Player Matchup

Tiamat
Tiamat
FiveFootGiant75
Tiamat
Level 125
God Stats
1W - 1L
1,246 SR
Queue Stats
222W - 242L
1,472 Elo+
Solo
Discordia
Discordia
Fox_Apollo
Discordia
Level 145
God Stats
2W - 1L
1,249 SR
Queue Stats
87W - 94L
1,512 Elo+
Solo
Cerberus
Cerberus
STDinStud
Cerberus
Level 158
God Stats
1W - 0L
1,252 SR
Queue Stats
29W - 34L
1,452 Elo+
Party 2
He Bo
He Bo
TTV-DaddyyAurora
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,284 Elo+
Party 2
Skadi
Skadi
TTV-Yayothegodd
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,284 Elo+
Party 2
Team Averages
Level 121
1,349 SR
1,401 Elo+

VS

Team Averages
Level 136
1,627 SR
1,521 Elo+
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Draeconyc
Cthulhu
Level 160
God Stats
0W - 1L
1,762 SR
Queue Stats
160W - 132L
1,536 Elo+
Party 1
Ares
Ares
KainBlakwood
Ares
Level 129
God Stats
3W - 5L
1,425 SR
Queue Stats
163W - 182L
1,520 Elo+
Solo
Loki
Loki
Oxar77
Loki
Level 146
God Stats
2W - 2L
1,598 SR
Queue Stats
104W - 112L
1,501 Elo+
Solo
Thanatos
Thanatos
Rhekkz
Thanatos
Level 146
God Stats
2W - 2L
1,849 SR
Queue Stats
196W - 149L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
10,493
750
9,181
17,696
12,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Fox_Apollo
Discordia
19
4 / 4 / 11
11,158
797
14,053
11,474
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
STDinStud
Cerberus
17
3 / 5 / 14
10,656
761
13,157
22,717
27,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 6 / 9
9,896
707
7,167
11,673
4,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 6 / 6
12,998
928
21,311
14,424
7,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
2 / 4 / 16
10,460
747
12,487
12,465
5,946
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Draeconyc
Cthulhu
16
4 / 5 / 11
10,566
755
14,242
17,344
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 13
10,135
724
10,231
19,756
21,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Oxar77
Loki
18
8 / 5 / 9
10,779
770
11,852
15,469
6,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Rhekkz
Thanatos
18
9 / 5 / 8
11,320
809
14,081
14,036
6,959
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
24
Kills
25
26
Deaths
24
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
16
2.5
L
Cthulhu
Draeconyc
Cthulhu
4
5
11
1.9
W
3
5
9
1.5
W
Discordia
Fox_Apollo
Discordia
4
4
11
2.38
L
2
5
13
1.7
L
Loki
Oxar77
Loki
8
5
9
2.5
L
Thanatos
Rhekkz
Thanatos
9
5
8
2.6
W
Cerberus
STDinStud
Cerberus
3
5
14
2
W
2
6
9
1.08
W
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
62,893
77,984
Taken
79,070
57,141
Mitigated
64,080
19,651
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,487
3,611
631
534
12,465
5,946
1,262
7,044
5,421
0
23,927
L
Cthulhu
Draeconyc
Cthulhu
14,242
1,086
1,400
2,135
17,344
22,623
0
8,745
8,599
25,469
0
W
9,181
632
1,614
5,154
17,696
12,320
753
5,415
12,281
20,086
0
W
Discordia
Fox_Apollo
Discordia
14,053
318
1,658
2,169
11,474
4,985
1,288
2,790
8,684
41,128
0
L
10,231
549
3,308
3,722
19,756
21,914
1,120
9,377
10,379
19,690
0
L
Loki
Oxar77
Loki
11,852
1,768
725
922
15,469
6,638
729
9,132
6,337
0
25,232
L
Thanatos
Rhekkz
Thanatos
14,081
2,679
3,803
7,915
14,036
6,959
1,601
9,260
4,776
0
22,454
W
Cerberus
STDinStud
Cerberus
13,157
221
675
4,539
22,717
27,874
142
8,735
13,982
22,728
0
W
7,167
542
945
946
11,673
4,608
798
3,392
8,281
12,097
0
W
21,311
8,195
933
1,018
14,424
7,354
3,886
4,141
10,283
0
41,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
53,260
144
Minions Killed
123
0
Camps Cleared
0
1,242,132
Distance Traveled
1,267,809
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,460
747
26
2
0
251,852
0
L
Cthulhu
10,566
755
29
2
0
228,664
1
W
Tiamat
10,493
750
19
1
0
266,576
7
W
Discordia
11,158
797
42
3
0
257,437
1
L
Ares
10,135
724
18
1
0
256,917
0
L
Loki
10,779
770
40
3
0
255,768
1
L
Thanatos
11,320
809
10
1
0
274,608
0
W
Cerberus
10,656
761
27
2
0
248,230
4
W
He Bo
9,896
707
10
1
0
232,299
0
W
Skadi
12,998
928
46
3
0
237,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role