Player Matchup

Neith
Neith
GypsyLotus
Neith
Level 126
God Stats
3W - 5L
1,435 SR
Queue Stats
169W - 217L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
Metallicmosh
Ao Kuang
Level 109
God Stats
8W - 10L
1,527 SR
Queue Stats
123W - 155L
1,405 Elo+
Party 2
Ymir
Ymir
wilsonch18
Ymir
Level 104
God Stats
3W - 2L
1,851 SR
Queue Stats
67W - 85L
1,399 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,403 Elo+

VS

Team Averages
Level 92
1,617 SR
1,542 Elo+
Jormungandr
Jormungandr
MIGUELON305
Jormungandr
Level 85
God Stats
78W - 44L
1,636 SR
Queue Stats
106W - 77L
1,542 Elo+
Party 1
Arachne
Arachne
NSH305
Arachne
Level 89
God Stats
103W - 72L
1,600 SR
Queue Stats
103W - 75L
1,543 Elo+
Party 1
Scylla
Scylla
StonedWolf305
Scylla
Level 102
God Stats
90W - 58L
1,614 SR
Queue Stats
102W - 71L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 1 / 1
8,111
624
7,356
7,502
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Metallicmosh
Ao Kuang
11
1 / 5 / 0
7,479
575
7,675
12,754
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 0
8,262
636
4,998
14,135
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MIGUELON305
Jormungandr
14
1 / 0 / 5
8,587
661
12,584
10,952
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NSH305
Arachne
13
4 / 1 / 2
8,595
661
7,633
8,678
4,959
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 3
8,049
619
8,918
6,304
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
1
0.5
W
Jormungandr
MIGUELON305
Jormungandr
1
0
5
3.5
L
Ao Kuang
Metallicmosh
Ao Kuang
1
5
0
0.2
W
Arachne
NSH305
Arachne
4
1
2
5
W
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
29,135
34,391
Taken
25,934
24,513
Mitigated
18,499
8,184
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,356
2,454
0
1,424
7,502
3,753
0
4,330
2,805
0
39,545
W
Jormungandr
MIGUELON305
Jormungandr
12,584
3,363
176
4,206
10,952
10,725
0
4,442
6,510
35,926
0
L
Ao Kuang
Metallicmosh
Ao Kuang
7,675
2,654
323
2,511
12,754
6,750
0
6,658
5,428
15,977
2,028
W
Arachne
NSH305
Arachne
7,633
5,139
0
2,428
8,678
4,959
30
3,047
5,631
0
22,505
W
8,918
852
537
836
6,304
2,815
0
4,606
1,698
33,298
0
L
4,998
1,729
0
3,926
14,135
14,010
0
9,580
4,142
18,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
25,231
173
Minions Killed
134
5
Camps Cleared
7
697,115
Distance Traveled
760,607
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,111
624
103
8
0
226,326
2
W
Jormungandr
8,587
661
49
4
0
245,762
2
L
Ao Kuang
7,479
575
39
3
1
229,349
1
W
Arachne
8,595
661
31
2
5
272,576
0
W
Scylla
8,049
619
54
4
2
242,269
0
L
Ymir
8,262
636
31
2
4
241,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role