Player Matchup

He Bo
He Bo
NiccLovin
He Bo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
PabloGo21
Sun Wukong
Level 40
God Stats
0W - 3L
1,742 SR
Queue Stats
74W - 84L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
ThE ALmYsTEr221
Baron Samedi
Level 87
God Stats
0W - 1L
1,302 SR
Queue Stats
36W - 54L
1,286 Elo+
Solo
Bellona
Bellona
Thereyesbrexs53
Bellona
Level 51
God Stats
4W - 3L
1,521 SR
Queue Stats
165W - 237L
1,442 Elo+
Party 2
Atlas
Atlas
tigre_voraz797
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 58L
1,244 Elo+
Party 2
Team Averages
Level 59
1,513 SR
1,364 Elo+

VS

Team Averages
Level 87
1,530 SR
1,312 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PowahOfYouth
Cerberus
Level 83
God Stats
3W - 3L
1,349 SR
Queue Stats
84W - 188L
1,203 Elo+
Party 1
Nike
Nike
QUEENGOONTS
Nike
Level 65
God Stats
4W - 2L
1,798 SR
Queue Stats
53W - 144L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
Qui2TheQue
Baron Samedi
Level 94
God Stats
3W - 1L
1,495 SR
Queue Stats
122W - 219L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
teaNteaGal
Zhong Kui
Level 67
God Stats
3W - 3L
1,507 SR
Queue Stats
126W - 151L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NiccLovin
He Bo
15
4 / 6 / 7
9,371
669
10,362
12,402
4,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
PabloGo21
Sun Wukong
16
2 / 6 / 9
9,048
646
11,181
17,453
17,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ThE ALmYsTEr221
Baron Samedi
17
6 / 8 / 8
10,877
777
15,031
17,897
6,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
5 / 6 / 12
9,829
702
11,555
17,664
23,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 12
9,979
713
8,991
16,406
20,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 2 / 22
11,357
811
20,225
9,508
4,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
PowahOfYouth
Cerberus
15
1 / 7 / 21
9,793
700
6,235
23,735
29,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 2 / 23
10,647
761
10,229
14,891
20,306
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Qui2TheQue
Baron Samedi
20
13 / 4 / 8
12,150
868
18,372
13,880
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
teaNteaGal
Zhong Kui
18
10 / 5 / 12
11,407
815
18,379
18,651
15,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
118
19
Kills
32
32
Deaths
20
48
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
22
8
L
He Bo
NiccLovin
He Bo
4
6
7
1.25
L
Sun Wukong
PabloGo21
Sun Wukong
2
6
9
1.08
W
Cerberus
PowahOfYouth
Cerberus
1
7
21
1.64
W
3
2
23
7.25
W
Baron Samedi
Qui2TheQue
Baron Samedi
13
4
8
4.25
L
Baron Samedi
ThE ALmYsTEr221
Baron Samedi
6
8
8
1.25
L
5
6
12
1.83
W
Zhong Kui
teaNteaGal
Zhong Kui
10
5
12
3.2
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,120
Damage
73,440
81,822
Taken
80,665
72,812
Mitigated
79,615
18,112
Healing
34,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,225
7,646
2,129
2,704
9,508
4,505
4,446
4,586
4,922
44,337
0
L
He Bo
NiccLovin
He Bo
10,362
1,121
328
2,428
12,402
4,797
49
9,836
2,566
27,228
0
L
Sun Wukong
PabloGo21
Sun Wukong
11,181
1,903
1,280
3,731
17,453
17,489
0
13,192
4,261
0
28,024
W
Cerberus
PowahOfYouth
Cerberus
6,235
707
1,831
3,502
23,735
29,962
329
10,345
13,390
11,625
0
W
10,229
725
1,127
1,307
14,891
20,306
640
6,601
8,290
0
21,170
W
Baron Samedi
Qui2TheQue
Baron Samedi
18,372
1,223
6,436
5,450
13,880
8,874
969
5,166
8,714
38,549
0
L
Baron Samedi
ThE ALmYsTEr221
Baron Samedi
15,031
2,784
2,579
4,260
17,897
6,735
0
16,229
1,668
34,986
0
L
11,555
1,946
855
1,809
17,664
23,089
0
11,873
5,791
0
20,084
W
Zhong Kui
teaNteaGal
Zhong Kui
18,379
2,417
3,172
6,460
18,651
15,968
2,199
7,686
10,965
32,282
0
L
8,991
2,500
138
704
16,406
20,702
0
12,081
4,325
25,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,104
Gold Earned
55,354
148
Minions Killed
148
0
Camps Cleared
0
1,161,327
Distance Traveled
1,199,819
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,357
811
45
3
0
243,919
0
L
He Bo
9,371
669
36
3
0
230,623
0
L
Sun Wukong
9,048
646
31
2
0
250,238
1
W
Cerberus
9,793
700
11
1
0
217,390
3
W
Nike
10,647
761
16
1
0
288,693
7
W
Baron Samedi
12,150
868
48
3
0
248,796
4
L
Baron Samedi
10,877
777
49
4
0
166,134
0
L
Bellona
9,829
702
15
1
0
249,710
0
W
Zhong Kui
11,407
815
28
2
0
201,021
3
L
Atlas
9,979
713
17
1
0
264,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role