Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KingStrauss
Discordia
Level 123
God Stats
1W - 1L
1,263 SR
Queue Stats
20W - 28L
1,406 Elo+
Solo
Hercules
Hercules
napoleon912
Hercules
Level 128
God Stats
21W - 28L
1,512 SR
Queue Stats
223W - 263L
1,520 Elo+
Solo
Team Averages
Level 137
1,425 SR
1,475 Elo+

VS

Team Averages
Level 82
1,566 SR
1,536 Elo+
Shiva
Shiva
LordBersserker
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
Ustanak95
Ra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
eduardo2012dk
Medusa
Level 123
God Stats
11W - 7L
1,697 SR
Queue Stats
102W - 57L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
7 / 1 / 2
8,494
849
10,185
7,524
3,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KingStrauss
Discordia
12
2 / 1 / 7
7,447
745
10,316
5,746
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
napoleon912
Hercules
11
2 / 0 / 5
7,014
701
6,067
10,322
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,480
648
5,525
13,089
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 1
6,419
642
3,772
8,049
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,504
650
7,482
9,503
4,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
2
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
2
8
W
Discordia
KingStrauss
Discordia
2
1
7
5.5
L
0
4
1
0.13
L
1
3
1
0.5
L
1
4
0
0.25
W
Hercules
napoleon912
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
16,779
23,592
Taken
30,641
13,732
Mitigated
18,293
5,042
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,185
7,686
0
1,603
7,524
3,085
678
1,605
5,919
0
36,676
W
Discordia
KingStrauss
Discordia
10,316
714
0
654
5,746
2,235
310
1,264
4,482
30,765
0
L
5,525
767
0
1,590
13,089
10,966
0
4,268
8,579
75
12,154
L
3,772
136
573
1,751
8,049
3,189
0
2,561
5,131
15,594
0
L
7,482
2,858
0
440
9,503
4,138
0
3,767
5,570
0
26,678
W
Hercules
napoleon912
Hercules
6,067
1,973
0
2,785
10,322
8,412
449
1,275
9,047
0
9,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,955
Gold Earned
19,403
124
Minions Killed
100
7
Camps Cleared
2
554,806
Distance Traveled
542,903
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,494
849
70
7
3
173,909
5
W
Discordia
7,447
745
44
4
3
178,335
1
L
Shiva
6,480
648
16
2
1
188,488
2
L
Ra
6,419
642
36
4
1
180,959
3
L
Medusa
6,504
650
48
5
0
173,456
3
W
Hercules
7,014
701
10
1
1
202,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role