Player Matchup

Chaac
Chaac
Mizore0601
Chaac
Level 76
God Stats
3W - 4L
1,616 SR
Queue Stats
260W - 182L
1,700 Elo+
Party 2
Susano
Susano
SirAlonne0
Susano
Level 83
God Stats
2W - 5L
1,524 SR
Queue Stats
19W - 34L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
bigounceOZ
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,977 Elo+
Party 2
Team Averages
Level 59
1,547 SR
1,723 Elo+

VS

Team Averages
Level 52
1,533 SR
1,576 Elo+
Vulcan
Vulcan
AWeeeeLilGuy
Vulcan
Level 25
God Stats
3W - 0L
1,792 SR
Queue Stats
62W - 20L
1,703 Elo+
Party 1
Achilles
Achilles
GrislyApe42
Achilles
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 11L
1,683 Elo+
Party 1
Jing Wei
Jing Wei
ShadyMoth64
Jing Wei
Level 94
God Stats
1W - 2L
1,306 SR
Queue Stats
6W - 5L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 5 / 6
9,752
650
11,661
24,371
11,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
SirAlonne0
Susano
14
5 / 6 / 3
10,521
701
13,389
16,444
6,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
bigounceOZ
Zhong Kui
13
2 / 10 / 4
9,731
649
8,626
20,800
13,286
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 2 / 12
12,010
801
23,628
11,205
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
GrislyApe42
Achilles
18
13 / 3 / 6
12,685
846
17,586
18,627
22,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ShadyMoth64
Jing Wei
15
2 / 5 / 16
10,715
714
12,268
15,404
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
21
21
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
2
12
6
W
Achilles
GrislyApe42
Achilles
13
3
6
5.33
L
Chaac
3
5
6
1.2
W
Jing Wei
ShadyMoth64
Jing Wei
2
5
16
2
L
Susano
SirAlonne0
Susano
5
6
3
1.08
L
Zhong Kui
bigounceOZ
Zhong Kui
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
53,482
61,615
Taken
45,236
31,050
Mitigated
33,365
7,049
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
23,628
10,968
0
1,508
11,205
5,428
0
1,377
9,828
81,997
0
W
Achilles
GrislyApe42
Achilles
17,586
5,144
0
2,897
18,627
22,071
622
4,029
14,373
0
28,639
L
Chaac
11,661
2,192
0
3,615
24,371
11,195
0
12,073
11,863
0
38,966
W
Jing Wei
ShadyMoth64
Jing Wei
12,268
9,689
0
3,103
15,404
5,866
1,537
3,317
12,087
0
33,571
L
Susano
SirAlonne0
Susano
13,389
3,521
0
75
16,444
6,569
0
6,098
9,901
0
27,401
L
Zhong Kui
bigounceOZ
Zhong Kui
8,626
875
0
3,359
20,800
13,286
0
5,718
14,621
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
35,410
139
Minions Killed
191
3
Camps Cleared
11
676,753
Distance Traveled
912,511
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,010
801
126
8
8
327,996
2
W
Achilles
12,685
846
29
2
3
304,209
2
L
Chaac
9,752
650
46
3
2
241,666
3
W
Jing Wei
10,715
714
36
2
0
280,306
6
L
Susano
10,521
701
32
2
0
228,438
4
L
Zhong Kui
9,731
649
61
4
1
206,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role