Player Matchup

Chaac
Chaac
Babs2312
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Bwill_52
Nu Wa
Level 46
God Stats
9W - 5L
1,499 SR
Queue Stats
129W - 146L
1,444 Elo+
Party 1
Izanami
Izanami
Enzymes939
Izanami
Level 6
God Stats
7W - 3L
1,764 SR
Queue Stats
26W - 36L
1,548 Elo+
Party 3
He Bo
He Bo
MintTOP7
He Bo
Level 82
God Stats
4W - 8L
1,507 SR
Queue Stats
82W - 79L
1,518 Elo+
Party 3
Yemoja
Yemoja
ZDood1e
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 3
Team Averages
Level 37
1,554 SR
1,487 Elo+

VS

Team Averages
Level 51
1,517 SR
1,412 Elo+
Medusa
Medusa
Davlamin69
Medusa
Level 74
God Stats
34W - 24L
1,597 SR
Queue Stats
123W - 117L
1,499 Elo+
Party 2
Atlas
Atlas
Fallensbane
Atlas
Level 88
God Stats
6W - 7L
1,423 SR
Queue Stats
204W - 225L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
darkshard117
Amaterasu
Level 14
God Stats
11W - 3L
1,695 SR
Queue Stats
18W - 26L
1,350 Elo+
Party 2
Hera
Hera
iGaIaxie
Hera
Level 33
God Stats
7W - 11L
1,375 SR
Queue Stats
36W - 54L
1,295 Elo+
Solo
Fenrir
Fenrir
two bros
Fenrir
Level 45
God Stats
2W - 0L
1,497 SR
Queue Stats
5W - 5L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babs2312
Chaac
16
1 / 5 / 7
10,630
966
8,982
23,319
26,768
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Bwill_52
Nu Wa
16
0 / 3 / 8
10,638
967
16,101
11,721
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Enzymes939
Izanami
16
0 / 6 / 3
9,852
896
10,132
14,827
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
MintTOP7
He Bo
16
7 / 2 / 1
12,033
1,094
22,145
13,220
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
ZDood1e
Yemoja
16
0 / 8 / 5
11,225
1,020
6,987
21,609
30,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

127

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davlamin69
Medusa
18
8 / 1 / 11
12,700
1,155
27,362
16,826
7,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 16
11,198
1,018
11,412
12,512
16,192
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
darkshard117
Amaterasu
18
5 / 0 / 12
12,622
1,147
10,893
16,659
16,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
18
1 / 2 / 17
11,182
1,017
12,313
8,881
3,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
two bros
Fenrir
17
8 / 3 / 10
11,724
1,066
17,532
15,368
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
8
Kills
24
24
Deaths
8
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chaac
Babs2312
Chaac
1
5
7
0.9
L
Nu Wa
Bwill_52
Nu Wa
0
3
8
1.33
W
Medusa
Davlamin69
Medusa
8
1
11
13.5
L
Izanami
Enzymes939
Izanami
0
6
3
0.25
W
2
2
16
5
L
He Bo
MintTOP7
He Bo
7
2
1
3.75
L
Yemoja
ZDood1e
Yemoja
0
8
5
0.31
W
Amaterasu
darkshard117
Amaterasu
5
0
12
11
W
Hera
1
2
17
4.75
W
Fenrir
two bros
Fenrir
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,347
Damage
79,512
84,696
Taken
70,246
74,962
Mitigated
52,473
9,941
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Babs2312
Chaac
8,982
2,817
0
3,345
23,319
26,768
0
7,693
15,626
177
21,640
L
Nu Wa
Bwill_52
Nu Wa
16,101
6,579
110
957
11,721
5,096
0
3,610
8,111
44,661
0
W
Medusa
Davlamin69
Medusa
27,362
16,403
0
8,142
16,826
7,494
0
10,857
5,969
0
68,304
L
Izanami
Enzymes939
Izanami
10,132
6,504
0
1,022
14,827
6,252
0
2,777
12,050
0
29,753
W
11,412
5,030
423
586
12,512
16,192
0
8,440
4,072
26,589
0
L
He Bo
MintTOP7
He Bo
22,145
552
0
1,494
13,220
6,043
0
4,157
9,063
38,339
0
L
Yemoja
ZDood1e
Yemoja
6,987
2,303
1,492
1,521
21,609
30,803
0
5,488
16,121
18,402
0
W
Amaterasu
darkshard117
Amaterasu
10,893
6,243
1,912
1,255
16,659
16,805
0
10,276
6,383
0
27,026
W
Hera
12,313
4,453
0
2,082
8,881
3,839
0
5,945
2,936
39,052
0
W
Fenrir
two bros
Fenrir
17,532
5,456
0
2,623
15,368
8,143
0
9,892
5,476
0
29,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
59,426
175
Minions Killed
255
5
Camps Cleared
10
1,000,302
Distance Traveled
1,063,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,630
966
22
2
0
206,045
0
L
Nu Wa
10,638
967
56
5
4
203,981
0
W
Medusa
12,700
1,155
90
8
4
216,482
0
L
Izanami
9,852
896
49
4
1
180,705
0
W
Atlas
11,198
1,018
21
2
3
202,554
0
L
He Bo
12,033
1,094
25
2
0
237,485
0
L
Yemoja
11,225
1,020
23
2
0
172,086
0
W
Amaterasu
12,622
1,147
29
3
0
246,583
0
W
Hera
11,182
1,017
74
7
0
186,069
0
W
Fenrir
11,724
1,066
41
4
3
211,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role