Player Matchup

Achilles
Achilles
Dababyrightcurve
Achilles
Level 104
God Stats
1W - 1L
1,642 SR
Queue Stats
52W - 34L
1,576 Elo+
Party 3
Fenrir
Fenrir
PUMPER12
Fenrir
Level 59
God Stats
7W - 4L
1,376 SR
Queue Stats
95W - 108L
1,465 Elo+
Party 3
Ishtar
Ishtar
TsukuyomiSin
Ishtar
Level 88
God Stats
4W - 4L
1,473 SR
Queue Stats
73W - 60L
1,566 Elo+
Party 1
Hades
Hades
cole payne
Hades
Level 118
God Stats
15W - 7L
1,646 SR
Queue Stats
94W - 83L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
kiIIerkabe
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 158L
1,490 Elo+
Solo
Team Averages
Level 95
1,527 SR
1,526 Elo+

VS

Team Averages
Level 127
1,615 SR
1,484 Elo+
Hercules
Hercules
AFROGUMMYBEAR206
Hercules
Level 144
God Stats
9W - 9L
1,626 SR
Queue Stats
248W - 224L
1,508 Elo+
Party 2
Ares
Ares
Marauder_XIII
Ares
Level 128
God Stats
5W - 5L
1,754 SR
Queue Stats
74W - 81L
1,491 Elo+
Solo
Charybdis
Charybdis
Poseidon_Bow007
Charybdis
Level 77
God Stats
5W - 6L
1,479 SR
Queue Stats
104W - 110L
1,436 Elo+
Party 2
Awilix
Awilix
ReptileYoshi2
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 223L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
YourHoNasty
Baron Samedi
Level 156
God Stats
9W - 5L
1,715 SR
Queue Stats
217W - 189L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
10,329
574
13,672
15,125
18,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
PUMPER12
Fenrir
14
2 / 3 / 7
8,520
473
8,560
11,389
5,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
15
4 / 5 / 1
9,210
512
13,100
14,192
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
16
7 / 3 / 2
10,283
571
16,336
16,920
9,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
kiIIerkabe
Xing Tian
14
2 / 4 / 7
8,442
469
7,001
20,131
18,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,852
492
3,373
16,918
12,032
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 4 / 3
8,362
465
10,875
18,492
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Poseidon_Bow007
Charybdis
14
3 / 4 / 4
8,568
476
8,757
15,228
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 4 / 1
9,788
544
12,764
19,012
8,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
YourHoNasty
Baron Samedi
11
1 / 3 / 4
7,490
416
8,924
8,517
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
15
15
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
0
0
4
L
4
4
3
1.38
W
Fenrir
PUMPER12
Fenrir
2
3
7
1.83
L
Charybdis
Poseidon_Bow007
Charybdis
3
4
4
1.25
L
7
4
1
1.88
W
Ishtar
4
5
1
0.9
L
Baron Samedi
YourHoNasty
Baron Samedi
1
3
4
1
W
Hades
7
3
2
2.67
W
Xing Tian
kiIIerkabe
Xing Tian
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,669
Damage
44,693
77,757
Taken
78,167
58,299
Mitigated
51,391
18,453
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
958
0
7,410
16,918
12,032
0
1,147
15,771
0
65,429
W
13,672
3,159
0
2,905
15,125
18,265
714
1,621
13,504
414
74,087
L
10,875
834
539
2,660
18,492
19,741
155
7,901
10,591
35,643
0
W
Fenrir
PUMPER12
Fenrir
8,560
1,627
0
2,052
11,389
5,251
0
1,812
9,577
122
56,425
L
Charybdis
Poseidon_Bow007
Charybdis
8,757
5,960
382
5,663
15,228
6,387
3,681
2,668
12,560
0
60,340
L
12,764
5,642
0
3,087
19,012
8,981
0
6,676
12,336
0
78,626
W
Ishtar
13,100
7,926
0
2,679
14,192
6,451
130
3,579
10,613
0
67,680
L
Baron Samedi
YourHoNasty
Baron Samedi
8,924
970
637
1,629
8,517
4,250
0
4,889
3,628
33,829
0
W
Hades
16,336
2,452
934
7,777
16,920
9,802
1,086
6,855
10,065
86,944
0
W
Xing Tian
kiIIerkabe
Xing Tian
7,001
704
322
1,784
20,131
18,530
60
5,932
14,199
35,353
4,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
43,060
498
Minions Killed
449
0
Camps Cleared
0
1,670,673
Distance Traveled
1,467,443
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,852
492
139
8
0
325,586
7
W
Achilles
10,329
574
129
7
0
382,820
4
L
Ares
8,362
465
37
2
0
311,273
4
W
Fenrir
8,520
473
84
5
0
358,601
1
L
Charybdis
8,568
476
110
6
0
267,163
3
L
Awilix
9,788
544
110
6
0
360,907
2
W
Ishtar
9,210
512
101
6
0
308,287
1
L
Baron Samedi
7,490
416
53
3
0
202,514
3
W
Hades
10,283
571
145
8
0
289,999
5
W
Xing Tian
8,442
469
39
2
0
330,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role