Player Matchup

Pele
Pele
Kaysey707
Pele
Level 40
God Stats
13W - 25L
1,395 SR
Queue Stats
38W - 52L
1,435 Elo+
Party 2
Atlas
Atlas
TatsuYamato
Atlas
Level 66
God Stats
1W - 1L
1,188 SR
Queue Stats
103W - 137L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
YokaiEcho
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 2
Team Averages
Level 45
1,361 SR
1,483 Elo+

VS

Team Averages
Level 26
1,352 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
Dread Elf7634
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,476 SR
Queue Stats
58W - 56L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
LvUp Imp
Cthulhu
Level 16
God Stats
3W - 5L
1,467 SR
Queue Stats
12W - 15L
1,363 Elo+
Party 1
King Arthur
King Arthur
TendingDesert19
King Arthur
Level 36
God Stats
2W - 6L
1,114 SR
Queue Stats
29W - 33L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 6 / 8
10,994
647
12,445
19,179
8,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 7
10,984
646
12,985
24,604
19,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
YokaiEcho
Cernunnos
18
7 / 3 / 4
12,809
753
24,379
14,961
7,044
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dread Elf7634
Morgan Le Fay
17
6 / 3 / 5
12,098
712
25,278
16,304
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LvUp Imp
Cthulhu
15
1 / 6 / 9
10,600
624
14,347
26,920
30,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
TendingDesert19
King Arthur
16
5 / 2 / 5
11,737
690
12,660
20,279
22,311
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
12
12
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dread Elf7634
Morgan Le Fay
6
3
5
2.83
W
Pele
1
6
8
0.83
L
Cthulhu
LvUp Imp
Cthulhu
1
6
9
0.92
W
3
3
7
2.17
L
King Arthur
TendingDesert19
King Arthur
5
2
5
3.75
W
Cernunnos
YokaiEcho
Cernunnos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
52,285
58,744
Taken
63,503
35,315
Mitigated
61,698
3,930
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dread Elf7634
Morgan Le Fay
25,278
3,434
151
3,127
16,304
8,587
408
3,689
12,615
72,531
0
W
Pele
12,445
3,311
0
2,016
19,179
8,302
944
12,582
6,193
0
50,543
L
Cthulhu
LvUp Imp
Cthulhu
14,347
874
1,086
4,561
26,920
30,800
529
5,238
21,682
34,737
0
W
12,985
4,050
0
0
24,604
19,969
350
16,559
7,529
30,882
0
L
King Arthur
TendingDesert19
King Arthur
12,660
499
0
2,052
20,279
22,311
415
5,911
14,368
374
38,796
W
Cernunnos
YokaiEcho
Cernunnos
24,379
11,642
0
1,914
14,961
7,044
1,666
9,650
5,023
0
47,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,787
Gold Earned
34,435
174
Minions Killed
176
1
Camps Cleared
11
855,091
Distance Traveled
907,531
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,098
712
94
6
8
288,030
0
W
Pele
10,994
647
75
4
0
298,447
0
L
Cthulhu
10,600
624
32
2
0
286,695
4
W
Atlas
10,984
646
41
2
1
296,212
0
L
King Arthur
11,737
690
50
3
3
332,806
0
W
Cernunnos
12,809
753
58
3
0
260,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role