Player Matchup

Horus
Horus
Blitzucrank
Horus
Level 91
God Stats
4W - 1L
1,729 SR
Queue Stats
80W - 50L
1,588 Elo+
Party 2
Lancelot
Lancelot
Mythic Grunts
Lancelot
Level 143
God Stats
1W - 1L
1,329 SR
Queue Stats
24W - 10L
1,838 Elo+
Party 2
Hades
Hades
SkilledLikeMe
Hades
Level 129
God Stats
2W - 2L
1,514 SR
Queue Stats
6W - 5L
1,604 Elo+
Party 2
Yu Huang
Yu Huang
StrawHatChancho
Yu Huang
Level 147
God Stats
1W - 1L
1,436 SR
Queue Stats
81W - 48L
1,639 Elo+
Party 2
Chang'e
Chang'e
SuperCoop22
Chang'e
Level 69
God Stats
24W - 23L
1,483 SR
Queue Stats
100W - 176L
1,382 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,610 Elo+

VS

Team Averages
Level 102
1,480 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DoubleJ914
Persephone
Level 103
God Stats
39W - 52L
1,463 SR
Queue Stats
586W - 646L
1,417 Elo+
Party 1
Nox
Nox
Nati2ATL00
Nox
Level 100
God Stats
31W - 31L
1,451 SR
Queue Stats
473W - 545L
1,409 Elo+
Party 1
Chaac
Chaac
Sacerdote80
Chaac
Level 141
God Stats
26W - 22L
1,487 SR
Queue Stats
212W - 232L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 14
9,297
1,328
9,156
9,797
10,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
Mythic Grunts
Lancelot
15
7 / 0 / 12
9,433
1,348
19,887
11,002
5,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 12
9,127
1,304
12,768
7,533
5,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
15
3 / 0 / 14
8,814
1,259
13,123
6,160
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
SuperCoop22
Chang'e
14
2 / 1 / 7
7,972
1,139
2,423
5,854
3,683
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

370

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 5 / 1
7,640
1,091
8,217
15,483
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
11
0 / 0 / 0
5,269
753
0
0
0
Persephone
DoubleJ914
Persephone
12
0 / 2 / 1
7,684
1,098
8,442
13,871
5,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 1
7,842
1,120
10,636
16,276
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 1
7,744
1,106
5,306
16,054
17,414
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
19
Kills
2
2
Deaths
19
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
1
0.1
L
Skadi
 
Skadi
0
0
0
0
W
4
1
14
11
L
Persephone
DoubleJ914
Persephone
0
2
1
0.25
W
Lancelot
Mythic Grunts
Lancelot
7
0
12
13
L
1
9
1
0.17
L
1
3
1
0.5
W
3
0
12
9
W
Yu Huang
3
0
14
10
W
Chang'e
SuperCoop22
Chang'e
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
32,601
40,346
Taken
61,684
27,926
Mitigated
38,151
18,966
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,217
2,931
0
804
15,483
6,057
0
4,971
10,512
27,949
0
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
9,156
3,703
3,476
3,096
9,797
10,398
0
6,655
2,676
0
14,508
L
Persephone
DoubleJ914
Persephone
8,442
248
407
959
13,871
5,672
0
6,712
7,157
18,701
0
W
Lancelot
Mythic Grunts
Lancelot
19,887
7,432
0
3,458
11,002
5,915
0
7,369
3,499
0
31,540
L
10,636
1,428
36
1,047
16,276
9,008
0
9,331
6,945
17,098
0
L
5,306
973
0
4,098
16,054
17,414
0
7,299
8,755
0
18,941
W
12,768
1,341
957
4,024
7,533
5,145
0
5,304
2,098
30,283
0
W
Yu Huang
13,123
1,953
0
245
6,160
2,785
0
3,539
2,495
34,431
0
W
Chang'e
SuperCoop22
Chang'e
2,423
266
2,785
925
5,854
3,683
0
3,434
2,283
10,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
36,179
144
Minions Killed
114
4
Camps Cleared
3
748,464
Distance Traveled
540,709
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,640
1,091
35
5
0
112,122
2
L
Skadi
5,269
753
0
0
0
0
0
W
Horus
9,297
1,328
7
1
0
145,873
2
L
Persephone
7,684
1,098
18
3
0
153,183
0
W
Lancelot
9,433
1,348
30
4
1
180,620
0
L
Nox
7,842
1,120
25
4
2
125,485
0
L
Chaac
7,744
1,106
36
5
1
149,919
0
W
Hades
9,127
1,304
49
7
1
133,290
1
W
Yu Huang
8,814
1,259
40
6
0
147,202
3
W
Chang'e
7,972
1,139
18
3
2
141,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role