIT
Cthulhu
2
3
3
1.17
L
Artio
Erthyue
Artio
3
1
3
4.5
W
Thanatos
Ghost1231xd
Thanatos
2
2
2
1.5
L
Da Ji
Hibari
Da Ji
2
4
1
0.63
L
Izanami
Mollbowl
Izanami
2
4
3
0.88
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
25,989
46,943
Taken
50,111
28,832
Mitigated
26,726
19,385
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,684
666
0
8,592
13,982
6,801
16
4,095
9,887
52,847
0
W
Danzaburou
Blakelee19
Danzaburou
6,982
2,779
0
3,819
10,239
4,246
1,206
898
9,341
0
52,533
W
Osiris
CaMuS2297
Osiris
4,161
1,312
0
4,518
9,598
6,217
1,938
5,013
4,585
0
50,656
L
Arachne
CcPopocatzin
Arachne
348
261
0
1,404
4,506
1,725
0
918
3,588
0
14,549
W
Cthulhu
Duke B UNIT
Cthulhu
5,762
97
0
825
11,125
11,042
150
1,137
9,988
29,084
0
L
Artio
Erthyue
Artio
2,571
295
490
4,225
11,500
10,343
550
3,476
8,024
17,254
0
W
Thanatos
Ghost1231xd
Thanatos
5,798
1,724
0
9,645
9,556
4,687
0
1,404
8,152
0
53,875
L
Da Ji
Hibari
Da Ji
7,902
2,654
0
478
10,747
4,496
0
3,756
6,991
0
33,959
L
Izanami
Mollbowl
Izanami
8,484
5,604
0
940
9,376
3,361
536
3,136
6,240
0
47,408
W
9,619
728
0
578
6,425
2,640
2,404
803
5,622
62,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
34,262
431
Minions Killed
282
0
Camps Cleared
0
1,291,969
Distance Traveled
1,295,888
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,528
502
100
7
0
272,532
1
W
Danzaburou
8,109
541
79
5
0
234,922
1
W
Osiris
8,074
538
81
5
0
275,847
0
L
Arachne
5,055
337
27
2
0
136,850
2
W
Cthulhu
7,755
517
53
4
0
247,782
3
L
Artio
7,744
516
23
2
0
297,381
0
W
Thanatos
7,949
530
114
8
0
281,338
3
L
Da Ji
6,863
458
47
3
0
303,295
3
L
Izanami
7,072
471
85
6
0
285,830
0
W
Yu Huang
8,539
569
104
7
0
252,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role