Player Matchup

Shiva
Shiva
Anitr0m
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
FrogChiefChief
Lancelot
Level 108
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bm75bm
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
cookịng
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,784 Elo+
Party 2
Neith
Neith
jcv1229
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,458 SR
1,557 Elo+

VS

Team Averages
Level 60
1,589 SR
1,452 Elo+
Geb
Geb
Apostle19862015
Geb
Level 80
God Stats
8W - 6L
1,578 SR
Queue Stats
111W - 111L
1,480 Elo+
Party 1
Hades
Hades
Bloodtorrents
Hades
Level 17
God Stats
3W - 1L
1,575 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 1
Chaac
Chaac
Clang29
Chaac
Level 69
God Stats
1W - 0L
1,875 SR
Queue Stats
77W - 77L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadowSlasher15
Morgan Le Fay
Level 93
God Stats
17W - 16L
1,491 SR
Queue Stats
110W - 112L
1,483 Elo+
Party 1
Charybdis
Charybdis
johnsonandrew234
Charybdis
Level 40
God Stats
3W - 5L
1,424 SR
Queue Stats
33W - 44L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Anitr0m
Shiva
15
0 / 8 / 7
8,589
716
10,655
19,613
12,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
16
2 / 7 / 5
8,975
748
10,537
17,246
9,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
bm75bm
Cthulhu
14
1 / 4 / 4
8,145
679
7,428
14,599
12,443
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
cookịng
Yu Huang
16
5 / 4 / 3
9,297
775
20,771
12,368
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jcv1229
Neith
15
1 / 3 / 2
8,294
691
7,428
6,543
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,894
908
11,041
19,303
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 11
8,958
747
9,818
12,236
7,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Clang29
Chaac
17
4 / 4 / 17
10,062
839
11,278
20,376
18,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ShadowSlasher15
Morgan Le Fay
19
11 / 3 / 11
10,931
911
17,592
10,196
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
17
5 / 0 / 10
10,073
839
8,816
12,437
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
88
9
Kills
26
26
Deaths
10
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Shiva
Anitr0m
Shiva
0
8
7
0.44
W
5
1
13
11.5
W
1
2
11
3.25
W
Chaac
Clang29
Chaac
4
4
17
3.13
L
Lancelot
2
7
5
0.64
W
Morgan Le Fay
ShadowSlasher15
Morgan Le Fay
11
3
11
5.5
L
Cthulhu
bm75bm
Cthulhu
1
4
4
0.75
L
Yu Huang
cookịng
Yu Huang
5
4
3
1.63
L
Neith
jcv1229
Neith
1
3
2
0.67
W
Charybdis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,819
Damage
58,545
70,369
Taken
74,548
43,383
Mitigated
62,196
7,360
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Anitr0m
Shiva
10,655
2,265
48
2,519
19,613
12,043
0
10,965
8,417
0
35,793
W
11,041
643
0
4,351
19,303
26,160
521
6,949
12,354
29,172
0
W
9,818
1,657
344
3,063
12,236
7,609
484
3,818
8,418
22,047
0
W
Chaac
Clang29
Chaac
11,278
2,232
0
9,458
20,376
18,218
962
7,399
12,977
0
34,681
L
Lancelot
10,537
1,338
0
1,893
17,246
9,911
0
7,331
9,728
0
32,476
W
Morgan Le Fay
ShadowSlasher15
Morgan Le Fay
17,592
2,967
0
1,694
10,196
4,788
1,801
5,180
5,016
43,124
0
L
Cthulhu
bm75bm
Cthulhu
7,428
256
0
1,090
14,599
12,443
0
9,116
5,173
22,499
0
L
Yu Huang
cookịng
Yu Huang
20,771
4,281
0
1,662
12,368
5,681
394
6,415
5,755
41,910
0
L
Neith
jcv1229
Neith
7,428
3,707
0
148
6,543
3,305
0
3,913
2,459
0
18,372
W
Charybdis
8,816
5,680
0
2,022
12,437
5,421
1,526
4,853
7,584
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
50,918
212
Minions Killed
240
0
Camps Cleared
0
1,187,388
Distance Traveled
1,298,779
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,589
716
52
4
0
237,961
0
W
Geb
10,894
908
35
3
0
282,986
7
W
Hades
8,958
747
25
2
0
259,160
1
W
Chaac
10,062
839
51
4
0
249,977
1
L
Lancelot
8,975
748
49
4
0
265,414
1
W
Morgan Le Fay
10,931
911
56
5
0
243,648
0
L
Cthulhu
8,145
679
27
2
0
248,834
0
L
Yu Huang
9,297
775
51
4
0
235,849
0
L
Neith
8,294
691
33
3
0
199,330
0
W
Charybdis
10,073
839
73
6
0
263,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role