Player Matchup

Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DeltaMyth
Atlas
Level 66
God Stats
5W - 8L
1,712 SR
Queue Stats
112W - 123L
1,506 Elo+
Party 2
Poseidon
Poseidon
GoodLilWhiteBoi
Poseidon
Level 89
God Stats
9W - 4L
1,725 SR
Queue Stats
199W - 184L
1,533 Elo+
Party 2
King Arthur
King Arthur
Nettap00
King Arthur
Level 28
God Stats
8W - 6L
1,346 SR
Queue Stats
48W - 51L
1,412 Elo+
Party 2
Chernobog
Chernobog
TheMightyGryphon
Chernobog
Level 46
God Stats
30W - 22L
1,571 SR
Queue Stats
159W - 158L
1,482 Elo+
Party 2
Team Averages
Level 55
1,571 SR
1,486 Elo+

VS

Team Averages
Level 90
1,516 SR
1,465 Elo+
Ymir
Ymir
AustinRedeemed
Ymir
Level 107
God Stats
2W - 2L
1,421 SR
Queue Stats
9W - 11L
1,556 Elo+
Party 1
Janus
Janus
DangerVic94
Janus
Level 100
God Stats
0W - 2L
1,272 SR
Queue Stats
181W - 193L
1,406 Elo+
Solo
Skadi
Skadi
EyeOfTheTiger75
Skadi
Level 61
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Cliodhna
Cliodhna
Kensam4
Cliodhna
Level 158
God Stats
25W - 13L
1,762 SR
Queue Stats
71W - 55L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
NoOneLikesLoki
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 0 / 5
6,870
573
6,216
8,119
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DeltaMyth
Atlas
9
0 / 0 / 12
6,182
515
5,139
7,395
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
12
4 / 1 / 4
7,273
606
8,028
5,305
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nettap00
King Arthur
11
1 / 1 / 2
6,598
550
4,135
7,442
4,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
12
6 / 1 / 1
7,115
593
7,099
5,923
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,220
435
2,125
9,562
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,195
516
3,153
6,190
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 4 / 0
5,008
417
2,861
6,507
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kensam4
Cliodhna
10
1 / 2 / 0
5,794
483
3,316
8,419
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
NoOneLikesLoki
Zhong Kui
8
0 / 6 / 1
5,194
433
6,587
10,996
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
3
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
5
8.5
L
0
2
1
0.25
L
1
3
0
0.33
W
Atlas
DeltaMyth
Atlas
0
0
12
6
L
1
4
0
0.25
W
Poseidon
4
1
4
6
L
Cliodhna
Kensam4
Cliodhna
1
2
0
0.5
W
King Arthur
Nettap00
King Arthur
1
1
2
2
L
Zhong Kui
NoOneLikesLoki
Zhong Kui
0
6
1
0.08
W
Chernobog
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
18,042
34,184
Taken
41,674
18,073
Mitigated
19,076
12,690
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,216
4,157
0
4,724
8,119
3,652
0
2,039
5,916
0
40,291
L
2,125
388
0
2,483
9,562
5,726
0
3,924
5,469
18,328
0
L
3,153
306
0
1,005
6,190
2,275
0
0
6,190
35,172
0
W
Atlas
DeltaMyth
Atlas
5,139
2,137
191
2,863
7,395
5,630
0
3,244
3,895
14,853
2,427
L
2,861
1,232
0
180
6,507
1,713
0
2,021
4,398
0
17,577
W
Poseidon
8,028
960
0
2,180
5,305
1,918
53
1,746
3,463
50,159
0
L
Cliodhna
Kensam4
Cliodhna
3,316
589
0
3,720
8,419
2,757
0
1,249
7,040
0
40,293
W
King Arthur
Nettap00
King Arthur
4,135
396
0
500
7,442
4,709
0
2,392
4,740
0
39,476
L
Zhong Kui
NoOneLikesLoki
Zhong Kui
6,587
949
0
1,659
10,996
6,605
0
4,870
5,677
29,501
0
W
Chernobog
7,099
4,366
0
2,232
5,923
2,164
0
1,564
4,305
0
54,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
27,411
375
Minions Killed
271
0
Camps Cleared
0
1,197,046
Distance Traveled
1,085,080
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,870
573
71
6
0
256,665
0
L
Ymir
5,220
435
27
2
0
207,058
4
L
Janus
6,195
516
73
6
0
189,294
4
W
Atlas
6,182
515
27
2
0
245,230
0
L
Skadi
5,008
417
23
2
0
229,460
3
W
Poseidon
7,273
606
103
9
0
243,061
3
L
Cliodhna
5,794
483
75
6
0
258,915
0
W
King Arthur
6,598
550
80
7
0
229,141
2
L
Zhong Kui
5,194
433
73
6
0
200,353
3
W
Chernobog
7,115
593
94
8
0
222,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role